Re: Kill Bonus
Quote:
Jitesh |
Re: Kill Bonus
works like a charm, 1 thing, anyway to disable tk's giving hp bonus?
Thanks |
Re: Kill Bonus
bump
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Re: Kill Bonus
Hi, can anyone make fixed version of this plugin? I have a lot of error logs because this error.
Code:
L 01/28/2013 - 00:27:49: [SM] [0] Line 37, C:\SM 1.5\scripting\killbonus.sp::hookPlayerDie() |
Re: Kill Bonus
Quote:
any help to fix that console error ? thnx ! |
Re: Kill Bonus
1 Attachment(s)
I also made my first css plugin ever based on your killbonus script. I called it kill bonus extra :D
Old: Healing player by ammount set to headshot and normal kill Healing player to a preset max (new default value is 250) New: Autocreating and executing config file (cfg/sourcemod/plugin.killbonusextra.cfg) Healing player by ammount set to knife, he grenade and awp :P New "Super Player" Mod: - can be enabled and disabled in configs - can be enabled and disabled for bots in config - Effect: Sets players Armor to 100 (Cooming soon, config max armor in cfg file) - - Sets player movement speed FACTOR to a value (given in the cfg file). (default is 1.8 what means +80% movement speed) - - Announces the super player name to all players at server. - - Plays a global sound (not working yet) - - Set the sound path in cfg (sound nor working yet) - This mod activates, when a player reaches the max hp and deactivates when the player dies. New he grenade management: - enable, disable adding of a new he to player if the player has killed an other player with a he. (including teammates ;() - he cycle, means a new he will be add to a player after he killed x players (without a he in slot). (-1 to disable the he cycle, 0 to add a new he without cycle) Cooming soon custom: (At my server only bots can use an awp, so i want to give a possibility to get the awp for players) - Players need to knife an awp owner to get this weapon. This plugin is still in development :D In the killbonusextra.zip file is the compiled plugin and the sourcecode with needed *.inc's. - config and sound file included. The newest plugin version can be played at my css server: machnik.de.com. |
Re: Kill Bonus
2 Attachment(s)
I added code to add armor on killing a player, i work and modified over the 1st modification by TnTSCS 'cause i need it for my DM server.
sm_kb_version 1.1.2 CVar to control the plugin are: sm_kb_enabled 1 = on (default), 0 = off sm_kb_health_normal Amount of health to add on a kill (default = 20) sm_kb_health_headshot Amount of health to add on a headshot kill (default = 30) sm_kb_health_knife Amount of health to add on a knife kill (default = 50) sm_kb_health_limit The limit of health to reach (default = 100) sm_kb_armor_normal Amount of armor to add on a kill (default = 10) sm_kb_armor_headshot Amount of armor to add on a headshot kill (default = 20) sm_kb_armor_knife Amount of armor to add on a knife kill (default = 30) sm_kb_armor_limit The limit of armor to reach (default = 100) And remove the message of how much healt you get on a kill. May be will be needed, because 1000 of healt will not showed in the bottom of the screen. Edit:
-------------------------------------------------------------------------------------------- MarceCSS - Irq [] |
Re: Kill Bonus
It gives hp when I kill it with a knife. but when i kill it with bayonet or other knives it doesn't give hp.
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