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-   -   [L4D & L4D2] Hats (1.51) [31-May-2024] (https://forums.alliedmods.net/showthread.php?t=153781)

xbatista 04-01-2011 08:31

Re: [L4D & L4D2] Hats
 
Gaben attack!!!?????
Gabens everywhere!!!

Silvers 04-01-2011 13:27

Re: [L4D & L4D2] Hats (01-Apr-2011)
 
Update added:
1.1
- Added sm_hatoff - Toggle to turn on or off the ability of wearing hats.
- Added sm_hatadd - To add models into the config.
- Added sm_hatdel - To remove a model from the config.
- Added sm_hatlist - To display a list of all models (for use with sm_hatdel)
- Added more models to the hat config.

The automatic hat view on/off seems to be hard. I'm not sure how to detect if someone is in thirdperson or not, other than checking if they have are smoked, charged, ledge hanging etc. I'll keep playing with it.

ShanXin 04-01-2011 19:55

Re: [L4D & L4D2] Hats (01-Apr-2011)
 
Quote:

Originally Posted by Silvers (Post 1442771)
Update added:
1.1
- Added sm_hatoff - Toggle to turn on or off the ability of wearing hats.
- Added sm_hatadd - To add models into the config.
- Added sm_hatdel - To remove a model from the config.
- Added sm_hatlist - To display a list of all models (for use with sm_hatdel)
- Added more models to the hat config.

The automatic hat view on/off seems to be hard. I'm not sure how to detect if someone is in thirdperson or not, other than checking if they have are smoked, charged, ledge hanging etc. I'll keep playing with it.

instead of that, how about just automatically make it so that hatview is already turned on?

ShanXin 04-02-2011 00:46

Re: [L4D & L4D2] Hats (v1.1.1 - 02-Apr-2011)
 
Okay, so I tried the !hatview thing again, only this time, like I saw it on my screen, like when I wear the boomer mask, I would actually see the mask covering my screen, any fix to that?

Silvers 04-02-2011 00:48

Re: [L4D & L4D2] Hats (v1.1.1 - 02-Apr-2011)
 
No... thats why the option is there to show / hide the hat.

ShanXin 04-02-2011 01:19

Re: [L4D & L4D2] Hats (v1.1.1 - 02-Apr-2011)
 
Quote:

Originally Posted by Silvers (Post 1442953)
No... thats why the option is there to show / hide the hat.

okay, well end of discussion I guess lol

Silvers 04-02-2011 01:28

Re: [L4D & L4D2] Hats (v1.1.1 - 02-Apr-2011)
 
Well I just made a quick version using events.. charger, hunter, smoker, ledge hang, reviving others... but still really need a robust method of detecting if the player is in first person or not. Hopefully someone sees this and knows :D

EDIT: 1.1.1a added to first post.

rediem 04-02-2011 04:19

Re: [L4D & L4D2] Hats (v1.1.1 - 02-Apr-2011)
 
CS:S version please?

Leonardo 04-02-2011 05:25

Re: [L4D & L4D2] Hats (v1.1.1 - 02-Apr-2011)
 
Quote:

Originally Posted by rediem (Post 1442994)
CS:S version please?

No.

rediem 04-02-2011 09:42

Re: [L4D & L4D2] Hats (v1.1.1 - 02-Apr-2011)
 
Quote:

Originally Posted by Leonardo (Post 1443016)
No.

Who, in the blue hell are you?:down:


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