Re: DoD TeamManager Source v0.4 [26th Aug 2008]
I'm still using the .35 version but have some feedback. Whenever an admin clicks autojoin to join a team, nothing happens, they remain in spec. I'll install the latest version to check if it's still an issue.
And thanks for the great plugin. It is nice to have some DoD specific things. |
Re: DoD TeamManager Source v0.4 [26th Aug 2008]
Still happening in the latest .4 release. I get the following message when choosing auto join team:
Quote:
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Re: DoD TeamManager Source v0.4 [26th Aug 2008]
yep all players on our server get the same, we have to choose axis or allies, auto asign does nothing now.
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Re: DoD TeamManager Source v0.4 [26th Aug 2008]
Quote:
Reason is that the value for "Random" is the same values as for "Unassigned", I will fix that tonight with version 0.5! Thanks for the bugreport! :up: |
Re: DoD TeamManager Source v0.4 [26th Aug 2008]
Quote:
For the winning team: "Your team is to good. If you win this round again teams will have to be mixed." For the loosing team: "Your team is too bad. But don't worry. If you lose this round again teams will be mixed." XDDD I hope you like them. |
Re: DoD TeamManager Source v0.4 [26th Aug 2008]
Hello guys,
my first post in this forum, but reading everything for months... I'm not sure if i am correct, but swapping teams does not swap points of allied and axis team to the opposite one does it? Swapping of killsum and deathsum seems to work. I'd like to use this plugin for assymetric maps like dod_jagd or dod_strand where teams have different objectives and after each round teams should completely be swapped (including points) like swapping is done automatically on TF2-maps like cp_dustbowl or pl_goldrush. Anyway, good work man! |
Re: DoD TeamManager Source v0.4 [26th Aug 2008]
Quote:
This way, only the two maps will have this functionality on. That is something I wanted to ask to you FeuerSturm. Is there a way to set the plugin to automatically enable the "swap rounds" as soon as a map like dod_jagd appears? I am asking this because my server has many custom maps and I don't know which of them are like dod_jagd. Even if I knew it is difficult to create a different cvar for every single one. So I am asking you if you can make a cvar to automatically turn on "Swap Teams" in maps like that. Is it even possible? |
Re: DoD TeamManager Source v0.41 Hotfix! [27th Aug 2008]
CHANGELOG:
to incorporate the features promised for version 0.5 right now, I'm afraid you'll have to be patient until beginning of next week! No big changes here, just changing the map should load the updated version after installing it on your server. --- @Beleriand You are correct, swapping the teams did not swap the team scores, I forgot to add that, thanks for letting me know, it's in now! As for the using of RoundEnd Swap for only specific maps: You'd have to use custom map configs (dod_MAPNAME.cfg in folder "\orangebox\dod\cfg\") like MaKTaiL suggested, I'll look into a better (plugin-side!) solution. Thanks for your feedback! :up: --- @MaKTaiL Once the feature is ready I'll add announcements as well and as soon as I implemented multilanguage support, you can use your own sentences :mrgreen: Thanks for your continuous feedback! :up: --- Over and out for today! :stupid: |
Re: DoD TeamManager Source v0.41 Hotfix! [27th Aug 2008]
Is there a way for you to release at least the High Ping Kicker or the Mix Teams feature this weekend?
You can release it under version 0.45. What do you think? I will be on a long trip this weekend and I won't be able to send the new config package I am doing to my server administrator if you don't release it. Of course, take as much time as you need. But if you can, release one of this two features (or maybe both xDD) this weekend please. |
Re: DoD TeamManager Source v0.41 Hotfix! [27th Aug 2008]
I won't be home at the weekend, so I just have about an hour
today and a few hours tomorrow after work. I'll see what I can do, no promises though! |
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