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-   Unapproved/Old Plugins (https://forums.alliedmods.net/forumdisplay.php?f=27)
-   -   Player modelindex accurate hitboxes (https://forums.alliedmods.net/showthread.php?t=171286)

sk@.@ 11-04-2011 21:48

Re: Player modelindex accurate hitboxes
 
if.. i understanding is correct
Player Models plugin is set [one player] model
and can set [one player model index]

but, my plugin can set [all player model index] in the game

SGT 11-05-2011 01:07

Re: Player modelindex accurate hitboxes
 
Quote:

Originally Posted by ConnorMcLeod (Post 1590190)
Hi

Code:
// #define SET_MODELINDEX #include <amxmodx> #include <fakemeta> #define VERSION "1.3.1"

Bye

Well you don't mention it anywhere in the thread. You should probably add that to the OP in your thread.

sk@.@, Conners plugin can change all models or just one. I guess Arkshine knew what he was doing all along.

Arkshine 11-05-2011 01:10

Re: Player modelindex accurate hitboxes
 
You don't understand, sk@.@.

Using a custom model in-game means you have either a global plugin like PlayerModel which sets the model all the time, or a specific plugin like ZP which sets the model depending some conditions.

Using PlayerModel, there is already an option to update the hitbox.
Using a specific plugin, it should be up to the author to add such line. Because more efficient (Using PlayerPostThink (uh?) + ClientUserInfoChanged which sets offset for any info changed (uh?) = Poor and inefficient method) and it doesn't make sense to use an extra plugin for that when the author has just to add one line to his plugin.

Such offset would deserve to be explained as tutorial or something to let authors know if they use custom models with a specific structures, this offset is needed. So, they could update their plugin. Your plugin which uses randomly this offset to fix a lack of knowledge is inappropriate.

At the end, this plugin is redundant and pointless. That's why it has been unapproved.

quil 01-01-2024 10:12

Re: Player modelindex accurate hitboxes
 
Quote:

Originally Posted by sk@.@ (Post 1589718)
video: http://www.youtube.com/watch?v=yafd8hQPS1c

This plugin can set Player modelindex to accurate hitboxes

cvars: set_modelindex 1 // Run this plugin?

When the plugin is activated and someone connects to the server, so they use the retry command, the server crashes immediately. :D


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