Re: Map configs with prefix support
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I find it very uncomfortable this update: S My map configs is: de_ CS_ With this method would have to create a config for each map. Thanks for taking the time to fix this;) |
Re: Map configs with prefix support
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public ExecuteMapSpecificConfigs() { Code:
public ExecuteMapSpecificConfigs() { |
Re: Map configs with prefix support
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Yea ! :) works! fine fine! THX! Shameless THX!! |
Re: Map configs with prefix support
How can i get this plugin to work with Valve workshop maps? with /<number>/<mapname>?
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Release 1.1.1.otstrel.1
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Release 1.1.1.otstrel.1
* Added support for workshop maps (thanks to psychonic, altex - http://forums.alliedmods.net/showpos...7&postcount=85) |
Re: Release 1.1.1.otstrel.1
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I recommend you change this version number to something more appropriate or remove it completely. |
Re: Map configs with prefix support
TBH I'd use another method to detect and set workshop string
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Re: Map configs with prefix support
I prefer the method to get the map name from the character after the last forward slash, but I like the idea of using an any.cfg which would execute on any map. Admittedly using a file called ".cfg" would probably work with this plugin, but that'd be undesirable.
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Re: Map configs with prefix support
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Re: Map configs with prefix support
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I've already written this helpful feature into the plugin, and will post it soon. It's quite handy as it also works with map config files in SteamPipe's new custom directory too (as well as workshop maps). |
Re: Map configs with prefix support
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Re: Map configs with prefix support
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Re: Map configs with prefix support
Hi I have been have issues with this plugin. I have a server, and the game I am running HL2DM. The issue is I am able to achieve commands like sv_gravity on certain maps with no issues, but the main issue is I cannot achieve the commands mp_ teamplay 1 on TDM maps, or another example is coop maps like puzzle, coop maps. I would really love to have this issue resolved. Any suggestions or ideas to get coop mod working and mp_teamplay working would be amazing. Thanks.
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Re: Map configs with prefix support
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Re: Map configs with prefix support
Thanks for the tip Berni, did my research for a few days. Have everything figured out, server is working great. Great work.
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Re: Map configs with prefix support
Tnx muchos! this map config works much better than default one.
mp cvars, loading and unloading plugins and their respective cvar works flawlessly. |
Re: Map configs with prefix support
Amazing plugin!
Allows me to run Weapon Blocker 1.3 on surf skill maps! Only thing I find is it doesn't unload plugins when maps are changed unless the map it's has it's own cfg file. Can easily be fixed by adding sm plugins unload PLUGIN.NAME in your server.cfg, for example; Quote:
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Re: Map configs with prefix support
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Re: Map configs with prefix support
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Re: Map configs with prefix support
Somehow I have this plugin user to change the type of game in csgo?
For example, to put a ar_.cfg to maps arms race. As well as other types such as demolition, competition etc. That would be great |
Re: Map configs with prefix support
I have a small question pertaining to the plugin's function in L4D2: do the plugin configuration files(or server.cfg) execute before, or after the map config files? Because if the plugin configs/server.cfg execute after the map config, then I can't do anything with the map configs because everything I put in there would be overrided by the plugin config/server.cfg.
I tried this with Left 4 Downtown 2 configs. By default, I put the l4d_maxplayers 5 in server.cfg, and I put in one of the map configs l4d_maxplayers 6 on, say, c1m1_hotel. I then loaded the map c1m1_hotel onto the server, and checked the l4d_maxplayers cvar value, which turned out to be "5," meaning that the map config failed to do its job. Am I doing something wrong, or...? |
Re: Map configs with prefix support
plugin working CS:GO ??
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Re: Map configs with prefix support
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Re: Map configs with prefix support
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Re: Map configs with prefix support
Really wish someone would update this to work with workshop. Currently I have no idea how to go about setting up low gravity for scoutznknivez or no freeze time for aim maps.
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Re: Map configs with prefix support
It all works fine for me. However, I cant change the round time with this in CS:GO... Please help!
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Re: Map configs with prefix support
Fix for workshop maps?
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Re: Map configs with prefix support
hmmm..works on csgo ? I'll be able to test on Monday, To cfg map add only plugins cvars? Do add all the commands to maps (time round, buytime etc.) and plugins cvars ?
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Re: Map configs with prefix support
Well ... this plugin was working great on CSGO up until the last update (major Linux client updates).
Does anyone know why this would not be working? It seems to execute fine since it's showing loaded .. but none of the configs are executed any more? Going to have to look for another temporary plugin that can execute configs based on a prefix (de_.cfg ... he_.cfg ... surf_.cfg ... fun_.cfg ). |
Re: Map configs with prefix support
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Its working just fine for me on CS:GO (linux)...
And I added workshop support! (or any other arbitrary folders in maps/) @berni - I send you a PullRequest hope you are okay with the "v1.2", feel free to merge & update OP :P ------- Find below: v1.2 Normalizes mapnames so that
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Re: Map configs with prefix support 1.2
HI tabakhase, thanks for your contribution.
I just released a new version 1.2 with your change. Greetings, ~Berni |
Re: Map configs with prefix support
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Re: Map configs with prefix support 1.2
It would be great if this had partial name/suffix support. I'd love to be able to use a config for _event maps.
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Re: Map configs with prefix support 1.2
Most important is the SM for example when I add sm_cpsaver_enable 0 in the file, it doesn't disable the plugin.
I works or not? |
Re: Map configs with prefix support 1.2
The map normalization code works fine... if the game always uses / for the path separator.
Here's some code I'm using in a rewrite for the mapchooser plugin, which among other things takes user input via mapcycle files: Code:
/** Edit: WTF is with the text for that ThrowError? Not sure what I was thinking there. |
Re: Map configs with prefix support 1.2
Question.. I've been putting off installing this, but I really need it for only two custom settings. Will my server still load server.cfg and gamemode_casual.cfg and then your cfg override only the settings I need?
I have a map limit of 25 minutes and round times of 5 minutes each. I need to set for only a few maps one long round of 25 minutes. It's a BHOP map you take no fall damage.. you just keep playing. I don't see repeating ALL the settings in ALL the cfg's.. only the settings I need to be different, correct? |
Re: Map configs with prefix support 1.2
This plugin crash server in gameplay after ~20min. without errors on csgo logs. Have using with plugin below, because in another way it is not changing default weapons on awp maps like india.
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Re: Map configs with prefix support 1.2
I doubt that this plugin is directly involved in your crash. It only loads configs during map load.
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Re: Map configs with prefix support 1.2
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Re: Map configs with prefix support 1.2
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