Yes I tryed on listen server... Thats why?
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Quote:
Guests cant edit, so sorry, I have to double post. :P How do i disable the autoupdate then? |
Omg I wrote about MM:S a bit: http://astro-man.org
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NICE !!!
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impressive! keep up the awesome work guys.
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Hmm. Something strange.
I installed Metamod: Source: cstrike/addons/metamod/bin/server_i486.so cstrike/addons/metamod/metaplugins.ini and added the line in gameinfo.txt: [code] SearchPaths { Game |gameinfo_path|. Game cstrike Game hl2 GameBin |gameinfo_path|addons/metamod/bin } [code] Run srcds: [code] [cs@ns shlds_l]$ ./srcds_run -game cstrike +sv_lan 1 -nomaster -tickrate 100 +maxplayers 16 +map de_ dust Auto detecting CPU Using default binary. Auto-restarting the server on crash Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game .dll loaded for "Counter-Strike: Source" maxplayers set to 32 maxplayers set to 16 Network: IP 192.168.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL Executing dedicated server config file Server logging enabled. Server logging data to file logs/L0507014.log L 05/07/2005 - 13:10:51: Log file started (file "logs/L0507014.log") (game "/home/cs/shlds_l/cstrike ") (version "2370") L 05/07/2005 - 13:10:51: server_cvar: "mp_timelimit" "30" L 05/07/2005 - 13:10:51: server_cvar: "mp_flashlight" "1" L 05/07/2005 - 13:10:51: server_cvar: "mp_friendlyfire" "1" L 05/07/2005 - 13:10:51: server_cvar: "mp_hostagepenalty" "3" L 05/07/2005 - 13:10:51: server_cvar: "mp_autocrosshair" "0" L 05/07/2005 - 13:10:51: server_cvar: "mp_limitteams" "1" L 05/07/2005 - 13:10:51: server_cvar: "mp_roundtime" "3" L 05/07/2005 - 13:10:51: server_cvar: "decalfrequency" "60" L 05/07/2005 - 13:10:51: server_cvar: "mp_falldamage" "1" L 05/07/2005 - 13:10:51: server_cvar: "sv_airaccelerate" "1.5" L 05/07/2005 - 13:10:51: server_cvar: "sv_specspeed" "1.2" L 05/07/2005 - 13:10:51: server_cvar: "sv_stopspeed" "100" Master server communication disabled. meta Unknown command "meta"[/code] Why? |
try this
Code:
GameBin |gameinfo_path|addons/metamod/bin |
U right. I'm blind 8)
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why did you release a meta mod for source when one is not needed to run plugins?
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Quote:
http://www.sourcemod.net/devlog/?p=40 |
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