Re: [CSO] Zombie Scenario v1.4 [UPDATE 28/02/14][Season 1]
Share zs_prison source please
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Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
Bug report ;
You should check AI Zombies , Because they attack only the player who joined 1st to the server. IF he didn't die zombies won't attack anybody else... So players make a circle and hide the "1 st joined player" so zombies can't attacked him , and this makes no challenge at all.. You should make "zombies attack nearest human" ... And same for the boss... |
Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
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Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
Update 1.4.1 compile error:
cso_zombie_scenario.sma(952) : warning 213: tag mismatch cso_zombie_scenario.sma(1638) : error 021: symbol already defined: "set_ent_rendering" cso_zombie_scenario.sma(1640) : error 010: invalid function or declaration cso_zombie_scenario.sma(1641) : error 010: invalid function or declaration cso_zombie_scenario.sma(1645) : error 010: invalid function or declaration cso_zombie_scenario.sma(1649) : error 021: symbol already defined: "set_pev" cso_zombie_scenario.sma(1654) : error 010: invalid function or declaration cso_zombie_scenario.sma(1754) : warning 203: symbol is never used: "color" |
Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
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Now, the NPC can attack any player. Including bots. Enjoy !!! :) NEW UPDATE !!!! V1.4.2 Quote:
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Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
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Also if you mind ı want to suggest some ideas. - instead of more zombies.. you can make zombies harder. I mean after 3rd day it makes people bored... +250 zombies are too much. ı think you should make zombie waves harder , not more zombies. For Ex : Day - 1 : 50 Zombies | Zombie Health : 100 | Zombie Damage : 5 Day - 2 : 50 Zombies | Zombie Heahth : 120 | Zombie Damage : 7 Day - 3 : 50 Zombies | Zombie Health : 130 | Zombie Damage : 10 Because if there are 5 player , they can't kill "500 Zombie." its impossible. So for fair game you should keep zombie count same, or you can make "Dynamic wave" system. What ı mean by Dynamic wave system ? Zombie Numbers for each day calculated by a special formula which include total player numbers. For example : Day - 1 | Server Has 5 Active Player | Formula for day -1 wich server has "5 Player" | Zombie Count = (5 * 10) = 50 So this system make fair game for every player count. Zombie Number should be = (current player count) * 10 <= (10 Zombies Per Player.) Sorry for my bad english. ı just want to help you make this mod more efficiant , fair and enjoyable :) |
Re: [CSO] Zombie Scenario v1.4.2 [UPDATE 03/03/14][Season 1]
Glad to see you did it well without any bugs...
About wave system, make it: more rounds -> zombie more powerful And you should make more hud (may be text hud). that will make your gameplay impressive. You can do as i did, for example: http://i.imgur.com/PZ4C6X1.png http://i.imgur.com/5rNVEpU.png |
Re: [CSO] Zombie Scenario v1.4.2 [UPDATE 03/03/14][Season 1]
ZB4: Darkness? Looks nice, post a video about it :p
P.S. Remove the money - it's not used in ZB4 |
Re: [CSO] Zombie Scenario v1.4.3 [UPDATE 04/03/14][Season 1]
(Other)
I'm still making it, almost finish The money is used for unlocking weapon |
Re: [CSO] Zombie Scenario v1.4.3 [UPDATE 04/03/14][Season 1]
1. Animation of zombie walki is too slow...
2. Delete this shit from hud "Zombie wave: xyz" 3. In culvert zombies pipes onto ... 4. Where is oryginal money on HUD... 5. Scoreboard This project isnt good and dont tell me "its beta" do not waste your time on something that you have no idea |
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