Re: Map configs with prefix support
i found problem on left 4 dead. :cry:
after all player left from server, server will be "hibernating". at that time, all cfg settings reset. map config won't loaded until next map coming... can u fix this problem? if so, im happy. :oops: p.s. im sorry for my poor English, im just a Japanese... :oops: |
Re: Map configs with prefix support
Hibernating ? hm why does it reset the settings ?
I don't think that I can do something about that, as it's not a bug in this plugin. you are welcome, I like japanese :wink: |
Re: Map configs with prefix support
i don't know why server reset the setting... :cry:
i found someone ask same question at other thread. http://forums.alliedmods.net/showthr...945#post760945 i think this is problem only for Left 4 Dead. then, ill wait until valve do something about this problem. :P thanks! |
Re: Map configs with prefix support
I dunno if it's something I'm doing wrong or what, but I can't get the plugin to run configs after issuing a changelevel command. I'm using it for L4D, and have specific changes for coop, survival and versus with configs set up like so:
l4d_.cfg l4d_sv_.cfg l4d_vs_.cfg If I reboot the server, it picks up the config order fine (loads co-op as a base then versus afterwards and echos to console as a check). If I boot the server, then run a changelevel to another map, it doesn't run any of the configs at all. Is it just me being a tard or what? |
Re: Map configs with prefix support
Plugin updated
23-8-2009 Version 1.1
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Re: Map configs with prefix support
I am assuming that this works like the es version except this one actually works... :wink:
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Re: Map configs with prefix support
Plugin updated
23-8-2009 Version 1.1.1
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Re: Map configs with prefix support
With KOTH being official now in TF2, and there not being a built in KOTH config file like for arena, this should prove useful.
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Re: Map configs with prefix support
when are the cfg files executed? before loading the map or after?
i think ill first present u with my situation the server runs mostly DM maps but sometimes we like to play some ctf too. to load a ctf map, the server must have mp_teamplay 1 on it so we have to change teamplay from 0 to 1 manually. sooo, i installed your plugin on the server and made a ctf_.cfg with mp_teamplay 1 in it. i thought it should work ok but actually it doesnt. the server crashes on map change, meaning that mp_teamplay was unchanged. is it that the cfgs are executed when maps are loaded or am i missing something? |
Re: Map configs with prefix support
Afaik in hl2dm mp_teamplay must be set when the server start, at the command line. I don't think you can set that when the server runs.
the configs are executed when server.cfg and all others configs gets executed too, I think it's before the map is loaded. but the configs are executed on every mapchange. |
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