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-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   Just Capture the Flag (CTF) v1.32c (26 jun 2012) (https://forums.alliedmods.net/showthread.php?t=132115)

Ricky 07-14-2010 05:04

Re: Just Capture the Flag (CTF)
 
What I'm looking for is basically the flags aspect of it that would work with bf2 as does CTF-dod - no respawn or gun functions needed or at least have cvars for that. Money/health/frag bonuses for flag captured/returned/capped as well as team bonuses for capping flag. GHW 2.0 version was on the right track, 3.0 failed.

snowyledge 07-14-2010 22:56

Re: Just Capture the Flag (CTF)
 
Nice

Hunter-Digital 07-15-2010 05:37

Re: Just Capture the Flag (CTF)
 
Quote:

Originally Posted by Leon M. (Post 1238624)
The plugins has many similar functions (90%) but they are not equal. It was also an idea to integrate adrenaline such as UT, but we have decided to not use any special abilities.

BTW: I like your style in coding. We have there many variables which have a same name :)

If you think, I'm lying here some posts :)
http://forums.alliedmods.net/showthread.php?t=126147
http://forums.alliedmods.net/showpos...90&postcount=6
http://forums.alliedmods.net/showpos...postcount=3517

That's because we both use english and some good coding habbits.
Still, there are many differences... for instance, I don't use "v" as a prefix on vector variables, I use "f" or "i" to know what type are they because I know what I'll use it by looking at it's name... iOrigin, fOrigin, fVelocity or fAngles :P

And they have most features because both are inspired from UT2004's CTF :)

Quote:

Originally Posted by Ricky (Post 1238680)
What I'm looking for is basically the flags aspect of it that would work with bf2 as does CTF-dod - no respawn or gun functions needed or at least have cvars for that. Money/health/frag bonuses for flag captured/returned/capped as well as team bonuses for capping flag. GHW 2.0 version was on the right track, 3.0 failed.

Well, that kinda was the original ideea of "Just Capture the Flag" too... but I realized that just that can be easily abusive and can get booring or fustrating without additional stuff to compensate.
Stil, I didn't play DoD or BF2's CTF, so I don't know how that's like.
Now the title is just ironic... there's nothing "just" in this mod :lol:

Leon M. 07-15-2010 12:13

Re: Just Capture the Flag (CTF)
 
Yeah :)

Hunter-Digital 07-15-2010 13:31

Re: Just Capture the Flag (CTF)
 
Would there be any use of adding ML ?

Edit 2 days later: I guess not.

Hunter-Digital 07-17-2010 06:15

Re: Just Capture the Flag (CTF)
 
New minor version uploaded.

Added /help.

TheMaziSallent 07-17-2010 13:17

Re: Just Capture the Flag (CTF)
 
I tested this plugin with AMX Pod Bots.

When I captured the flag and returned it to my base, I was notified that I did it right, but the specting bot's score is always 0.

Is there any way in order to DISABLE them? They occupie 2 Slots which are useful

Hunter-Digital 07-17-2010 15:51

Re: Just Capture the Flag (CTF)
 
The mod surely works, I made alot of test sessions and alot of modifications before releasing :P but still, it's not perfect.

Hmm, when did bot score not update, after a capture ? I was sure I fixed that before releasing...

You *could* disable them from inside the script (by commenting the bot_spawn tasks in plugin_cfg) and it'll probably work just fine, but I do not recommend it.
Also, kicking from console would work... for a second, then the bots come back :lol:

The real reason they're there is to block round from ending when all players from a team are killed, the bots are actually one CT and one T and are only displayed as spectators.

I'll see if I can manage to somehow make a player alive without any much invasive stuff if all players of his team are dead... until then, you're stuck with bots :}

Hunter-Digital 07-18-2010 00:13

Re: Just Capture the Flag (CTF)
 
Well, small version spree :lol:

1.04 uploaded.

Quote:

v1.04:
- other small adjustments here and there
- removed the spectating bots, now players' deaths are blocked if they'll trigger round end, they wouldn't even notice
- altered C4 plant radio message to a be compatible with client modifications and other hooks
Note: player's animation while dying are a bit weird for the blocker players... also I tested that only by myself, so I don't know what consequences are there.

I uploaded version 1.03 just in case that doesn't work right and you need the older one.

Hunter-Digital 07-19-2010 01:07

Re: Just Capture the Flag (CTF)
 
Quote:

v1.05:
- fixed round-blocking player deaths's animations
- changed the sounds of medkit and adrenaline item pickup
- and of course, other small adjustments
Needs some testing with more than 1 player :lol:
I used bots in testing and they don't act well.


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