Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
You can also visit
http://ashersoftware.com/seDirector/release-notes/ For the changelog / release notes. Thanks! |
Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
Support SteamCMD for CSGO, CSS and new things who valve think to broke in a near future?
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Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
Set seDirector with my L4D2 server on steam, and console said, the server which i own is disconnected from Steam3 (something like that), and i checked the status if my server is public, which normally when i launch SRCDS.exe the status of my server is public and shows the ip of my public server. Any reason why?
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Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
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Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
Who do not receive an email, I just re-register to the newsletter to me....
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Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
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Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
Does this work for linux?
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Re: Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Win
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Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
This looks like a C# WPF application, if my presumption is correct you could use mono.
By the way, hldsupdatetool was deprecated lately for some games, more (if not all) will follow sooner or later. Yours sincerely Impact |
Re: [v0.4] seDirector - manage your Source servers - srcds.exe auto-update in Windows
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Yes, HLDSUpdateTool is the old method, but many games still use it. SteamCMD is more challenging programatically because you deal with authentication. Fortunately seDirector will support it soon enough. Thanks! |
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