Re: Zombie Plague Special 3.2 (6 October 2015)
i can't modify zp classes from file zpsp_zombieclasses.ini
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Re: Zombie Plague Special 3.3 (15 January 2016)
Plugin Updated 15/01/2016
- Added 4.3 fix 5a's all contains and fixes |
Re: Zombie Plague Special 3.3 (15 January 2016)
How could I do that when zombie, I leave random classes?
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Re: Zombie Plague Special 3.3 (15 January 2016)
BUGS SO FAR:
Fog and knockback again doesn't work. Also, adjusting Survivor's weapon damage doesn't work. |
Re: Zombie Plague Special 3.3 (15 January 2016)
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About the Survivor's damage weapon the problem is that I had written the wrong cvar in sma instead of being written "zp_surv_damage_multi" was written "zp_surv_damage_mult" and so the cvar does not work I will update comming soon and add new natives for make zp class limiter for zp special. |
Re: Zombie Plague Special 3.3 (15 January 2016)
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Is there a possibility for you to add the feature/cvar for the secondary weapons to be randomized and not to be chosen at the start of the round (only the secondary weapons, not the primary ones), like in Zombie Plague 5? |
Re: Zombie Plague Special 3.4 (30 January 2016)
Plugin Update 30/01/2016
- Fixed cvar "zp_surv_damage_multi" - Added New Natives - Added Cvars for turn on/off frozing/burn Nemesis/Assassin/Predator/Bombardier/Dragon - Added Configuration for turn on/off frozing/burn Custom Special Zombies - Removed cvar "zp_random_weapons" because are changed for "zp_random_primary" and "zp_random_secondary" (Like ZP 5.0) |
Re: Zombie Plague Special 3.4 (30 January 2016)
Perfect Can You Make Limit For Modes (Nemesis, Assasin, Predator, Bombardier, Dragon) ?
For Example: Admin Can Turn himself Only 2 Times |
Re: Zombie Plague Special 3.4 (30 January 2016)
You had alot more work to do in this mod
1.Fix Mp3 support files to be play (Cvar not added) 2. Fix Menu call back (Like fix5a ( MENU_PAGE_EXTRAS = min(MENU_PAGE_EXTRAS, menu_pages(menuid)-1) 3. Put (PDATA_SAFE for Offset_linux) Carry on.. |
Re: Zombie Plague Special 3.4 (30 January 2016)
when let my server and console me write this :
[AMXX] Plugin ("zombie_plague_special_new.amxx") is setting itself as failed. [AMXX] Plugin says: No zombie classes loaded! [AMXX] Run time error 1 (plugin "zombie_plague_special_new.amxx") - forced exit zp_zclasses40 is a place please help |
Re: Zombie Plague Special 3.4 (30 January 2016)
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Re: Zombie Plague Special 3.4 (30 January 2016)
I put zp_zclasses40.amhh after zombie_plague.amhh never happened, please help this error
[AMXX] Plugin ( "zombie_plague_special_new.amxx") is setting itself as failed. [AMXX] Plugin says: No zombie classes loaded! [AMXX] Run time error 1 (plugin "zombie_plague_special_new.amxx") - forced exit |
Re: Zombie Plague Special 3.4 (30 January 2016)
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Re: Zombie Plague Special 3.4 (30 January 2016)
The thing is that code is not sequenced
need to fix codes then 1 day it will work :v |
Re: Zombie Plague Special 3.4 (30 January 2016)
why on earth this assasin from this mode is bugged? , on nightmare round / assasins vs sniper / assasin , the round is working properly but then when the round is over my server is being crashed , and i tested it out with sniper , no problems , the assassin is the problem , can someone fix it ?
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Re: Zombie Plague Special 3.4 (30 January 2016)
Guys
i want to set on my zombie plague server addon healthbar , but in predator round, when it is invisible, healthbar also appears on predastor's head , how to delete healthbar? :D sorry for bad english |
Re: Zombie Plague Special 3.5 (06 April 2016)
Plugin Updated: 06/04/2016
- Added Zombie Escape Map Suport - Fix Bug on Custom Special Classes Game modes not start when have one people on server - Added Natives: (zp_is_escape_map | zp_do_random_spawn) - Added More New Cvars - Fixed Small Bug on precache ambience sounds - Fixed Bombardier Grenade when infection bomb is disable - Added p_ & w_ model for Grenades @edit Plugin Updated: 08/04/2016 - Removed Block use button before round begins (Reason: Some maps have button for open door on start) - Fixed Native zp_get_user_next_class |
Re: Zombie Plague Special 3.5 Fix (08 April 2016)
Really cool mod you have maked! Very cool custom modes for the gameplay and + fixes
You are great scripter ! I have 1 question however , are you planning to make a new update with new features or something like that? Also , do you make ZP extra items i am interested to look if you do :):):3 I am interested in making a future server with this mod so anyways , +rep from me! Hope its gonna be great! |
Re: Zombie Plague Special 3.5 Fix (08 April 2016)
Its a really cool mod there mate,but im curious about something,does some plugins from zp4.3/zp5.0 work on it? Not really into the domain so...yeah.
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Register class zombie
how i can register as a class of zombie? calling the menu every time you infect me and change the class when I select.
sorry for english, i speak spanish |
Re: Zombie Plague Special 3.5 Fix (08 April 2016)
Ty for share this great modifications. Looks really nice!
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Re: Zombie Plague Special 4.0 (27 September 2016)
Plugin Updated!!!
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Re: Zombie Plague Special 4.0 (27 September 2016)
First of all thank you very much for good mode.
I have some problems with it's installing. Could you explain me how I should do it, please? |
Re: Zombie Plague Special 4.0 (27 September 2016)
Hi, is possible to make this cvar_ 'enable/disable' files '.ini/.cfg' for zp mod only?! Anyway thanks for this awesome good mode
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Re: Zombie Plague Special 4.0 (27 September 2016)
+rep so this mod is compatible with zombie escape.
btw there is a small problem when the round ends in zombie escape mod and no one won i want to take 15 seconds & restart automatic with showing a little message 'Round draw..' ] . |
Re: Zombie Plague Special 4.0 (27 September 2016)
Perfect Scrash thanks for that great zombie mode
you added limit for extra items. It is Perfecto, but there is another good idea about limiting admin menu. If you can please add admin menu limit in the next update. For example admins can turn themselves 1 time on map <3 |
Re: Zombie Plague Special 4.0 (27 September 2016)
L 12/18/2011 - 07:35:48: [AMXX] Run time error 10 (plugin "zombie_plague_special.amxx") (native "ArrayGetString") - debug not enabled!
L 12/18/2011 - 07:35:48: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). L 12/18/2011 - 07:36:04: Invalid cellvector handle provided (74:0:0) how to fix it? |
Re: Zombie Plague Special 4.1 (23 December 2016)
Plugin Updated: 23/12/2016
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Re: Zombie Plague Special 4.1 (23 December 2016)
Nice :)
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Re: Zombie Plague Special 4.1 (23 December 2016)
Plugin Reupload:
- Removed "menu_criador.inc" from amx_settings_api and fixing compile error. |
Re: Zombie Plague Special 4.1 (23 December 2016)
Hi, I'm playing your game, it's great, I really enjoy this, but there is a mistake because the zombies do not freeze are only slow, can you fix this? :cry: One question, in the store can there be 12 Extra items on one page only? This game mod is the best! :wink:
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Re: Zombie Plague Special 4.1 (23 December 2016)
Hello.I have problem with this mode installation.Nothing changes when I compiled amxx,move to plugins and then write them in plugin.ini.
What's the matter?May I need to install zpa 1.6.1 before this mode installation? |
Re: Zombie Plague Special 4.1 (23 December 2016)
Muito bom, very good.
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Re: Zombie Plague Special 4.1 (23 December 2016)
deleted
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Re: Zombie Plague Special 4.1 (23 December 2016)
hey man this addons are awesome but can you remove the lightning that happen sometimes on round and light on mods thanks if you can help me :D
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Re: Zombie Plague Special 4.1 (23 December 2016)
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cvar: zp_lighting "f" sorry for my bad english |
Re: Zombie Plague Special 4.1 (23 December 2016)
Hey, @Perfect Scrash
I have one more qestion in my server is only 999 ammo pack max limit, how to change it? |
Re: Zombie Plague Special 4.2 (27 June 2018)
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Plugin Updated: 27/6/2018 - 20:43 Code:
* 4.2: |
Re: Zombie Plague Special 4.2 (27 June 2018)
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Re: Zombie Plague Special 4.2 (27 June 2018)
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