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-   -   [TF2] AnyTeleporter (https://forums.alliedmods.net/showthread.php?t=174809)

Helvetica 04-02-2012 18:54

Re: [TF2] AnyTeleporter
 
Yep, the restriction setting stays now, even if the map is changed.

It still stops working if you change the map to the same one the server is already on, but I presume that to be a relatively minor issue compared to how it was before.

Dr. McKay 10-29-2012 17:11

Re: [TF2] AnyTeleporter
 
Plugin updated to v1.2.0. Changes:
  • Updated plugin to use SourceMod 1.5's TF2_OnPlayerTeleport forward
  • No longer requires the TeleportCheck extension

Even if you're using Updater, you'll need to manually update this time because the plugin won't load without the TeleportCheck extension working. Unless, of course, you updated the TeleportCheck extension, but there's no need to do that since the functionality is now built into SourceMod.

RedSword 07-13-2013 02:12

Re: [TF2] AnyTeleporter
 
Any plans on superseding the now unapproved http://forums.alliedmods.net/showthread.php?p=1310180 ?

It would be easy enough I believe (plus It seems there are no anti-class-can-teleport plugin ?).

Dr. McKay 07-13-2013 02:20

Re: [TF2] AnyTeleporter
 
1 Attachment(s)
Quote:

Originally Posted by RedSword (Post 1989812)
Any plans on superseding the now unapproved http://forums.alliedmods.net/showthread.php?p=1310180 ?

It would be easy enough I believe (plus It seems there are no anti-class-can-teleport plugin ?).

I don't feel like writing up a plugin thread for it, but here it is.

RedSword 07-13-2013 03:25

Re: [TF2] AnyTeleporter
 
I was more asking that so you make a thread or edit your plugin -_- (It wasn't so I can use it).

I feel like creating a new account with a similar name of yours just to post it and give you credit >< <.<. :$ ; I'm not a big fan of those 99% copy-pasted code.

I edited the other plugin's post btw.

It is just the fact that a server host willing to use that plugin won't bother searching the unapproved section.

Dr. McKay 07-13-2013 03:33

Re: [TF2] AnyTeleporter
 
Quote:

Originally Posted by RedSword (Post 1989843)
I was more asking that so you make a thread or edit your plugin -_- (It wasn't so I can use it).

I feel like creating a new account with a similar name of yours just to post it and give you credit >< <.<. :$ ; I'm not a big fan of those 99% copy-pasted code.

I edited the other plugin's post btw.

It is just the fact that a server host willing to use that plugin won't bother searching the unapproved section.

Feel free to post a thread yourself. I don't even care if you give me credit or not, I'm just too lazy to do it myself. :P

Hefal 10-03-2015 22:03

Re: [TF2] AnyTeleporter
 
Cant believe that there hasn't been a single post in such a long time.

Downloaded this, anyteleporter_default shows "1", yet my enemies cant use my teleporters. Can anyone if not Mr. McKay himself confirm weather this is still working or not?

Very thankful for an input as I love the idea of this and thought it could be hella fun (:


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