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-   -   FAQ: Sourcemod Newbies Guide (https://forums.alliedmods.net/showthread.php?t=69092)

Eternal Rebel 05-27-2010 15:44

Re: FAQ: Sourcemod Newbies Guide
 
how do i setup sourcemod to autoupdate?

psychonic 05-27-2010 15:52

Re: FAQ: Sourcemod Newbies Guide
 
Quote:

Originally Posted by Eternal Rebel (Post 1192842)
how do i setup sourcemod to autoupdate?

It only autoupdates gamedata. It is set to do so by default without any extra configuration.

blue zebra 06-17-2010 11:37

Re: FAQ: Sourcemod Newbies Guide
 
Hi.
A fast question.
Why do the new MM (1.8 ) and SM (1.3.1 and 2) versions randomly restarts on many rented servers? Old versions, like the MM_1_7 and SM 1.2.5 hg2828 works like a charm. But when i change all to new versions, the server do segfault errors and crashed. Again, and again. The provider send me:

Jun 17 16:08:39 xxxxx kernel: srcds_i686[18142]: segfault at 0 ip 00000000f17d0323 sp 00000000ffe1bb40 error 4 in metamod.1.ep1.so[f17b8000+35000]

Repeat. The old version are very stable. But some new version of the sm scripts, like the rcon_lock is don't work with these old versions. Please help me. What is this?
Thanks in advance.

Rented server with linux
Game: CS: S
All needed files is up to date

all of our plugins run from the sourcemod.ini (we do not use .vdf files)

Like this:

addons/detox/bin/detox_mm

addons/dfens/bin/dfens_mm_i486_og

addons/sourcemod/bin/sourcemod_mm

addons/mani_admin_plugin/bin/mani_admin_plugin_mm


yoyo

Bacardi 06-17-2010 16:01

Re: FAQ: Sourcemod Newbies Guide
 
Quote:

Originally Posted by blue zebra (Post 1211513)
Hi.
Jun 17 16:08:39 xxxxx kernel: srcds_i686[18142]: segfault at 0 ip 00000000f17d0323 sp 00000000ffe1bb40 error 4 in metamod.1.ep1.so[f17b8000+35000]

Metamod source crash ?
What you have in ...addons/metamod.vdf

Have you created vdf file to metamod source from here after update
http://www.sourcemm.net/vdf

Never mind... it still run that linux file.

blue zebra 06-17-2010 16:37

Re: FAQ: Sourcemod Newbies Guide
 
Hi.
Yes.
The server scashing in all 1, max. 1,5 hour. All time we have in the screenlog.0 :
"segfault blablabla" and the server restarted.

MM 1.7 and SM 1.2.5 work well.
In the last hours i try to start the MM from vdf file. Nothing not changed.
What is the minimal required MM version for the Sourcemod 1.3.0 ?
Thanks.

Algebraic! 06-24-2010 15:47

Re: FAQ: Sourcemod Newbies Guide
 
Hello
Im new to sourcemod and i have a question (i hope im posting in the right place)

So i was looking through the commands an admin can do to a player, and i noticed one that said Noclip a player, and it made me wonder....
Do any of the commands in sourcemod turn on sv_cheats?
I just want to make sure i dont use the ones that do because i do not want sv_cheats enabled at any time.

Pawn 3-pg 06-25-2010 10:18

Re: FAQ: Sourcemod Newbies Guide
 
None of the commands will turn on sv_cheats, but some of them will only work with sv_cheats turned on.

Algebraic! 06-25-2010 16:27

Re: FAQ: Sourcemod Newbies Guide
 
Quote:

Originally Posted by Pawn 3-pg (Post 1219431)
None of the commands will turn on sv_cheats, but some of them will only work with sv_cheats turned on.

Ok thanks...so say if i tried the "Noclip player" admin command and sv_cheats was equal to 0 nothing would happen?

Sk8inl8 06-30-2010 15:09

Re: FAQ: Sourcemod Newbies Guide
 
I want to get this weapon into L4D2. http://www.fpsbanana.com/skins/88427
Could you teach me a step by step way to put this into the game? I installed Meta/Source mods and there both on my desktop. Do i need to move these into l4d2 then put the files from the download into the meta/sourcemods? o.O Im a day new to this, and i really could use some help .

KarnageInk 01-13-2011 06:34

Re: FAQ: Sourcemod Newbies Guide
 
hi when i try to compile something, it says fatal error 120, cant read from that file. the sp file im compiling is not mine, done by a veteran modder. what is the problem?


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