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-   -   [INC] Colors (1.0.5) (https://forums.alliedmods.net/showthread.php?t=96831)

Sexual Harassment Panda 08-17-2009 04:41

Re: [INC] Colors (1.0.1)
 
wow. i wish they would just make things easy for once.

olj 08-18-2009 05:27

Re: [INC] Colors (1.0.1)
 
Can developers include this in SM 1.3 release? This will make things easier, wont it?

Benjamin1995 08-20-2009 13:19

Re: [INC] Colors (1.0.1)
 
GREATE but there was a little bug so i fixed it^^
But i dont understand it good than why its dont pissible to make a orange chat color

exvel 08-20-2009 13:29

Re: [INC] Colors (1.0.1)
 
Quote:

Originally Posted by Benjamin1995 (Post 906918)
GREATE but there was a little bug so i fixed it^^

Can you discribe it?
Quote:

Originally Posted by Benjamin1995 (Post 906918)
But i dont understand it good than why its dont pissible to make a orange chat color

Are you talking about orange color for TF?

BrutalGoerge 08-20-2009 22:54

Re: [INC] Colors (1.0.1)
 
ahh finally a logical way for colors in translations

//uses

olj 08-21-2009 07:39

Re: [INC] Colors (1.0.1)
 
Quote:

Originally Posted by olj (Post 904252)
Can developers include this in SM 1.3 release? This will make things easier, wont it?

Bump. Want this to be built in next source version. Sorry for flood.

psychonic 08-21-2009 08:17

Re: [INC] Colors (1.0.1)
 
Quote:

Originally Posted by olj (Post 907815)
Bump. Want this to be built in next source version. Sorry for flood.

I highly doubt it would be included in the base set because it is too mod-specific. Right now it's hardcoded for a each of a handful of mods.

Edit: also, if you are really adament about it, filing a bug report would be the proper method and put it were the sm devs would see it to give you a more concrete answer.

olj 08-21-2009 08:38

Re: [INC] Colors (1.0.1)
 
Isnt default color system we have in sm mod specific? I mean diffrent color codes are diffrent depending on the game. So, colors.inc is as mod-specific as current color-system is. Am i wrong?

psychonic 08-21-2009 09:02

Re: [INC] Colors (1.0.1)
 
Quote:

Originally Posted by olj (Post 907863)
Isnt default color system we have in sm mod specific? I mean diffrent color codes are diffrent depending on the game. So, colors.inc is as mod-specific as current color-system is. Am i wrong?

There is no default color system in Sourcemod. For example, when you manually send \x04 in a message, it literally send the 04 byte, which is exactly how the games themselves do it. Most game/mod's client.dll have hardcoded checks for some of these low bytes and will start or stop coloring with whatever colors they have hardcoded.

olj 08-22-2009 08:23

Re: [INC] Colors (1.0.1)
 
Ok, i got it, thanx, no need for double posts :roll:


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