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-   -   [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021] (https://forums.alliedmods.net/showthread.php?t=315602)

ur5efj 10-04-2020 12:13

Re: [L4D & L4D2] Car Alarm Vomit [v1.0.7 | 08-June-2019]
 
SM 1.10.0.6497
Code:

L 10/04/2020 - 18:10:24: SourceMod error session started
L 10/04/2020 - 18:10:24: Info (map "c14m1_junkyard") (file "C:\SteamCMD\SteamApps\common\Left 4 Dead 2 Dedicated Server\left4dead2\addons\sourcemod\logs\errors_20201004.log")
L 10/04/2020 - 18:10:24: [SM] Exception reported: Invalid hook callback specified for game event "round_start"
L 10/04/2020 - 18:10:24: [SM] Blaming: l4d_car_alarm_vomit.smx
L 10/04/2020 - 18:10:24: [SM] Call stack trace:
L 10/04/2020 - 18:10:24: [SM]  [0] UnhookEvent
L 10/04/2020 - 18:10:24: [SM]  [1] Line 437, l4d_car_alarm_vomit.sp::HookEvents
L 10/04/2020 - 18:10:24: [SM]  [2] Line 362, l4d_car_alarm_vomit.sp::OnConfigsExecuted
L 10/04/2020 - 18:30:04: Error log file session closed.


Marttt 04-24-2021 23:06

Re: [L4D & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]
 
Plugin updated. (code rework)

I recommend updating the translation .txt file and deleting the .cfg file to auto-generate again or replacing it with the one in from the main post.

Note: Replaced gamedata with left4dhooks dependency.

Code:

1.1.0 (25-April-2021)
    - New version released.
    - Replaced gamedata with left4dhooks dependency.


bald14 09-23-2021 17:15

Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]
 
can you make players who trigger a car alarm not go blind from vomit ? I mean that would be more realistic.
Also can you make the alarm cars not emit lights? To increase the difficulty of dodging them
Thanks and sorry for my English.

Marttt 09-23-2021 18:05

Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]
 
If you don't want players going blind (purpose of this plugin) why would you use this plugin? (Just for me to understand).
About the car lights I will check but I think is not possible to detect them 100%.

Psyk0tik 09-23-2021 18:35

Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]
 
Quote:

Originally Posted by Marttt (Post 2758672)
If you don't want players going blind (purpose of this plugin) why would you use this plugin? (Just for me to understand).
About the car lights I will check but I think is not possible to detect them 100%.

Maybe he wants an option that provides the same effect as the vomit (targeting the shooter) without covering the player screen.

bald14 09-24-2021 01:22

Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]
 
Quote:

Originally Posted by Psyk0tik (Post 2758673)
Maybe he wants an option that provides the same effect as the vomit (targeting the shooter) without covering the player screen.

Yes that's what I want.
Quote:

Originally Posted by Marttt (Post 2758672)
If you don't want players going blind (purpose of this plugin) why would you use this plugin? (Just for me to understand).
About the car lights I will check but I think is not possible to detect them 100%.

I just think it's absurd that a car can spit out vomit. Just horde focusing on the person touching the car is enough for me

Marttt 09-24-2021 07:51

Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]
 
I did this plugin only because of a request from a friend to behave this way.
The purpose is to punish somehow who triggers the car alarm.
Anyway, I will check if I'm able to remove the vomit screen.

bald14 09-24-2021 08:08

Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]
 
Quote:

Originally Posted by Marttt (Post 2758738)
I did this plugin only because of a request from a friend to behave this way.
The purpose is to punish somehow who triggers the car alarm.
Anyway, I will check if I'm able to remove the vomit screen.

Yeah thank for support it

CaRmilla 11-25-2021 09:34

Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]
 
Awesome lol :twisted: Would be even better if you would freeze them too :mrgreen:


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