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-   -   TF2 Support Added, Admin Menu Released (https://forums.alliedmods.net/showthread.php?t=62028)

BAILOPAN 10-18-2007 02:07

Re: TF2 Support Added, Admin Menu Released
 
There is a small discrepancy -- the build server uses the trunk revision, the site displays the repository revision.

The changelog is available via SVN.

[Arnold] 10-18-2007 02:13

Re: TF2 Support Added, Admin Menu Released
 
Quote:

Originally Posted by BAILOPAN (Post 543351)
There is a small discrepancy -- the build server uses the trunk revision, the site displays the repository revision.

The changelog is available via SVN.

Ok. Thanks for that info.

YankeeDeuce 10-18-2007 11:07

Admin menu Issues
 
1 Attachment(s)
Just wanted to post this here before I fill out a bug report. Using MM:S 1.6.0-r530 and SM sourcemod-r1612 and admin menus are jacked up, happened with MM529 and SM1607 as well. Just wondering if anyone knows about this. Happens with all admins on our server. Thanks.

http://www.straferight.com/photopost...2fort00031.jpg
http://www.straferight.com/photopost...2fort00041.jpg
http://www.straferight.com/photopost...2fort00051.jpg
http://www.straferight.com/photopost...2fort00061.jpg

BAILOPAN 10-18-2007 11:46

Re: TF2 Support Added, Admin Menu Released
 
You are missing translation files.

exvel 10-18-2007 12:36

Re: TF2 Support Added, Admin Menu Released
 
Got crash when banned the bot. :)

YankeeDeuce 10-18-2007 13:06

Re: TF2 Support Added, Admin Menu Released
 
Quote:

Originally Posted by BAILOPAN (Post 543479)
You are missing translation files.

Thanks, double-checked and all of them were 0 bytes. Re-uploaded and perfect.

ARKAN 10-22-2007 05:27

Re: TF2 Support Added, Admin Menu Released
 
Please add banip function to admin menu.

thx

moe_re 10-22-2007 08:48

Re: TF2 Support Added, Admin Menu Released
 
thanks for all your work.

will there be a button "setnextmap" in the menu in future (sm_setnextmap)?

may there also could be an option to let the player vote the nextmap. or did i oversight anything and its included allready?


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