Thanks for your hard work. It will be good when i can get this back on our server, AWP and auto's are just no fun
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Will you ever add a cfg file for the plugin to allow users to configure to limit sniper weapons by a set amount, allow which sniper weapons are restricted (awp, auto, scout, all), and the ability to make these cfg settings map specific or global or both?
Thanks |
I've abandoned the module idea for now and I'm rewriting this to allow restricting any weapon. Expect a release within the next couple days.
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CSS Weapon Restrictions (with sound)
Version 1.2 released 5 Jan 2006 Now includes restricting any weapon, including nades. Features: - Weapon restrictions - Displays a notice that the weapon is restricted and plays a noise (only to the client buying the restricted weapon) - Checks Autobuy/Rebuy for restricted weapons - Checks every few seconds for restricted weapons in case someone finds a way around it Requires Metamod:Source 1.2 or above Commands: Code:
restrict_version displays the version of the plugin |
Re: CSS Weapon Restrictions (with sound)
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voterescrit?????? |
If you mean voting for weapon restrictions, then no.
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Could you add the function to restrict the number of the weapon per team?
So each team could have 1 awp only :) |
Thats something I was looking for. A way to setup a config to configure the restrictions like you wanted.
I used to use a sniper restriction plugin for 1.6 that allowed me to restrict sniper rifles per team and by the amount. You could make a global config and per map configs. For instance, you could restrict 1 awp for T, 0 autosnipers for both teams, 2 awps for CT, 1 scout per team. This was a per map basis You could also globally restrict these weapons if you did not want to do it on a per map basis. I think it was expanded to all weapons |
When I add this and restrict AWP and Auto's the server crashes and seg faults. It wil run fine if you do not restrict any weapons.
Its on a linux server *** EDIT *** Might have jumped in a bit quick here, looks like its not your plugin causing the server to crash |
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