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-   -   [TF2] Model Manager 1.0.4 (08/03/2013) (https://forums.alliedmods.net/showthread.php?t=164630)

napalm00 08-14-2011 04:55

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
perfect!
now i just need a modeller XDD

scopesp 08-14-2011 06:37

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
any ideas why this happens?

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/TF2ModelManager/TF2_ItemList.cfg

L 08/14/2011 - 11:39:05: [SM] Plugin encountered error 25: Call was aborted
L 08/14/2011 - 11:39:05: [SM] Native "SetFailState" reported: Error, can't read file containing the item list : addons/sourcemod/configs/TF2ModelManager/TF2_ItemList.cfg
L 08/14/2011 - 11:39:05: [SM] Displaying call stack trace for plugin "TF2_ModelManager.smx":
L 08/14/2011 - 11:39:05: [SM] [0] Line 638, C:\sourcemod\addons\sourcemod\scripting\TF2_M odelManager.sp::Item_ParseList()
L 08/14/2011 - 11:39:05: [SM] [1] Line 390, C:\sourcemod\addons\sourcemod\scripting\TF2_M odelManager.sp::OnMapStart()

Snaggle 08-14-2011 09:12

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
Quote:

Originally Posted by scopesp (Post 1532240)
any ideas why this happens?

KeyValues Error: LoadFromBuffer: missing { in file addons/sourcemod/configs/TF2ModelManager/TF2_ItemList.cfg

L 08/14/2011 - 11:39:05: [SM] Plugin encountered error 25: Call was aborted
L 08/14/2011 - 11:39:05: [SM] Native "SetFailState" reported: Error, can't read file containing the item list : addons/sourcemod/configs/TF2ModelManager/TF2_ItemList.cfg
L 08/14/2011 - 11:39:05: [SM] Displaying call stack trace for plugin "TF2_ModelManager.smx":
L 08/14/2011 - 11:39:05: [SM] [0] Line 638, C:\sourcemod\addons\sourcemod\scripting\TF2_M odelManager.sp::Item_ParseList()
L 08/14/2011 - 11:39:05: [SM] [1] Line 390, C:\sourcemod\addons\sourcemod\scripting\TF2_M odelManager.sp::OnMapStart()

There is an error in the config file provided, you need to add comments to some of the lines near the tops and then it will work.

scopesp 08-14-2011 09:18

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
ahhh found it :)

thanks

scopesp 08-14-2011 14:37

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
hey again :)
its there anyway using the animation like in the old em plugin?
i mean now if i equip engie skin on soldier they use their taunt and position like here in pic.. http://s7.directupload.net/file/d/2616/y8829eyq_jpg.htm normaly the rocketlauncher need to be on shoulder . . hope you understand what i mean :)

thanks

FlaminSarge 08-15-2011 01:07

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
scopesp: nope, valve broke attachments like that. There is a way, but it requires a bit of hexing and serious reskinning.

Dispenzor: TF2_ItemList.cfg goes in addons\sourcemod\configs\TF2ModelManager\

I fixed the translation file and the cfg file in the OP.

coeocjf 08-15-2011 03:36

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
This plugin makes me use skins in server??

How can I download models??
I need to change skins to models?

FlaminSarge 08-15-2011 05:11

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
1) Yes.
2 & 3) You have to convert a skin to its own custom model path. For standardization, make it models/custom/player/<skinname>/spy.mdl, or whatever the model name is.

You can also turn yourself into an antlion (models/antlion.mdl) or gman (models/gman.mdl). I recommend using "flags" "NO_ANIM" on those.

coeocjf 08-15-2011 07:02

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
I don't know how to convert skins to models.
Is this post correct?
https://forums.alliedmods.net/showpo...postcount=1283

eraserhead 08-15-2011 07:16

Re: [TF2] Model Manager 1.0.0 (08/13/2011)
 
That guide should still work in some cases but it's much easier now. If i have some time i will make another guide and post here.


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