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-   -   SourceMod 1.5.3 Released (https://forums.alliedmods.net/showthread.php?t=237351)

asherkin 03-30-2014 23:50

Re: SourceMod 1.5.3 Released
 
Quote:

Originally Posted by nguyenbaodanh (Post 2118167)
my local PC server scoreboard always show 0-0 when pressing tab ... how to fix ?
I'm using latest sourcemod dev version

SourceMod doesn't have anything to do with the scoreboard - and if you're using a dev snapshot that definitely has nothing to do with the release of 1.5.3.

expertcode 04-05-2014 18:19

Re: SourceMod 1.5.3 Released
 
Hello, I have problem on Dota server, if user disconnect server going to shoutdown (((

psychonic 04-06-2014 11:01

Re: SourceMod 1.5.3 Released
 
Quote:

Originally Posted by expertcode (Post 2120660)
Hello, I have problem on Dota server, if user disconnect server going to shoutdown (((

SourceMod 1.5.3 does not run on Dota.

Firewall_ 04-13-2014 10:26

Re: SourceMod 1.5.3 Released
 
download not working !

Sillium 04-14-2014 01:21

Re: SourceMod 1.5.3 Released
 
I just tried different Versions (Win/Linux) from different servers and had no problems downloading it.

Krillin 04-25-2014 23:55

Re: SourceMod 1.5.3 Released
 
Any idea when an official version of 1.5.4 will be released? We had to install a snapshot after the update Wednesday being as our Win/Liunx servers crashed with the official 1.5.3 builds.

We are currently using sourcemod-1.5.4-hg4036-linux as I built a test Linux box for a private server to tinker with and stopped using my Windows 7 gaming machine and this version worked Thursday and I had to fix my live server with the fore mentioned version.

Best Regards,
Krillin

Powerlord 04-28-2014 17:02

Re: SourceMod 1.5.3 Released
 
So, what's the build syntax for ambuild2?

With ambuild1, I'd do this:

Code:

mkdir build
cd build
python ..\configure.py --no-mysql
python build.py

(switching python for python3 and \ for / on Linux)
However, configure.py no longer seems to generate a build.py... just a pdblog.txt and an .ambuild2 directory. This is true on both Ubuntu Linux 12.04 64-bit and Windows 7 64-bit (in a VC++ command prompt).

The exact output for the two are these:

Windows:
Code:

C:\Projects\SourceMod\dev\sourcemod-1.5\build>python ..\configure.py --no-mysql
Checking CC compiler (vendor test msvc)... ['cl', 'test.c', '-o', 'test.exe', '-nologo', '-showIncludes']
found msvc version 1600
Checking CXX compiler (vendor test msvc)... ['cl', 'test.cpp', '-o', 'testp.exe', '-nologo', '-showIncludes']
found msvc version 1600

Linux:
Code:

tf2@powerlord:~/dev/sourcemod-1.5/build$ python3 ../configure.py --no-mysql
Checking CC compiler (vendor test gcc)... ['cc', 'test.c', '-o', 'test']
found gcc version 4.6
Checking CXX compiler (vendor test gcc)... ['c++', 'test.cpp', '-o', 'testp']
found gcc version 4.6


asherkin 04-28-2014 17:04

Re: SourceMod 1.5.3 Released
 
Quote:

Originally Posted by Powerlord (Post 2130902)
So, what's the build syntax for ambuild2?

https://wiki.alliedmods.net/Compiling_SourceMod

Powerlord 05-05-2014 12:01

Re: SourceMod 1.5.3 Released
 
Speaking of snapshots a few posts back, I whipped up a quick wiki page with the minimum required version of MM:S and SM for various games.

Ellie 05-13-2014 23:57

Re: SourceMod 1.5.3 Released
 
So umm yeah, I hope this is the right place to ask, but I'm getting this error with today's update of L4D.

Code:

[01] <FAILED> file "sdktools.ext.2.l4d.dll": The specified procedure could not be found.
Game has Metamod:Source version 1.10.0 and SourceMod 1.5.3 installed. It was working fine yesterday. What should I do?


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