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-   -   [CSO] Zombie Scenario 2: Hero of Survival [NEW UPDATE 21/08/2014] (https://forums.alliedmods.net/showthread.php?t=236001)

hekaUA 03-01-2014 03:31

Re: [CSO] Zombie Scenario v1.4 [UPDATE 28/02/14][Season 1]
 
Share zs_prison source please

DonKisgot 03-02-2014 16:20

Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
 
Bug report ;

You should check AI Zombies , Because they attack only the player who joined 1st to the server. IF he didn't die zombies won't attack anybody else... So players make a circle and hide the "1 st joined player" so zombies can't attacked him , and this makes no challenge at all..

You should make "zombies attack nearest human" ...


And same for the boss...

Nax0ne 03-02-2014 19:51

Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
 
Quote:

Originally Posted by DonKisgot (Post 2106475)
Bug report ;

You should check AI Zombies , Because they attack only the player who joined 1st to the server. IF he didn't die zombies won't attack anybody else... So players make a circle and hide the "1 st joined player" so zombies can't attacked him , and this makes no challenge at all..

You should make "zombies attack nearest human" ...


And same for the boss...

Thanks for reporting the bug. I'll solve it as soon as possible. :)

Kont 03-03-2014 02:44

Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
 
Update 1.4.1 compile error:

cso_zombie_scenario.sma(952) : warning 213: tag mismatch
cso_zombie_scenario.sma(1638) : error 021: symbol already defined: "set_ent_rendering"
cso_zombie_scenario.sma(1640) : error 010: invalid function or declaration
cso_zombie_scenario.sma(1641) : error 010: invalid function or declaration
cso_zombie_scenario.sma(1645) : error 010: invalid function or declaration
cso_zombie_scenario.sma(1649) : error 021: symbol already defined: "set_pev"
cso_zombie_scenario.sma(1654) : error 010: invalid function or declaration
cso_zombie_scenario.sma(1754) : warning 203: symbol is never used: "color"

Nax0ne 03-03-2014 20:48

Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
 
Quote:

Originally Posted by DonKisgot (Post 2106475)
Bug report ;

You should check AI Zombies , Because they attack only the player who joined 1st to the server. IF he didn't die zombies won't attack anybody else... So players make a circle and hide the "1 st joined player" so zombies can't attacked him , and this makes no challenge at all..

You should make "zombies attack nearest human" ...


And same for the boss...

Bug fixed. :)

Now, the NPC can attack any player. Including bots.

Enjoy !!! :)

NEW UPDATE !!!! V1.4.2

Quote:

Originally Posted by Kont (Post 2106634)
Update 1.4.1 compile error:

cso_zombie_scenario.sma(952) : warning 213: tag mismatch
cso_zombie_scenario.sma(1638) : error 021: symbol already defined: "set_ent_rendering"
cso_zombie_scenario.sma(1640) : error 010: invalid function or declaration
cso_zombie_scenario.sma(1641) : error 010: invalid function or declaration
cso_zombie_scenario.sma(1645) : error 010: invalid function or declaration
cso_zombie_scenario.sma(1649) : error 021: symbol already defined: "set_pev"
cso_zombie_scenario.sma(1654) : error 010: invalid function or declaration
cso_zombie_scenario.sma(1754) : warning 203: symbol is never used: "color"

It works perfectly... :/

DonKisgot 03-04-2014 05:42

Re: [CSO] Zombie Scenario v1.4.1 [UPDATE 01/03/14][Season 1]
 
Quote:

Originally Posted by Nax0ne (Post 2107115)
Bug fixed. :)

Now, the NPC can attack any player. Including bots.

Enjoy !!! :)

NEW UPDATE !!!! V1.4.2

Thank you for your support and hot fixes :) ı'll test and gonna report if ı find anything else.

Also if you mind ı want to suggest some ideas.


- instead of more zombies.. you can make zombies harder. I mean after 3rd day it makes people bored... +250 zombies are too much. ı think you should make zombie waves harder , not more zombies.

For Ex :

Day - 1 : 50 Zombies | Zombie Health : 100 | Zombie Damage : 5

Day - 2 : 50 Zombies | Zombie Heahth : 120 | Zombie Damage : 7

Day - 3 : 50 Zombies | Zombie Health : 130 | Zombie Damage : 10


Because if there are 5 player , they can't kill "500 Zombie." its impossible. So for fair game you should keep zombie count same, or you can make "Dynamic wave" system.

What ı mean by Dynamic wave system ?

Zombie Numbers for each day calculated by a special formula which include total player numbers.

For example :

Day - 1 | Server Has 5 Active Player |

Formula for day -1 wich server has "5 Player" | Zombie Count = (5 * 10) = 50

So this system make fair game for every player count.

Zombie Number should be = (current player count) * 10 <= (10 Zombies Per Player.)


Sorry for my bad english. ı just want to help you make this mod more efficiant , fair and enjoyable :)

dias 03-04-2014 09:15

Re: [CSO] Zombie Scenario v1.4.2 [UPDATE 03/03/14][Season 1]
 
Glad to see you did it well without any bugs...
About wave system, make it: more rounds -> zombie more powerful

And you should make more hud (may be text hud). that will make your gameplay impressive.
You can do as i did, for example:

http://i.imgur.com/PZ4C6X1.png
http://i.imgur.com/5rNVEpU.png

NiHiLaNTh 03-04-2014 10:21

Re: [CSO] Zombie Scenario v1.4.2 [UPDATE 03/03/14][Season 1]
 
ZB4: Darkness? Looks nice, post a video about it :p
P.S. Remove the money - it's not used in ZB4

dias 03-04-2014 18:08

Re: [CSO] Zombie Scenario v1.4.3 [UPDATE 04/03/14][Season 1]
 
(Other)
I'm still making it, almost finish
The money is used for unlocking weapon

ZombiCSOChannel 03-05-2014 12:26

Re: [CSO] Zombie Scenario v1.4.3 [UPDATE 04/03/14][Season 1]
 
1. Animation of zombie walki is too slow...
2. Delete this shit from hud "Zombie wave: xyz"
3. In culvert zombies pipes onto ...
4. Where is oryginal money on HUD...
5. Scoreboard

This project isnt good and dont tell me "its beta" do not waste your time on something that you have no idea


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