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-   VSH / Freak Fortress (https://forums.alliedmods.net/forumdisplay.php?f=154)
-   -   FF2 1.07 Beta Last (2012/12/14) (https://forums.alliedmods.net/showthread.php?t=197635)

BBG_Theory 10-07-2012 23:29

Re: 1.7 beta coming this weekend
 
Take your time Powerlord, and don't let FF2 interfere with personal stuff... personal stuff 1st and thanks for your help!!!

I have a dedicated dev. server running and can set you up in admin with root if you like - backchannel if you want

nope.avi 10-08-2012 05:16

Re: 1.7 beta coming this weekend
 
Oh my god. I just realized scream fortress could be a major update! What if it breaks ff2 again?
D:

Huntereb 10-08-2012 16:19

Re: 1.7 beta coming this weekend
 
Coming out today?

Powerlord 10-08-2012 18:40

Re: 1.7 beta coming this weekend
 
Quote:

Originally Posted by Huntereb (Post 1815073)
Coming out today?

Right now, the only thing I can guarantee is that it compiles.

Huntereb 10-08-2012 18:46

Re: 1.7 beta coming this weekend
 
Quote:

Originally Posted by Powerlord (Post 1815164)
Right now, the only thing I can guarantee is that it compiles.

Thank god, I'm waiting...

:bacon!::bacon!::bacon!::bacon!::bacon!:

By the way, anything new to configure? I won't be able to test this until tonight, but I plan on adding it right now.

Powerlord 10-08-2012 19:14

Re: 1.7 beta coming this weekend
 
2 Attachment(s)
I haven't had a chance to test everything, but here's the current 1.07 beta. Right now, all I've tested is the changes to the Crusader's Crossbow and Sniper Rifles. And the fact that it works, that is.

In addition to the things mentioned in the first post:
  • Bosses can no longer rage when dead.
  • Sounds and Models are now precached when a boss is selected instead of on map start.

jasonfrog 10-08-2012 19:34

Re: 1.7 beta coming this weekend
 
Thanks Powerlord. :)

I tried to compile and failed.

Last line is #include < freak_fortress_2_vsh_feedback >

Powerlord 10-08-2012 19:40

Re: 1.7 beta coming this weekend
 
1 Attachment(s)
Quote:

Originally Posted by jasonfrog (Post 1815198)
Thanks Powerlord. :)

I tried to compile and failed.

Last line is #include < freak_fortress_2_vsh_feedback >

Every version of FF2 requires that file to compile it; I assume anyone who wanted to compile it already had it.

jasonfrog 10-08-2012 19:44

Re: 1.7 beta coming this weekend
 
Apologies, I assumed that this might have been something new related to the recent VSH changes that you have merged to FF2. I should have checked the stickied main release thread first.

Thanks again.

Huntereb 10-08-2012 19:49

Re: 1.7 beta coming this weekend
 
I just added it now, we'll see if it worked right if my players are still there after the map changes. I'll keep you posted... Thanks!


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