Re: [CSS] Spawn Tools 7
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Re: [CSS] Spawn Tools 7
This should be great for deathmatch gungame.
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Re: [CSS] Spawn Tools 7
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If you edit and save in wrong order (I mean push those options in admin menu) it will also remove all default spawns points and custom ones. Do the right way 1. When you have joined team and spawned on field. Select spwantool from admin menu... 2. Choose 1. Enable Edit Mode so that text change 1. Disable Edit Mode and start edit If you want also touch those default/originals spawn points choose also 2. Enable Default Spawn Removal so that text change 2. Disable Default Spawn Removal 3. Now edit/create/change spawn points on map 4. When you have done, now we save these this way !!! First disable both editors, 1 and 2 so text look in admin menu like this 1. Enable Edit Mode 2. Enable Default Spawn Removal fianlly choose 6. Save Configuration change map and you can look those new spawn points via admin menu/spawntool/edit mode :wink: Eli suomeksi: Sammuta molemmat editorit (1 ja 2) admin menusta ennen kuin tallennat ! Että ne 1 ja 2 editorin ensimmäiset tekstit näkyvät "Enable" ja sen jälkeen tallennat. Toivottavasti ymmärsit. *edit But if you running DeathMatch. That mod bring own spawn points instead this spawntool-plugins... (I guess) suomeksi: DeathMatch modi käyttää omia spawn paikkoja. Mutta niitä voidaan muuttaa sen omista tiedostoista ? katso Spawnpoint Files :arrow: cstrike\cfg\cssdm\spawns |
Re: [CSS] Spawn Tools 7
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http://i5.aijaa.com/t/00166/5962598.t.jpg and when i change map http://i2.aijaa.com/t/00375/5962605.t.jpg They all come back... |
Re: [CSS] Spawn Tools 7
A few tips.
Only use default spawn removal if you want to completely change the maps spawn point layout. The best method is to create a few custom spawns then enable default spawn removal. Save Configuration and reload the map so the changes take effect. Then you can continue creating your custom spawns. It takes a little work, but you can completely change any maps layout. If you only want to remove some of the default spawns, remove them individually. When you are finished editing, you MUST choose "6. Save Configuration" to save the changes to file. |
Re: [CSS] Spawn Tools 7
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I have tested, only remove default spawn points and not have added any custom ones. And it works.
Default spawn points (and I start remove two lines) http://forums.alliedmods.net/attachm...1&d=1269555094 View before I save these spawn configurations !! Disable Editors (you can't see those red/blue glows), then save ! http://forums.alliedmods.net/attachm...1&d=1269555146 After map change I peek through spawntool editor again those http://forums.alliedmods.net/attachm...1&d=1269555245 Go look ...addons\sourcemod\configs\spawntools7\ and remove previous map_name.cfg and change map. Then start again. |
Re: [CSS] Spawn Tools 7
Nice, thank you for testing again. I suggest adding a few custom spawns when you use default removal just so you can spawn in the map after its reloaded. Then you can continue adding all your spawns. I don't think its a big deal since it seems the map needs to be reloaded in order for the engine to count the spawns and determine maximum team sizes anyway.
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Re: [CSS] Spawn Tools 7
I just noticed that when i press save configuration, i dont get "configuration saved" notification?
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Re: [CSS] Spawn Tools 7
Was the configs folder (...addons\sourcemod\configs\spawntools7\) created?
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Re: [CSS] Spawn Tools 7
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