Re: [CS1.6|CZ] Knife Realism v0.0.5 ( 14/10/2014 )
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The melee check I took on faith from your advice should work as you described. I'll do a full test after work and update if any problems. |
Re: [CS1.6|CZ] Knife Realism v0.0.5 ( 14/10/2014 )
Let's dig more :mrgreen:
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Re: [CS1.6|CZ] Knife Realism v0.0.5 ( 14/10/2014 )
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Will implement them when next on desktop. |
Re: [CS1.6|CZ] Knife Realism v0.0.6 ( 14/10/2014 )
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- v0.0.6 - [ CHANGED ] OFFSET_WEAPONOWNER to suggested m_pPlayer Cached get_user_team in TakeDamage now call get_kr_flags in correct check changed TE_BLOODSTREAM broadcast to MSG_PVS Removed plugin_cfg forward Added Support For Pause/Unpause edited szFlags buffer down from 24 to 7 Tested and all edits seem to be functional. |
Re: [CS1.6|CZ] Knife Realism v0.0.6 ( 14/10/2014 )
For now, this is good enough.
Approved. |
Re: [CS1.6|CZ] Knife Realism v0.0.6 ( 14/10/2014 )
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Re: [CS1.6|CZ] Knife Realism v0.0.6 ( 14/10/2014 )
Congratulations, Blizzard_87. ;)
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Re: [CS1.6|CZ] Knife Realism v0.0.6 ( 14/10/2014 )
Can you make version for ZP - when zombie attack humans-humans bleeding?
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Re: [CS1.6|CZ] Knife Realism v0.0.6 ( 14/10/2014 )
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