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-   -   [L4D1/2] Limited Ammo Piles - 1.2 (https://forums.alliedmods.net/showthread.php?t=115898)

bald14 09-24-2021 01:19

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
Quote:

Originally Posted by HarryPotter (Post 2758681)
Each player picks up only one chance, just like explosive ammo upgrade package

Can you check it again? Whether I put 1 or 4 each person still get only 1, sometimes when I put 1 no one can get it?!
Thank you for developing it

HarryPotter 09-24-2021 02:34

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
Quote:

Originally Posted by bald14 (Post 2758706)
Can you check it again? Whether I put 1 or 4 each person still get only 1, sometimes when I put 1 no one can get it?!
Thank you for developing it

PHP Code:

// If 1, Each player has only one chance to pick up ammo from each ammo pile. (0=No limit until ammo pile removed)
// Minimum: 0.000
// Maximum: 1.000
l4d_limited_ammo_pile_one_time "1" 


bald14 09-24-2021 02:52

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
Quote:

Originally Posted by HarryPotter (Post 2758709)
PHP Code:

// If 1, Each player has only one chance to pick up ammo from each ammo pile. (0=No limit until ammo pile removed)
// Minimum: 0.000
// Maximum: 1.000
l4d_limited_ammo_pile_one_time "1" 


Yes I have it set to 1 but when ingame with my friend . Sometimes I can't pick up ammo even though I haven't picked it up on this ammo pile before. And I went out and set it to 2 or 4 but in the game I checked it only got 1 per ammo pile

HarryPotter 09-24-2021 03:59

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
Quote:

Originally Posted by bald14 (Post 2758711)
And I went out and set it to 2 or 4 but in the game I checked it only got 1 per ammo pile

In case you are blind..., value can only be 1 or 0

Quote:

Sometimes I can't pick up ammo
I will investigate.
If your survivor bot already takes ammo and then you take over bot, you can not take ammo from same ammo pile.

bald14 09-24-2021 04:31

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
Quote:

Originally Posted by HarryPotter (Post 2758716)
In case you are blind..., value can only be 1 or 0


F... . I've blind , im so sorry for this but yesterday i've played with my friends and i cant pick up ammo pile although i've not pick before , just sometimes . sorry for my english

TBK Duy 09-24-2021 06:28

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
1 Attachment(s)
You can try my version, i've been using this for long time and is fine for me, just ignore the compile error stuff.

bald14 09-24-2021 08:51

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
Quote:

Originally Posted by TBK Duy (Post 2758732)
You can try my version, i've been using this for long time and is fine for me, just ignore the compile error stuff.

thank guy

NoroHime 01-21-2022 14:13

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
i think corret logic is ammo pile has storage percent, when people fill a weapon fully consumption 100% from ammo pile

HarryPotter 01-22-2022 10:16

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
Quote:

Originally Posted by NoroHime (Post 2768995)
i think corret logic is ammo pile has storage percent, when people fill a weapon fully consumption 100% from ammo pile

Absolutely right.

Limited Ammo Piles Remake [1.4] (2022/1/22)

* Provide a better method to check if player does fill a weapon fully from ammo pile
* Compatible with M60_GrenadeLauncher_patches

NoroHime 01-22-2022 15:06

Re: [L4D1/2] Limited Ammo Piles - 1.2
 
Quote:

Originally Posted by HarryPotter (Post 2769053)
Absolutely right.

Limited Ammo Piles Remake [1.4] (2022/1/22)

* Provide a better method to check if player does fill a weapon fully from ammo pile
* Compatible with M60_GrenadeLauncher_patches

i mean... percent based, not count based, like back4blood, fill half reserved ammo just cunsumption 50%, this can be team shared like 400% on team, this my think true limited ammo pile


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