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-   -   AWP Models [XP System Support] (https://forums.alliedmods.net/showthread.php?t=293454)

Brainohyeah 05-31-2017 11:59

Re: AWP Models
 
Quote:

Originally Posted by OciXCrom (Post 2524914)
How can a .txt file not work?!

I added awpmodels.txt to data/lang but not working.

How i can contact you bro, another method no skype :P , i want to talk with you about your other plugins because i found some errors.

Thanks,

OciXCrom 05-31-2017 12:31

Re: AWP Models
 
Quote:

Originally Posted by Raul3w (Post 2524989)
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

/tmp/textw3DPiS.sma(1) : fatal error 100: cannot read from file: " "

Compilation aborted.
1 Error.
with http://www.amxmodx.org/webcompiler.cgi

AMX Mod X Compiler 1.8.3-manual
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team

Modified for www.Freakz.ro / amx.freakz.ro

crx_Ak47_models.sma(1) : fatal error 100: cannot read from file: "Â <amxmodx>"

Compilation aborted.
1 Error.
Done.
with https://amx.freakz.ro/

Local compile
crx_Ak47_models.sma(1) : fatal error 100: cannot read from file: "TÂ <amxmodx>"

Don't use online compilers.

Quote:

I added awpmodels.txt to data/lang but not working.

How i can contact you bro, another method no skype , i want to talk with you about your other plugins because i found some errors.

Thanks,
Save it with ANSI enconding. The contact is all over my profile.

Brainohyeah 06-01-2017 07:47

Re: AWP Models
 
Thanks works fine now :)

What about Sounds? its possibles to be added too?

OciXCrom 06-01-2017 08:17

Re: AWP Models
 
Since it's not possible to replace them, I don't find it convinient.

niqo 06-28-2017 01:05

Re: AWP Models
 
Could you add a feature to save the selected skin after a map change?

OciXCrom 07-07-2018 15:04

Re: AWP Models [XP System Support]
 
https://img.shields.io/badge/update-...2018-green.svg
  • The plugin has been updated according to the code of Knife Models.
  • The configuration file is completely changed.
  • Added an option to add a required level for the skins from OciXCrom's Rank System.
  • Added an option to add a sound when selecting the skin.
  • Added a cvar to save the skins via SteamID after leaving the server.
  • Added cromchat.

CrazY. 07-09-2018 21:29

Re: AWP Models [XP System Support]
 
I believe you need to retrieve AWP id by their info, not by item.

Code:
285: g_iAWP[id] = iItem;

In RefreshAWPModel function I believe you need to call Ham_Item_[Holster/Deploy] to update the models, otherwise player will only be able to see after he switch to other weapon first, I'm not sure.

Consider add support to save by SQL too and register AWP models based in player team.

OciXCrom 07-10-2018 07:54

Re: AWP Models [XP System Support]
 
1. There's no need to do that because the item id is constant.

2. No, I'm directly changing the models with set_pev.

3. I still haven't learned how to work with SQL, but when I do, I doubt that I will add SQL for a simple plugin like this.

Deszzz 07-13-2018 00:27

Re: AWP Models [XP System Support]
 
OciXCrom, thanks for the plugin, its very good and easy to manage. May I ask you something, Im using this plugin with your Rank System, could you make a feature where we would be able to get a new skin based on a specific xp number instead of levels?

Like, that way, if I have a Level 15 (15000) and a Level 16 (20000) I would be able to set a XP number to get a skin until I get a new level: 16000, 16450, 18050 and so on.

Of course, If that wouldnt take too much your time. Thanks in advance.

Natsheh 07-13-2018 06:23

Re: AWP Models [XP System Support]
 
Quote:

Originally Posted by OciXCrom (Post 2602595)
3. I still haven't learned how to work with SQL, but when I do, I doubt that I will add SQL for a simple plugin like this.

Its not that hard you know, just read a couple tutorials or read the API documentation.


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