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-   -   [CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016) (https://forums.alliedmods.net/showthread.php?t=233685)

ximenchoufeng 06-12-2014 01:06

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
hi can you do a warmup config about 1 blood with decory and no knife

h3bus 06-12-2014 03:26

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
Yup, this is doable.

I'll release a new .ini file when I fix the P2000 shooting deagle's bullet (I have a solution for this, that should work).

illbill_rotterdam 06-12-2014 03:44

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
Is there also a Free For All option available?

h3bus 06-12-2014 03:55

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
Yup, this is enabled by default on de/cs/fy maps.
Search for mp_teammates_are_enemies in the .ini file

illbill_rotterdam 06-12-2014 04:32

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
Great! Only 1 more question:

To exactly give what I want, I'll just tell you briefly.
I would like to set the config for each map.
So I would like to have:
Map: awp_lego
Weapons: only awp and deagle
Mode: deathmatch mode

Map: dust2
Weapons: All
Mode: Free for all

Map: deagle7k
Weapons: pistols only
Mode: free for all

Warmup: (for all maps) only pistols

Ps. sorry i am a little bit noop in this editing, so please help, in order to prevent the headache :D

h3bus 06-12-2014 04:46

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
Quote:

Originally Posted by illbill_rotterdam (Post 2150280)
So I would like to have:

All of this can be configured through deathmatch.ini
Quote:

Originally Posted by illbill_rotterdam (Post 2150280)
Map: awp_lego
Weapons: only awp and deagle
Mode: deathmatch mode

Go in Game Modes->AWP section (line 1400 by default)
Change
Code:

"Configs" "Hidden Menu"
to
Code:

"Configs" "No Menu"
Remove
Code:

"Configs" "Primary Snipers"
"Configs" "Secondary No TEC9, No Elite"

In Cvars section change
Code:

"dm_default_secondary" "weapon_p250"
to
Code:

"dm_default_secondary" "weapon_deagle"
Completely remove UnloadMessage and LoadMessage sections under that Game Modes->AWP section

Quote:

Originally Posted by illbill_rotterdam (Post 2150280)
Map: dust2
Weapons: All
Mode: Free for all

This is the default setting, you can add some weapons if you like in "Primary Aim" and "Secondary Aim" sections.

Quote:

Originally Posted by illbill_rotterdam (Post 2150280)
Map: deagle7k
Weapons: pistols only
Mode: free for all

Add a new section into "Maps" section. (note that this assumes that map name is exactly deagle7k).
Code:

        "deagle7k"
        {
            "Load"
            {
                "Maps" "aim_pistol"
            }
           
            "#LoadType" "KeptLoads"
            "#LoadType" "LockedLoads"
           
            "Load"
            {
                "Configs" "Random Spawn"
            }
           
            "Cvars"
            {
                "mp_teammates_are_enemies" "1"
            }
        }

Quote:

Originally Posted by illbill_rotterdam (Post 2150280)
Warmup: (for all maps) only pistols

Seach all LoadWarmup sections and replace what's inside with the pistol Game mode, like this
Code:

            "LoadWarmup"
            {
                "Game Modes" "Mid Power guns"
            }

You can customize all of this, I hope that with those example the ini file will become clearer to you.

illbill_rotterdam 06-12-2014 05:24

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
I only can't find "mp_teammates_are_enemies", maybe a old version of the .ini file?

h3bus 06-12-2014 05:42

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
Yup I guess you're using an old version.

illbill_rotterdam 06-12-2014 05:54

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
Got it, my fault! Thx for the quick reply's and help!

illbill_rotterdam 06-12-2014 07:46

Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
 
One more question about: Add a new section into "Maps" section. (note that this assumes that map name is exactly deagle7k).

But what if its a workshop map?
Do i need 2 @ it like this than: "workshop\125621707\aim_deagle7k" ?


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