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-   -   AMX_Super 3.0 (https://forums.alliedmods.net/showthread.php?t=54404)

danielkza 05-27-2007 00:02

Re: AMX_Super 3.0
 
Brazilian-Portuguese Translation
Tradução para Português do Brasil

Code:

[bp]
AMX_SUPER_HEAL_TEAM_CASE2 = [AMXX] ADMIN %s curou %d HP dos %s
AMX_SUPER_HEAL_TEAM_CASE1 = [AMXX] ADMIN curou %d HP dos %s
AMX_SUPER_HEAL_PLAYER_CASE2 = [AMXX] ADMIN %s curou %d HP de %s
AMX_SUPER_HEAL_PLAYER_CASE1 = [AMXX] ADMIN curou %d HP de %s
AMX_SUPER_HEAL_TEAM_LOG = [AMX_Super] HEAL: ^"%s<%s>^" curou %d HP dos ^"%s^"
AMX_SUPER_HEAL_PLAYER_LOG = [AMX_Super] HEAL: ^"%s<%s>^" curou %d HP de ^"%s<%s>^"
AMX_SUPER_HEAL_TEAM_MSG = [AMXX] Foram curados %d HP dos %s
AMX_SUPER_HEAL_PLAYER_MSG = [AMXX] Foram curados %d HP de %s

AMX_SUPER_ARMOR_TEAM_CASE2 = [AMXX] ADMIN %s deu %d AP aos %s
AMX_SUPER_ARMOR_TEAM_CASE1 = [AMXX] ADMIN deu %d AP aos %s
AMX_SUPER_ARMOR_PLAYER_CASE2 = [AMXX] ADMIN %s deu %d AP a %s
AMX_SUPER_ARMOR_PLAYER_CASE1 = [AMXX] ADMIN deu %d AP a %s
AMX_SUPER_ARMOR_TEAM_LOG = [AMX_Super] ARMOR: ^"%s<%s>^" deu %d AP aos ^"%s^"
AMX_SUPER_ARMOR_PLAYER_LOG = [AMX_Super] ARMOR: ^"%s<%s>^" deu %d AP ^"%s<%s>^"
AMX_SUPER_ARMOR_TEAM_MSG = [AMXX] %d AP foram dados aos %s
AMX_SUPER_ARMOR_PLAYER_MSG = [AMXX] Foram dados %d AP a %s

AMX_SUPER_STACK_PLAYER_CASE2 = [AMXX] ADMIN %s empilhou todo mundo na cabeca de %s
AMX_SUPER_STACK_PLAYER_CASE1 = [AMXX] ADMIN empilhou todo mundo na cabeca de %s
AMX_SUPER_STACK_PLAYER_LOG = [AMX_Super] STACK: ^"%s<%s>^" empilhou todo mundo na cabeca de ^"%s<%s>^"
AMX_SUPER_STACK_PLAYER_MSG = [AMXX] Empilhou todo mundo na cabeca de %s

AMX_SUPER_ALLTALK_STATUS = [AMXX] sv_alltalk e ^"%d^"
AMX_SUPER_ALLTALK_SET_CASE2 = [AMXX] ADMIN %s mudou sv_alltalk a ^"%s^"
AMX_SUPER_ALLTALK_SET_CASE1 = [AMXX] ADMIN mudou sv_alltalk a ^"%s^"
AMX_SUPER_ALLTALK_LOG = [AMX_Super] ALLTALK: ^"%s<%s>^" mudou sv_alltalk a ^"%s^"
AMX_SUPER_ALLTALK_MSG = [AMXX] Todos Falam: ^"%s^"

AMX_SUPER_GRAVITY_STATUS = [AMXX] sv_gravity e ^"%d^"
AMX_SUPER_GRAVITY_SET_CASE2 = [AMXX] ADMIN %s mudou a gravidade para ^"%s^"
AMX_SUPER_GRAVITY_SET_CASE1 = [AMXX] ADMIN mudou a gravidade para ^"%s^"
AMX_SUPER_GRAVITY_LOG = [AMX_Super] GRAVITY: ^"%s<%s>^" mudou sv_gravity paraa ^"%s^"
AMX_SUPER_GRAVITY_MSG = [AMXX] A gravidade foi mudada paraa ^"%s^"
AMX_SUPER_GRAVITY_CHECK = [AMXX] A gravidade e de %i

AMX_SUPER_BURY_TEAM_CASE2 = [AMXX] ADMIN %s has buried %s jogadores
AMX_SUPER_BURY_TEAM_CASE1 = [AMXX] ADMIN has buried %s jogadores
AMX_SUPER_BURY_PLAYER_CASE2 = [AMXX] ADMIN %s has buried %s
AMX_SUPER_BURY_PLAYER_CASE1 = [AMXX] ADMIN has buried %s
AMX_SUPER_UNBURY_TEAM_CASE2 = [AMXX] ADMIN %s has unburied %s jogadores
AMX_SUPER_UNBURY_TEAM_CASE1 = [AMXX] ADMIN has unburied %s jogadores
AMX_SUPER_UNBURY_PLAYER_CASE2 = [AMXX] ADMIN %s has unburied %s
AMX_SUPER_UNBURY_PLAYER_CASE1 = [AMXX] ADMIN has unburied %s
AMX_SUPER_UNBURY_TEAM_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" has unburied ^"%s^" jogadores
AMX_SUPER_UNBURY_PLAYER_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" has unburied ^"%s<%s>^"
AMX_SUPER_BURY_PLAYER_LOG = [AMX_Super] BURY: ^"%s<%s>^" has buried ^"%s<%s>^"
AMX_SUPER_BURY_TEAM_LOG = [AMX_Super] BURY: ^"%s<%s>^" has buried ^"%s^" jogadores
AMX_SUPER_BURY_MSG = [AMXX] jogador %s has been buried
AMX_SUPER_UNBURY_MSG = [AMXX] jogador %s has been unburied

AMX_SUPER_DISARM_TEAM_CASE2 = [AMXX] ADMIN %s desarmou os %s
AMX_SUPER_DISARM_TEAM_CASE1 = [AMXX] ADMIN desarmou os %s
AMX_SUPER_DISARM_PLAYER_CASE2 = [AMXX] ADMIN %s desarmou %s
AMX_SUPER_DISARM_PLAYER_CASE1 = [AMXX] ADMIN desarmou %s
AMX_SUPER_DISARM_TEAM_LOG = [AMX_Super] DISARM: ^"%s<%s>^" desarmou os ^"%s^"
AMX_SUPER_DISARM_PLAYER_LOG = [AMX_Super] DISARM: ^"%s<%s>^" desarmou ^"%s<%s>^"
AMX_SUPER_DISARM_MSG = [AMXX] %s foi desarmado

AMX_SUPER_SLAY2_TEAM_CASE2 = [AMXX] ADMIN %s assasinou os %s
AMX_SUPER_SLAY2_TEAM_CASE1 = [AMXX] ADMIN assasinou os %s
AMX_SUPER_SLAY2_PLAYER_CASE2 = [AMXX] ADMIN %s assasinou %s
AMX_SUPER_SLAY2_PLAYER_CASE1 = [AMXX] ADMIN assasinou %s
AMX_SUPER_SLAY2_TEAM_LOG = [AMX_Super] SLAY2: ^"%s<%s>^" assasinou os ^"%s^"
AMX_SUPER_SLAY2_PLAYER_LOG =  [AMX_Super] SLAY2: ^"%s<%s>^" assasinou ^"%s<%s>^"
AMX_SUPER_SLAY2_TEAM_MSG = [AMXX] Os %s foram assasinados
AMX_SUPER_SLAY2_PLAYER_MSG = [AMXX] %s foi assinado

AMX_SUPER_FIRE_TEAM_CASE2 = [AMXX] ADMIN %s tacou fogo nos %s
AMX_SUPER_FIRE_TEAM_CASE1 = [AMXX] ADMIN tacou fogo nos %s
AMX_SUPER_FIRE_PLAYER_CASE2 = [AMXX] ADMIN %s tacou fogo em %s.
AMX_SUPER_FIRE_PLAYER_CASE1 = [AMXX] ADMIN tacou fogo em %s.
AMX_SUPER_FIRE_TEAM_LOG = [AMX_Super] FIRE: ^"%s<%s>^" tacou fogo nos ^"%s^"
AMX_SUPER_FIRE_PLAYER_LOG = [AMX_Super] FIRE: ^"%s<%s>^" tacou fogo em ^"%s<%s>^"
AMX_SUPER_FIRE_TEAM_MSG = [AMXX] Os %s estao em chamas
AMX_SUPER_FIRE_PLAYER_MSG = [AMXX] %s esta em chamas
AMX_SUPER_FIRE_SPREAD = * [AMXX] PQP! %s espalhou o fogo para %s!

AMX_SUPER_ROCKET_TEAM_CASE2 = [AMXX] ADMIN %s transformou os %s em foguetes
AMX_SUPER_ROCKET_TEAM_CASE1 = [AMXX] ADMIN transformou os %s em foguetes
AMX_SUPER_ROCKET_PLAYER_CASE2 = [AMXX] ADMIN %s transformou %s em foguete
AMX_SUPER_ROCKET_PLAYER_CASE1 = [AMXX] ADMIN transformou %s em foguete
AMX_SUPER_ROCKET_TEAM_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" transformou os ^"%s^" em foguetes
AMX_SUPER_ROCKET_PLAYER_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" transformou ^"%s<%s>^" em foguete
AMX_SUPER_ROCKET_TEAM_MSG = [AMXX] Os %s viraram foguetes!
AMX_SUPER_ROCKET_PLAYER_MSG = [AMXX] %s virou um foguete!

AMX_SUPER_UBERSLAP_TEAM_CASE2 = [AMXX] ADMIN %s deu um Mega Tapa nos %s
AMX_SUPER_UBERSLAP_TEAM_CASE1 = [AMXX] ADMIN deu um Mega Tapa nos %s
AMX_SUPER_UBERSLAP_PLAYER_CASE2 = [AMXX] ADMIN %s deu um Mega Tapa em %s
AMX_SUPER_UBERSLAP_PLAYER_CASE1 = [AMXX] ADMIN deu um Mega Tapa em %s
AMX_SUPER_UBERSLAP_TEAM_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" deu um Mega Tapa nos ^"%s^"
AMX_SUPER_UBERSLAP_PLAYER_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" deu um Mega Tapa em^"%s<%s>^"
AMX_SUPER_UBERSLAP_TEAM_MSG = [AMXX] Os %s receberam um Mega Tapa
AMX_SUPER_UBERSLAP_PLAYER_MSG = [AMXX] %s recebeu um Mega Tapa

AMX_SUPER_EXEC_ALL_CASE2 = [AMXX] ADMIN %s usou o comando ^"%s^" em todos
AMX_SUPER_EXEC_ALL_CASE1 = [AMXX] ADMIN usou o comando ^"%s^" em todos
AMX_SUPER_EXEC_TEAM_CASE2 = [AMXX] ADMIN %s usou o comando ^"%s^" nos %s
AMX_SUPER_EXEC_TEAM_CASE1 = [AMXX] ADMIN usou o comando ^"%s^" nos %s
AMX_SUPER_EXEC_PLAYER_CASE2 = [AMXX] ADMIN %s usou o comando ^"%s^" em %s!
AMX_SUPER_EXEC_PLAYER_CASE1 = [AMXX] ADMIN usou o comando ^"%s^" em %s!
AMX_SUPER_EXEC_ALL_LOG = [AMX_Super] EXEC: ^"%s<%s>^" executou ^"%s^" em todos
AMX_SUPER_EXEC_TEAM_LOG = [AMX_Super] EXEC: ^"%s<%s>^" executou ^"%s^" em todos os %s
AMX_SUPER_EXEC_PLAYER_LOG = [AMX_Super] EXEC: ^"%s<%s>^" executou ^"%s^" em ^"%s<%s>^"

AMX_SUPER_PASSWORD_SET_CASE2 = [AMXX] ADMIN %s protegeu o servidor com senha
AMX_SUPER_PASSWORD_SET_CASE1 = [AMXX] ADMIN protegeu o servidor com senha
AMX_SUPER_PASSWORD_REMOVE_CASE2 = [AMXX] ADMIN %s removeu a senha do servidor
AMX_SUPER_PASSWORD_REMOVE_CASE1 = [AMXX] ADMIN removeu a senha do servidor
AMX_SUPER_PASSWORD_SET_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" mudou a senha do servidor a ^"%s^"
AMX_SUPER_PASSWORD_REMOVE_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" removeu a senha do servidor

AMX_SUPER_REVIVE_TEAM_CASE2 = [AMXX] ADMIN %s reviveu %s jogadores
AMX_SUPER_REVIVE_TEAM_CASE1 = [AMXX] ADMIN reviveu %s jogadores
AMX_SUPER_REVIVE_PLAYER_CASE2 = [AMXX] ADMIN %s reviveu %s
AMX_SUPER_REVIVE_PLAYER_CASE1 = [AMXX] ADMIN reviveu %s
AMX_SUPER_REVIVE_TEAM_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" reviveu os ^"%s^"
AMX_SUPER_REVIVE_PLAYER_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" reviveu ^"%s<%s>^"
AMX_SUPER_REVIVE_TEAM_MSG = [AMXX] Reviveu os %s
AMX_SUPER_REVIVE_PLAYER_MSG = [AMXX] Revived %s
AMX_SUPER_REVIVE_TEAM_HUD = Os %s foram revividos!
AMX_SUPER_REVIVE_PLAYER_HUD = %s foi revivido!

AMX_SUPER_QUIT_TEAM_CASE2 = [AMXX] ADMIN %s fechou o jogo dos %s
AMX_SUPER_QUIT_TEAM_CASE1 = [AMXX] ADMIN fechou o jogo dos %s
AMX_SUPER_QUIT_PLAYER_CASE2 = [AMXX] ADMIN %s fechou o jogo de %s
AMX_SUPER_QUIT_PLAYER_CASE1 = [AMXX] ADMIN fechou o jogo de %s
AMX_SUPER_QUIT_TEAM_LOG = [AMX_Super] QUIT: ^"%s<%s>^" fechou o jogo de %s ^"%s^"
AMX_SUPER_QUIT_PLAYER_LOG = [AMX_Super] QUIT: ^"%s<%s>^" fechou o jogo de %s ^"%s<%s>^"
 
AMX_SUPER_GAG_PLAYER_CASE2 = [AMXX] ADMIN %s silenciou %s por %0.0f minutos ( %s )
AMX_SUPER_GAG_PLAYER_CASE1 = [AMXX] ADMIN silenciou %s por %0.0f minutos ( %s )
AMX_SUPER_UNGAG_PLAYER_CASE2 = [AMXX] ADMIN %s: %s pode falar novamente
AMX_SUPER_UNGAG_PLAYER_CASE1 = [AMXX] ADMIN: %s pode falar novamente
AMX_SUPER_GAG_PLAYER_LOG = [AMX_Super] GAG: ^"%s<%s>^" silenciou ^"%s<%s>^" por %d ( %d )
AMX_SUPER_UNGAG_PLAYER_LOG = [AMX_Super] UNGAG: ^"%s<%s>^" : ^"%s<%s>^" pode falar novamente
AMX_SUPER_GAG_PLAYER_DISCONNECT = [AMXX] Jogador silenciado desconectado: ( %s <%s> )
AMX_SUPER_PLAYER_GAGGED = * Voce foi silenciado
AMX_SUPER_PLAYER_NAMELOCK = * Jogadores silenciados nao podem mudar de nome
AMX_SUPER_NOT_GAGGED = [AMXX] %s nao esta silenciado & nao pode ser dessilenciado.
AMX_SUPER_GAG_END = [AMXX] %s pode falar novamente

AMX_SUPER_WEAPON_TEAM_CASE2 = [AMXX] ADMIN %s comprou armas para os %s
AMX_SUPER_WEAPON_TEAM_CASE1 = [AMXX] ADMIN comprou armas para os %s
AMX_SUPER_WEAPON_PLAYER_CASE2 = [AMXX] ADMIN %s comprou armas para %s
AMX_SUPER_WEAPON_PLAYER_CASE1 = [AMXX] ADMIN comprou armas para %s
AMX_SUPER_WEAPON_TEAM_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" comprou a arma ^"%d^" para os ^"%s^"
AMX_SUPER_WEAPON_PLAYER_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" comprou a arma ^"%d^" para ^"%s<%s>^"
AMX_SUPER_WEAPON_TEAM_MSG = [AMXX] Comprou a arma %d para os %s
AMX_SUPER_WEAPON_PLAYER_MSG = [AMXX] Comprou a arma %d para %s

AMX_SUPER_NOCLIP_TEAM_CASE2 = [AMXX] ADMIN %s: noclip ajustado para ^"%d^" nos %s
AMX_SUPER_NOCLIP_TEAM_CASE1 = [AMXX] ADMIN: noclip ajustado para ^"%d^" nos %s
AMX_SUPER_NOCLIP_PLAYER_CASE2 = [AMXX] ADMIN %s: noclip ajustado para ^"%d^" em %s
AMX_SUPER_NOCLIP_PLAYER_CASE1 = [AMXX] ADMIN: noclip ajustado para ^"%d^" em %s
AMX_SUPER_NOCLIP_TEAM_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^": noclip ajustado para ^"%d^" nos ^"%s^"
AMX_SUPER_NOCLIP_PLAYER_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^": noclip ajustado para ^"%d^" em ^"%s<%s>^"
AMX_SUPER_NOCLIP_TEAM_MSG = [AMXX]: noclip ajustado para ^"%d^" nos %s
AMX_SUPER_NOCLIP_PLAYER_MSG = [AMXX]: noclip ajustado para ^"%d^" em %s

AMX_SUPER_FLASH_TEAM_CASE2 = [AMXX] ADMIN %s cegou os %s
AMX_SUPER_FLASH_TEAM_CASE1 = [AMXX] ADMIN cegou os %s
AMX_SUPER_FLASH_PLAYER_CASE2 = [AMXX] ADMIN %s cegou %s
AMX_SUPER_FLASH_PLAYER_CASE1 = [AMXX] ADMIN cegou %s
AMX_SUPER_FLASH_TEAM_LOG = [AMX_Super] FLASH: ^"%s<%s>^" cegou os ^"%s^"
AMX_SUPER_FLASH_PLAYER_LOG = [AMX_Super] FLASH: ^"%s<%s>^" cegou ^"%s<%s>^"
AMX_SUPER_FLASH_TEAM_MSG = [AMXX] cegou os %s
AMX_SUPER_FLASH_PLAYER_MSG = [AMXX] cegou %s

AMX_SUPER_GODMODE_TEAM_CASE2 = [AMXX] ADMIN %s: godmode ajustado para ^"%d^" nos %s
AMX_SUPER_GODMODE_TEAM_CASE1 = [AMXX] ADMIN: godmode ajustado para ^"%d^" nos %s
AMX_SUPER_GODMODE_PLAYER_CASE2 = [AMXX] ADMIN %s: godmode ajustado para ^"%d^" em %s
AMX_SUPER_GODMODE_PLAYER_CASE1 = [AMXX] ADMIN: godmode ajustado para ^"%d^" em %s
AMX_SUPER_GODMODE_TEAM_LOG = [AMX_Super] GODMODE: ^"%s<%s>^": godmode ajustado para ^"%d^" nos ^"%s^"
AMX_SUPER_GODMODE_PLAYER_LOG = [AMX_Super] GODMODE: ^"%s<%s>^": godmode ajustado para ^"%d^" em ^"%s<%s>^"
AMX_SUPER_GODMODE_TEAM_MSG = [AMXX] Godmode ajustado para ^"%d^" nos %s
AMX_SUPER_GODMODE_PLAYER_MSG = [AMXX] Godmode ajustado para ^"%d^" em %s

AMX_SUPER_GIVEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s pagou $%i a %s
AMX_SUPER_GIVEMONEY_PLAYER_CASE1 = [AMXX] ADMIN pagou $%i a %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE2 = [AMXX] ADMIN %s roubou todo o dinheiro de %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE1 = [AMXX] ADMIN roubou todo o dinheiro de %s
AMX_SUPER_TAKEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s roubou $%i de %s
AMX_SUPER_TAKEMONEY_PLAYER_CASE1 = [AMXX] ADMIN roubou $%i de %s
AMX_SUPER_GIVEMONEY_PLAYER_LOG = [AMX_Super] GIVE MONEY: ^"%s<%s>^" pagou $%i a ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" roubou $%i de ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_ALL_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" roubou todo o dinheiro de ^"%s<%s>^"
AMX_SUPER_GIVEMONEY_PLAYER_MSG = [AMXX] pagou $%i a %s
AMX_SUPER_TAKEMONEY_PLAYER_MSG = [AMXX] roubou $%i de %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_MSG = [AMXX] roubou todo o dinheiro de %s

AMX_SUPER_GLOW_TEAM_CASE2 = [AMXX] ADMIN %s fez os %s brilharem
AMX_SUPER_GLOW_TEAM_CASE1 = [AMXX] ADMIN fez os %s brilharem
AMX_SUPER_GLOW_PLAYER_CASE2 = [AMXX] ADMIN %s fez %s brilhar
AMX_SUPER_GLOW_PLAYER_CASE1 = [AMXX] ADMIN fez %s brilhar
AMX_SUPER_GLOW_TEAM_LOG = [AMX_Super] GLOW: ^"%s<%s>^" fez os ^"%s^" brilharem
AMX_SUPER_GLOW_PLAYER_LOG = [AMX_Super] GLOW: ^"%s<%s>^" fez ^"%s<%s>^" brilhar
AMX_SUPER_GLOW_TEAM_MSG = [AMXX] fez os %s brilharem
AMX_SUPER_GLOW_PLAYER_MSG = [AMXX] fez %s brilhar
AMX_SUPER_UNGLOW_TEAM_CASE2 = [AMXX] ADMIN %s removeu o brilho dos %s
AMX_SUPER_UNGLOW_TEAM_CASE1 = [AMXX] ADMIN removeu o brilho dos %s
AMX_SUPER_UNGLOW_PLAYER_CASE2 = [AMXX] ADMIN %s removeu o brilho de %s
AMX_SUPER_UNGLOW_PLAYER_CASE1 = [AMXX] ADMIN removeu o brilho de %s
AMX_SUPER_UNGLOW_TEAM_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" removeu o brilho dos ^"%s^"
AMX_SUPER_UNGLOW_PLAYER_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" removeu o brilho de ^"%s<%s>^"
AMX_SUPER_UNGLOW_TEAM_MSG = [AMXX] removeu o brilho dos %s
AMX_SUPER_UNGLOW_PLAYER_MSG = [AMXX] removeu o brilho de %s

AMX_SUPER_TEAM_INVALID = [AMXX] Time invalido especificado! Times validos: T, CT, Auto, Spec
AMX_SUPER_TEAM_UNLOCKED = [AMXX] O time %s nao esta travada!
AMX_SUPER_TEAM_UNLOCK = [AMXX] Destravou o time %s
AMX_SUPER_TEAM_LOCKED = [AMXX] O time %s ja esta travado!
AMX_SUPER_TEAM_LOCK = [AMXX] Time %s travado
AMX_SUPER_UNLOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" destravou o time ^"%s^"
AMX_SUPER_LOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" travou o time ^"%s^"

AMX_SUPER_TELEPORT_PLAYER_CASE2 = [AMXX] ADMIN %s teletransportou %s
AMX_SUPER_TELEPORT_PLAYER_CASE1 = [AMXX] ADMIN teletransportou %s
AMX_SUPER_TELEPORT_PLAYER_MSG = [AMXX] teletransportou %s a %d x, %d y, %d z
AMX_SUPER_TELEPORT_ORIGIN_SAVED = [AMXX] Salva origem %d x, %d y, %d z de %s
AMX_SUPER_TELEPORT_PLAYER_LOG = [AMX_Super] TELEPORT: ^"%s<%s>^" teletransportou ^"%s<%s>^" a %d x, %d y, %d z

AMX_SUPER_TRANSFER_PLAYER = [AMXX] %s foi transferido com sucesso ao time %s
AMX_SUPER_TRANSFER_PLAYER_TEAM = [AMXX] Voce foi transferido a o time %s
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE1 = [AMXX] Voce nao pode trocar jogadores do mesmo timem!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE2 = [AMXX] Voce nao pode trocar jogadores sem time!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_SUCCESS = [AMXX] Trocou %s com %s com suceeso
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE1 = [AMXX] Voce foi trocado com %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE2 = [AMXX] Voce foi trocado com %s
AMX_SUPER_TRANSFER_SWAP_TEAM_SUCCESS = [AMXX] Times invertidos com sucesso!
AMX_SUPER_TRANSFER_SWAP_TEAM_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" inverteu os times
AMX_SUPER_TRANSFER_SWAP_PLAYERS_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" trocou ^"%s^" com ^"%s^"
AMX_SUPER_TRANSFER_PLAYER_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" transferiu ^"%s^" a o time ^"%s^"

AMX_SUPER_AMMO_PLAYER_INVALID = [AMXX] Voce so pode especificar 1 ou 0!
AMX_SUPER_AMMO_PLAYER_CASE1 = [AMXX] ADMIN Deu a %s municao ilimitada
AMX_SUPER_AMMO_PLAYER_CASE2 = [AMXX] ADMIN %s Deu a %s municao ilimitada
AMX_SUPER_UNAMMO_PLAYER_CASE1 = [AMXX] ADMIN: Tirou a municao ilimitada de %s
AMX_SUPER_UNAMMO_PLAYER_CASE2 = [AMXX] ADMIN %s: Tirou a municao ilimitada de %s
AMX_SUPER_AMMO_PLAYER_MSG = [AMXX] ADMIN Deu a %s municao ilimitada on %s
AMX_SUPER_AMMO_PLAYER_LOG = [AMX_Super] AMMO: ADMIN %s Deu a %s municao ilimitada
AMX_SUPER_UNAMMO_PLAYER_MSG = [AMXX] ADMIN: Tirou a municao ilimitada de %s
AMX_SUPER_UNAMMO_PLAYER_LOG = [AMX_Super] [AMXX] ADMIN %s: Tirou a municao ilimitada de %s

AMX_SUPER_BOMB_TRANSFER = Bomba transferida a ^"%s^"^nja que ^"%s^" esta AFK

AMX_SUPER_SHUTDOWN_MESSAGE = Aviso: Servidor reiniciando. Se voce nao for reconectado automaticamente,por favor faca-o.
AMX_SUPER_SHUTDOWN_MESSAGE_LOG = [AMX_Super] SHUTDOWN: ^"%s<%s>^" reiniciou o servidor

AMX_SUPER_DEADCHAT_MESSAGE = [AMXX] Voce esta morto, portanto pode comunicar-se com o outro time por voz.

AMX_SUPER_SOUNDFIX = [AMXX] Eco corrigido.
AMX_SUPER_SOUNDFIX_DISABLED = [AMXX] Correcao manual de eco desabilitada.

AMX_SUPER_TEAM_IMMUNITY = [AMXX] Ignorando ^"%s^" porque possuem imunidade.
AMX_SUPER_NO_jogadores = [AMXX] Nao ha jogadores neste time!
AMX_SUPER_AMOUNT_GREATER = [AMXX] Quantidade deve ser maior que zero!


ExKiLL 05-27-2007 05:14

Re: AMX_Super 3.0
 
German Translation
Code:

[de]

AMX_SUPER_HEAL_TEAM_CASE2 = [AMXX] ADMIN %s gab %d HP an %s Spieler
AMX_SUPER_HEAL_TEAM_CASE1 = [AMXX] ADMIN gab %d HP an %s Spieler
AMX_SUPER_HEAL_PLAYER_CASE2 = [AMXX] ADMIN %s gab %d HP an %s
AMX_SUPER_HEAL_PLAYER_CASE1 = [AMXX] ADMIN gab %d HP an %s
AMX_SUPER_HEAL_TEAM_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d HP an ^"%s^" Spieler
AMX_SUPER_HEAL_PLAYER_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d HP an ^"%s<%s>^"
AMX_SUPER_HEAL_TEAM_MSG = [AMXX] Gab %d HP an %s Spieler
AMX_SUPER_HEAL_PLAYER_MSG = [AMXX] Gab %d HP an %s

AMX_SUPER_ARMOR_TEAM_CASE2 = [AMXX] ADMIN %s gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_TEAM_CASE1 = [AMXX] ADMIN gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_PLAYER_CASE2 = [AMXX] ADMIN %s gab %d Ruestung an %s
AMX_SUPER_ARMOR_PLAYER_CASE1 = [AMXX] ADMIN gab %d Ruestung an %s
AMX_SUPER_ARMOR_TEAM_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d Ruestung an ^"%s^" Spieler
AMX_SUPER_ARMOR_PLAYER_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d Ruestung an ^"%s<%s>^"
AMX_SUPER_ARMOR_TEAM_MSG = [AMXX] Gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_PLAYER_MSG = [AMXX] Gab %d Ruestung an %s

AMX_SUPER_STACK_PLAYER_CASE2 = [AMXX] ADMIN %s stapelte alle Spieler auf %s
AMX_SUPER_STACK_PLAYER_CASE1 = [AMXX] ADMIN stapelte alle Spieler auf %s
AMX_SUPER_STACK_PLAYER_LOG = [AMX_Super] STACK: ^"%s<%s>^" stapelte alle Spieler auf ^"%s<%s>^"
AMX_SUPER_STACK_PLAYER_MSG = [AMXX] Stapelte alle Spieler auf %s

AMX_SUPER_ALLTALK_STATUS = [AMXX] sv_alltalk ist ^"%d^"
AMX_SUPER_ALLTALK_SET_CASE2 = [AMXX] ADMIN %s setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_SET_CASE1 = [AMXX] ADMIN setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_LOG = [AMX_Super] ALLTALK: ^"%s<%s>^" setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_MSG = [AMXX] Alltalk wurde auf ^"%s^" geaendert

AMX_SUPER_GRAVITY_STATUS = [AMXX] sv_gravity ist ^"%d^"
AMX_SUPER_GRAVITY_SET_CASE2 = [AMXX] ADMIN %s setzte gravity auf ^"%s^"
AMX_SUPER_GRAVITY_SET_CASE1 = [AMXX] ADMIN setzte gravity auf ^"%s^"
AMX_SUPER_GRAVITY_LOG = [AMX_Super] GRAVITY: ^"%s<%s>^" setzte sv_gravity auf ^"%s^"
AMX_SUPER_GRAVITY_MSG = [AMXX] Gravity wurde auf ^"%s^" geaendert
AMX_SUPER_GRAVITY_CHECK = [AMXX] Die Schwerkraft ist auf %i

AMX_SUPER_BURY_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler begraben
AMX_SUPER_BURY_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler begraben
AMX_SUPER_BURY_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s begraben
AMX_SUPER_BURY_PLAYER_CASE1 = [AMXX] ADMIN hat %s begraben
AMX_SUPER_UNBURY_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler wieder ausgegraben
AMX_SUPER_UNBURY_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_CASE1 = [AMXX] ADMIN hat %s wieder ausgegraben
AMX_SUPER_UNBURY_TEAM_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" hat ^"%s^" Spieler wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" hat ^"%s<%s>^" wieder ausgegraben
AMX_SUPER_BURY_PLAYER_LOG = [AMX_Super] BURY: ^"%s<%s>^" hat ^"%s<%s>^" wieder ausgegraben
AMX_SUPER_BURY_TEAM_LOG = [AMX_Super] BURY: ^"%s<%s>^" hat ^"%s^" wieder ausgegraben
AMX_SUPER_BURY_MSG = [AMXX] %s wurde begraben
AMX_SUPER_UNBURY_MSG = [AMXX] %s wurde wieder ausgegraben

AMX_SUPER_DISARM_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler entwaffnet
AMX_SUPER_DISARM_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler entwaffnet
AMX_SUPER_DISARM_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s entwaffnet
AMX_SUPER_DISARM_PLAYER_CASE1 = [AMXX] ADMIN hat %s entwaffnet
AMX_SUPER_DISARM_TEAM_LOG = [AMX_Super] DISARM: ^"%s<%s>^" hat ^"%s^" Spieler entwaffnet
AMX_SUPER_DISARM_PLAYER_LOG = [AMX_Super] DISARM: ^"%s<%s>^" hat ^"%s<%s>^" entwaffnet
AMX_SUPER_DISARM_MSG = [AMXX] %s wurde entwaffnet

AMX_SUPER_SLAY2_TEAM_CASE2 = [AMXX] ADMIN %s toetete %s Spieler
AMX_SUPER_SLAY2_TEAM_CASE1 = [AMXX] ADMIN toetete %s Spieler
AMX_SUPER_SLAY2_PLAYER_CASE2 = [AMXX] ADMIN %s toetete %s
AMX_SUPER_SLAY2_PLAYER_CASE1 = [AMXX] ADMIN toetete %s
AMX_SUPER_SLAY2_TEAM_LOG = [AMX_Super] SLAY2: ^"%s<%s>^" toetete ^"%s^" Spieler
AMX_SUPER_SLAY2_PLAYER_LOG =  [AMX_Super] SLAY2: ^"%s<%s>^" toetete ^"%s<%s>^"
AMX_SUPER_SLAY2_TEAM_MSG = [AMXX] %s Spieler wurden getoetet
AMX_SUPER_SLAY2_PLAYER_MSG = [AMXX] %s wurde getoetet

AMX_SUPER_FIRE_TEAM_CASE2 = [AMXX] ADMIN %s setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_TEAM_CASE1 = [AMXX] ADMIN setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_PLAYER_CASE2 = [AMXX] ADMIN %s setzte %s unter Feuer
AMX_SUPER_FIRE_PLAYER_CASE1 = [AMXX] ADMIN setzte %s unter Feuer
AMX_SUPER_FIRE_TEAM_LOG = [AMX_Super] FIRE: ^"%s<%s>^" setzte auf ^"%s^" Spieler Feuer
AMX_SUPER_FIRE_PLAYER_LOG = [AMX_Super] FIRE: ^"%s<%s>^" setzte auf ^"%s<%s>^" Feuer
AMX_SUPER_FIRE_TEAM_MSG = [AMXX] Setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_PLAYER_MSG = [AMXX] Setzte %s unter Feuer
AMX_SUPER_FIRE_SPREAD = * [AMXX] OH! NEIN! %s hat %s mit angebrannt!

AMX_SUPER_ROCKET_TEAM_CASE2 = [AMXX] ADMIN %s machte aus %s Spieler eine Rakete
AMX_SUPER_ROCKET_TEAM_CASE1 = [AMXX] ADMIN machte aus %s Spieler eine Rakete
AMX_SUPER_ROCKET_PLAYER_CASE2 = [AMXX] ADMIN %s machte aus %s eine Rakete
AMX_SUPER_ROCKET_PLAYER_CASE1 = [AMXX] ADMIN machte aus %s eine Rakete
AMX_SUPER_ROCKET_TEAM_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" machte aus ^"%s^" Spielern eine Rakete
AMX_SUPER_ROCKET_PLAYER_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" machte aus ^"%s<%s>^" eine Rakete
AMX_SUPER_ROCKET_TEAM_MSG = [AMXX] %s wurde zu einer Rakete
AMX_SUPER_ROCKET_PLAYER_MSG = [AMXX] %s wurde zu einer Rakete

AMX_SUPER_UBERSLAP_TEAM_CASE2 = [AMXX] ADMIN %s schlug %s Spieler
AMX_SUPER_UBERSLAP_TEAM_CASE1 = [AMXX] ADMIN schlug %s Spieler
AMX_SUPER_UBERSLAP_PLAYER_CASE2 = [AMXX] ADMIN %s schlug %s
AMX_SUPER_UBERSLAP_PLAYER_CASE1 = [AMXX] ADMIN schlug %s
AMX_SUPER_UBERSLAP_TEAM_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" schlug ^"%s^" Spieler
AMX_SUPER_UBERSLAP_PLAYER_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" schlug ^"%s<%s>^"
AMX_SUPER_UBERSLAP_TEAM_MSG = [AMXX] %s Spieler wurden geschlagen
AMX_SUPER_UBERSLAP_PLAYER_MSG = [AMXX] %s wurden geschlagen

AMX_SUPER_EXEC_ALL_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an allen
AMX_SUPER_EXEC_ALL_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an allen
AMX_SUPER_EXEC_TEAM_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an allen %s Spielern
AMX_SUPER_EXEC_TEAM_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an allen %s Spielern
AMX_SUPER_EXEC_PLAYER_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an %s!
AMX_SUPER_EXEC_PLAYER_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an %s!
AMX_SUPER_EXEC_ALL_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an allen Spielern aus
AMX_SUPER_EXEC_TEAM_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an allen %s Spielern aus
AMX_SUPER_EXEC_PLAYER_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an ^"%s<%s>^"

AMX_SUPER_PASSWORD_SET_CASE2 = [AMXX] ADMIN %s hat ein Serverpasswort festgelegt
AMX_SUPER_PASSWORD_SET_CASE1 = [AMXX] ADMIN hat ein Serverpasswort festgelegt
AMX_SUPER_PASSWORD_REMOVE_CASE2 = [AMXX] ADMIN %s hat das Serverpasswort geloescht
AMX_SUPER_PASSWORD_REMOVE_CASE1 = [AMXX] ADMIN hat das Serverpasswort geloescht
AMX_SUPER_PASSWORD_SET_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" setzte das Serverpasswort auf ^"%s^"
AMX_SUPER_PASSWORD_REMOVE_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" loeschte das Serverpasswort

AMX_SUPER_REVIVE_TEAM_CASE2 = [AMXX] ADMIN %s belebte %s Spieler wieder
AMX_SUPER_REVIVE_TEAM_CASE1 = [AMXX] ADMIN belebte %s Spieler wieder
AMX_SUPER_REVIVE_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s wiederbelebt
AMX_SUPER_REVIVE_PLAYER_CASE1 = [AMXX] ADMIN hat %s wiederbelebt
AMX_SUPER_REVIVE_TEAM_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" wiederbelebte ^"%s^" Spieler
AMX_SUPER_REVIVE_PLAYER_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" wiederbelebte ^"%s<%s>^"
AMX_SUPER_REVIVE_TEAM_MSG = [AMXX] Belebte %s Spieler wieder
AMX_SUPER_REVIVE_PLAYER_MSG = [AMXX] Belebte %s wieder
AMX_SUPER_REVIVE_TEAM_HUD = %s Spieler wurden wiederbelebt!
AMX_SUPER_REVIVE_PLAYER_HUD = %s wurde wiederbelebt!

AMX_SUPER_QUIT_TEAM_CASE2 = [AMXX] ADMIN %s wurf %s Spieler aus dem Spiel
AMX_SUPER_QUIT_TEAM_CASE1 = [AMXX] ADMIN wurf %s Spieler aus dem Spiel
AMX_SUPER_QUIT_PLAYER_CASE2 = [AMXX] ADMIN %s wurf %s aus dem Spiel
AMX_SUPER_QUIT_PLAYER_CASE1 = [AMXX] ADMIN wurf %s aus dem Spiel
AMX_SUPER_QUIT_TEAM_LOG = [AMX_Super] QUIT: ^"%s<%s>^" brachte ^"%s^" Spieler dazu, das Spiel zu verlassen
AMX_SUPER_QUIT_PLAYER_LOG = [AMX_Super] QUIT: ^"%s<%s>^" brachte ^"%s<%s>^" dazu, das Spiel zu verlassen
 
AMX_SUPER_GAG_PLAYER_CASE2 = [AMXX] ADMIN %s knebelt %s vom Sprechen fuer %0.0f Minuten ( %s )
AMX_SUPER_GAG_PLAYER_CASE1 = [AMXX] ADMIN knebelt %s vom Sprechen fuer %0.0f Minuten ( %s )
AMX_SUPER_UNGAG_PLAYER_CASE2 = [AMXX] ADMIN %s laesst %s wieder sprechen
AMX_SUPER_UNGAG_PLAYER_CASE1 = [AMXX] ADMIN laesst %s wieder sprechen
AMX_SUPER_GAG_PLAYER_LOG = [AMX_Super] GAG: ^"%s<%s>^" laesst ^"%s<%s>^" wieder sprechen fuer %d ( %d )
AMX_SUPER_UNGAG_PLAYER_LOG = [AMX_Super] UNGAG: ^"%s<%s>^" laesst ^"%s<%s>^" wieder sprechen
AMX_SUPER_GAG_PLAYER_DISCONNECT = [AMXX] Geknebelter Spieler ist raus gegangen: ( %s <%s> )
AMX_SUPER_PLAYER_GAGGED = * Du wurdest geknebelt!
AMX_SUPER_PLAYER_NAMELOCK = * Geknebelte Spieler koennen ihren Namen nicht wechseln
AMX_SUPER_NOT_GAGGED = [AMXX] %s ist nicht ge- und kann nicht ungeknebelt werden
AMX_SUPER_GAG_END = [AMXX] %s ist nicht laenger geknebelt

AMX_SUPER_WEAPON_TEAM_CASE2 = [AMXX] ADMIN %s gab eine Waffe an %s Spieler
AMX_SUPER_WEAPON_TEAM_CASE1 = [AMXX] ADMIN gab eine Waffe an %s Spieler
AMX_SUPER_WEAPON_PLAYER_CASE2 = [AMXX] ADMIN %s gab eine Waffe an %s
AMX_SUPER_WEAPON_PLAYER_CASE1 = [AMXX] ADMIN gab eine Waffe an %s
AMX_SUPER_WEAPON_TEAM_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" gab die Waffe ^"%d^" an ^"%s^" Spieler
AMX_SUPER_WEAPON_PLAYER_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" gab die Waffe ^"%d^" an ^"%s<%s>^"
AMX_SUPER_WEAPON_TEAM_MSG = [AMXX] Gab die Waffe %d an %s Spieler
AMX_SUPER_WEAPON_PLAYER_MSG = [AMXX] Gab die Waffe %d an %s

AMX_SUPER_NOCLIP_TEAM_CASE2 = [AMXX] ADMIN %s gab NoClip ^"%d^" an %s Spieler
AMX_SUPER_NOCLIP_TEAM_CASE1 = [AMXX] ADMIN setzte NoClip ^"%d^" auf %s Spieler
AMX_SUPER_NOCLIP_PLAYER_CASE2 = [AMXX] ADMIN %s gab NoClip ^"%d^" an %s
AMX_SUPER_NOCLIP_PLAYER_CASE1 = [AMXX] ADMIN setzte NoClip ^"%d^" auf %s
AMX_SUPER_NOCLIP_TEAM_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^" setzte NoClip ^"%d^" auf ^"%s^" Spieler
AMX_SUPER_NOCLIP_PLAYER_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^" setzte NoClip ^"%d^" auf ^"%s<%s>^"
AMX_SUPER_NOCLIP_TEAM_MSG = [AMXX] Gab NoClip ^"%d^" an %s Spieler
AMX_SUPER_NOCLIP_PLAYER_MSG = [AMXX] Setzte NoClip ^"%d^" auf %s

AMX_SUPER_FLASH_TEAM_CASE2 = [AMXX] ADMIN %s flasht %s players
AMX_SUPER_FLASH_TEAM_CASE1 = [AMXX] ADMIN flasht %s players
AMX_SUPER_FLASH_PLAYER_CASE2 = [AMXX] ADMIN %s flasht %s
AMX_SUPER_FLASH_PLAYER_CASE1 = [AMXX] ADMIN flasht %s
AMX_SUPER_FLASH_TEAM_LOG = [AMX_Super] FLASH: ^"%s<%s>^" flashte ^"%s^" Spieler
AMX_SUPER_FLASH_PLAYER_LOG = [AMX_Super] FLASH: ^"%s<%s>^" flashte ^"%s<%s>^"
AMX_SUPER_FLASH_TEAM_MSG = [AMXX] %s Spieler wurden geflasht
AMX_SUPER_FLASH_PLAYER_MSG = [AMXX] %s wurde geflasht

AMX_SUPER_GODMODE_TEAM_CASE2 = [AMXX] ADMIN %s gab GodMode ^"%d^" an %s Spieler
AMX_SUPER_GODMODE_TEAM_CASE1 = [AMXX] ADMIN setzte GodMode ^"%d^" auf %s Spieler
AMX_SUPER_GODMODE_PLAYER_CASE2 = [AMXX] ADMIN %s gab GodMode ^"%d^" an %s
AMX_SUPER_GODMODE_PLAYER_CASE1 = [AMXX] ADMIN setzte GodMode ^"%d^" auf %s
AMX_SUPER_GODMODE_TEAM_LOG = [AMX_Super] GODMODE: ^"%s<%s>^" gab GodMode ^"%d^" an ^"%s^" Spieler
AMX_SUPER_GODMODE_PLAYER_LOG = [AMX_Super] GODMODE: ^"%s<%s>^" gab GodMode ^"%d^" an ^"%s<%s>^"
AMX_SUPER_GODMODE_TEAM_MSG = [AMXX] Gab GodMode ^"%d^" an %s Spieler
AMX_SUPER_GODMODE_PLAYER_MSG = [AMXX] Setzte GodMode ^"%d^" auf %s

AMX_SUPER_GIVEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s gab $%i an %s
AMX_SUPER_GIVEMONEY_PLAYER_CASE1 = [AMXX] ADMIN gab $%i an %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE2 = [AMXX] ADMIN %s nahm %s alles Geld
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE1 = [AMXX] ADMIN nahm %s alles Geld
AMX_SUPER_TAKEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s nahm $%i von %s
AMX_SUPER_TAKEMONEY_PLAYER_CASE1 = [AMXX] ADMIN nahm $%i von %s
AMX_SUPER_GIVEMONEY_PLAYER_LOG = [AMX_Super] GIVE MONEY: ^"%s<%s>^" gab $%i an ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" nahm $%i von ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_ALL_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" nahm das ganze Geld von ^"%s<%s>^"
AMX_SUPER_GIVEMONEY_PLAYER_MSG = [AMXX] Gab $%i an %s
AMX_SUPER_TAKEMONEY_PLAYER_MSG = [AMXX] Nahm $%i von %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_MSG = [AMXX] Nahm das ganze Geld von %s

AMX_SUPER_GLOW_TEAM_CASE2 = [AMXX] ADMIN %s laesst %s Spieler leuchten
AMX_SUPER_GLOW_TEAM_CASE1 = [AMXX] ADMIN laesst %s Spieler leuchten
AMX_SUPER_GLOW_PLAYER_CASE2 = [AMXX] ADMIN %s laesst %s leuchten
AMX_SUPER_GLOW_PLAYER_CASE1 = [AMXX] ADMIN laesst %s leuchten
AMX_SUPER_GLOW_TEAM_LOG = [AMX_Super] GLOW: ^"%s<%s>^" laesst ^"%s^" Spieler leuchten
AMX_SUPER_GLOW_PLAYER_LOG = [AMX_Super] GLOW: ^"%s<%s>^" laesst ^"%s<%s>^" leuchten
AMX_SUPER_GLOW_TEAM_MSG = [AMXX] Laesst %s Spieler leuchten
AMX_SUPER_GLOW_PLAYER_MSG = [AMXX] Laesst %s leuchten
AMX_SUPER_UNGLOW_TEAM_CASE2 = [AMXX] ADMIN %s loeschte das leuchten von %s Spieler
AMX_SUPER_UNGLOW_TEAM_CASE1 = [AMXX] ADMIN loeschte das leuchten von %s Spieler
AMX_SUPER_UNGLOW_PLAYER_CASE2 = [AMXX] ADMIN %s loeschte das leuchten von %s
AMX_SUPER_UNGLOW_PLAYER_CASE1 = [AMXX] ADMIN loeschte das leuchten von %s
AMX_SUPER_UNGLOW_TEAM_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" loeschte das leuchten von ^"%s^" Spieler
AMX_SUPER_UNGLOW_PLAYER_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" loeschte das leuchten von ^"%s<%s>^"
AMX_SUPER_UNGLOW_TEAM_MSG = [AMXX] Nahm %s Spieler das Leuchten
AMX_SUPER_UNGLOW_PLAYER_MSG = [AMXX] Nahm %s das Leuchten

AMX_SUPER_TEAM_INVALID = [AMXX] Ungueltiges Team angegeben! Gueltige Teams sind: T, CT, Auto, Spec
AMX_SUPER_TEAM_UNLOCKED = [AMXX] Das %s Team ist nicht gesperrt!
AMX_SUPER_TEAM_UNLOCK = [AMXX] Das %s Team ist freigeschaltet!
AMX_SUPER_TEAM_LOCKED = [AMXX] Das %s Team ist bereits gesperrt!
AMX_SUPER_TEAM_LOCK = [AMXX] Das %s Team wurde gesperrt!
AMX_SUPER_UNLOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" schaltete das ^"%s^" Team wieder frei
AMX_SUPER_LOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" sperrte das ^"%s^" Team

AMX_SUPER_TELEPORT_PLAYER_CASE2 = [AMXX] ADMIN %s teleportierte %s
AMX_SUPER_TELEPORT_PLAYER_CASE1 = [AMXX] ADMIN teleportierte %s
AMX_SUPER_TELEPORT_PLAYER_MSG = [AMXX] Teleportet %s zu %d x, %d y, %d z
AMX_SUPER_TELEPORT_ORIGIN_SAVED = [AMXX] Ausgangspunkt %d x, %d y, %d z von %s gespeichert
AMX_SUPER_TELEPORT_PLAYER_LOG = [AMX_Super] TELEPORT: ^"%s<%s>^" teleportiert ^"%s<%s>^" zu %d x, %d y, %d z

AMX_SUPER_TRANSFER_PLAYER = [AMXX] Verschob %s zu dem %s Team erfolgreich!
AMX_SUPER_TRANSFER_PLAYER_TEAM = [AMXX] Du wurdest zu dem %s Team verschoben!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE1 = [AMXX] Du kannst kein Spieler austauschen, der im selben Team ist!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE2 = [AMXX] Du kannst kein Spieler austauschen, der in keinem Team ist!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_SUCCESS = [AMXX] Tauschte %s mit %s erfolgreich!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE1 = [AMXX] Du wurdest mit %s ausgetauscht!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE2 = [AMXX] Du wurdest mit %s ausgetauscht!
AMX_SUPER_TRANSFER_SWAP_TEAM_SUCCESS = [AMXX] Erfolgreich die Teams getauscht!
AMX_SUPER_TRANSFER_SWAP_TEAM_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" ausgetauschte Teams
AMX_SUPER_TRANSFER_SWAP_PLAYERS_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" tauschte ^"%s^" mit ^"%s^" aus
AMX_SUPER_TRANSFER_PLAYER_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" verschob ^"%s^" zu dem ^"%s^" Team

AMX_SUPER_AMMO_PLAYER_INVALID = [AMXX] Du kannst nur auf 1 und 0 setzen!
AMX_SUPER_AMMO_PLAYER_CASE1 = [AMXX] ADMIN Gabe %s unendliche Munition an %s
AMX_SUPER_AMMO_PLAYER_CASE2 = [AMXX] ADMIN %s Gab %s unendliche Munition an %s
AMX_SUPER_UNAMMO_PLAYER_CASE1 = [AMXX] ADMIN: Nahm %s unendliche Munition
AMX_SUPER_UNAMMO_PLAYER_CASE2 = [AMXX] ADMIN %s: Nahm %s unendliche Munition
AMX_SUPER_AMMO_PLAYER_MSG = [AMXX] ADMIN Gab %s unendliche Munition an %s
AMX_SUPER_AMMO_PLAYER_LOG = [AMX_Super] AMMO: ADMIN %s Gab %s unendliche Munition an %s
AMX_SUPER_UNAMMO_PLAYER_MSG = [AMXX] ADMIN: Nahm unendliche Munition von %s
AMX_SUPER_UNAMMO_PLAYER_LOG = [AMX_Super] [AMXX] ADMIN %s: Nahm unendliche Munition von %s

AMX_SUPER_BOMB_TRANSFER = Bombe wurde zu ^"%s^"^n transferiert seit ^"%s^" AFK ist

AMX_SUPER_SHUTDOWN_MESSAGE = Notiz: Der Server startet neu. Falls das automatische wiederverbinden nicht funktioniert, reconnect bitte manuell.
AMX_SUPER_SHUTDOWN_MESSAGE_LOG = [AMX_Super] SHUTDOWN: ^"%s<%s>^" schaltete den Server aus.

AMX_SUPER_DEADCHAT_MESSAGE = [AMXX] Du bist tot, du kannst mit dem anderen Team per Mikro chatten.

AMX_SUPER_SOUNDFIX = [AMXX] Dein Sound wurde gefixt.
AMX_SUPER_SOUNDFIX_DISABLED = [AMXX] Manuelles fixen ist aus.

AMX_SUPER_TEAM_IMMUNITY = [AMXX] Ueberspringe ^"%s^" weil er Immunity hat.
AMX_SUPER_NO_PLAYERS = [AMXX] Keine Spieler in diesem Team!
AMX_SUPER_AMOUNT_GREATER = [AMXX] Summe muss groeßer als 0 sein!


bmann_420 05-27-2007 16:10

Re: AMX_Super 3.0
 
Awesome guys, thank you soo much :up: We will put them into the 3.3 :D

bmann_420 06-07-2007 15:05

Re: AMX_Super 3.0
 
007 Im sorry but what is cn?

And Xel0z
What language is that?>

bmann_420 06-07-2007 15:13

Re: AMX_Super 3.0
 
& 3.4 is almost ready togo. To make sure we have everything all I have todo is make sure all you guys have this:

(The Ammo has been changed)

Code:

AMX_SUPER_TRANSFER_PLAYER = [AMXX] Successfully transfered %s to the %s team
AMX_SUPER_TRANSFER_PLAYER_TEAM = [AMXX] You have been transfered to the %s team
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE1 = [AMXX] You can't swap players that are on the same team!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE2 = [AMXX] You can't swap players that are not in a team!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_SUCCESS = [AMXX] Successfully swapped %s with %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE1 = [AMXX] You have been swapped with %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE2 = [AMXX] You have been swapped with %s
AMX_SUPER_TRANSFER_SWAP_TEAM_SUCCESS = [AMXX] Successfully swapped the teams!
AMX_SUPER_TRANSFER_SWAP_TEAM_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" swapped teams
AMX_SUPER_TRANSFER_SWAP_PLAYERS_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" swapped ^"%s^" with ^"%s^"
AMX_SUPER_TRANSFER_PLAYER_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" transfered ^"%s^" to the ^"%s^" team

AMX_SUPER_AMMO_PLAYER_CASE1 = [AMXX] ADMIN Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_CASE2 = [AMXX] ADMIN %s Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_MSG = [AMXX] ADMIN Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" Set Unlimited ammo on ^"%s^" to ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE1 = [AMXX] ADMIN Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE2 = [AMXX] ADMIN %s Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_MSG = [AMXX] ADMIN Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" set unlimited ammo on all ^"%s^" to ^"%d^"

AMX_SUPER_BOMB_TRANSFER = Bomb transferred to ^"%s^"^nsince ^"%s^" is AFK

AMX_SUPER_EXTEND_CANNOT_EXTEND = [AMXX] You cannot extend the maptime by a negative number.
AMX_SUPER_EXTEND_SUCCESS = [AMXX] %s has extended the map time by %i minutes

Some of you may, some may not. Just makin sure :D

Xel0z 06-07-2007 15:38

Re: AMX_Super 3.0
 
Quote:

Originally Posted by bmann_420 (Post 486739)
And Xel0z
What language is that?>

Dutch :p

bmann_420 06-08-2007 04:35

Re: AMX_Super 3.0
 
Quote:

Originally Posted by bmann_420 (Post 486741)
& 3.4 is almost ready togo. To make sure we have everything all I have todo is make sure all you guys have this:

(The Ammo has been changed)

Code:

AMX_SUPER_TRANSFER_PLAYER = [AMXX] Successfully transfered %s to the %s team
AMX_SUPER_TRANSFER_PLAYER_TEAM = [AMXX] You have been transfered to the %s team
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE1 = [AMXX] You can't swap players that are on the same team!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE2 = [AMXX] You can't swap players that are not in a team!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_SUCCESS = [AMXX] Successfully swapped %s with %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE1 = [AMXX] You have been swapped with %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE2 = [AMXX] You have been swapped with %s
AMX_SUPER_TRANSFER_SWAP_TEAM_SUCCESS = [AMXX] Successfully swapped the teams!
AMX_SUPER_TRANSFER_SWAP_TEAM_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" swapped teams
AMX_SUPER_TRANSFER_SWAP_PLAYERS_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" swapped ^"%s^" with ^"%s^"
AMX_SUPER_TRANSFER_PLAYER_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" transfered ^"%s^" to the ^"%s^" team

AMX_SUPER_AMMO_PLAYER_CASE1 = [AMXX] ADMIN Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_CASE2 = [AMXX] ADMIN %s Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_MSG = [AMXX] ADMIN Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" Set Unlimited ammo on ^"%s^" to ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE1 = [AMXX] ADMIN Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE2 = [AMXX] ADMIN %s Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_MSG = [AMXX] ADMIN Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" set unlimited ammo on all ^"%s^" to ^"%d^"

AMX_SUPER_BOMB_TRANSFER = Bomb transferred to ^"%s^"^nsince ^"%s^" is AFK

Some of you may, some may not. Just makin sure :D

Code:

AMX_SUPER_EXTEND_CANNOT_EXTEND = [AMXX] You cannot extend the maptime by a negative number.
AMX_SUPER_EXTEND_SUCCESS = [AMXX] %s has extended the map time by %i minutes
AMX_SUPER_EXTEND_EXTENDTIME = [AMXX] No map may be extended longer than %i minutes at a time.
AMX_SUPER_EXTEND_EXTENDMAX = [AMXX] No user may extend any map more than %i times.
AMX_SUPER_EXTEND_BAD_NUMBER = [AMXX] Maps that are not in the mapcycle cannot be extended.
AMX_SUPER_EXTEND_NOMAPCYCLE = [AMXX] Maps that are not in the mapcycle cannot be extended.

Thats it.. lol I swear For now :D

ExKiLL 06-08-2007 09:48

Re: AMX_Super 3.0
 
complete amx_super 3.0 German Translation
Code:

[de]

AMX_SUPER_HEAL_TEAM_CASE2 = [AMXX] ADMIN %s gab %d HP an %s Spieler
AMX_SUPER_HEAL_TEAM_CASE1 = [AMXX] ADMIN gab %d HP an %s Spieler
AMX_SUPER_HEAL_PLAYER_CASE2 = [AMXX] ADMIN %s gab %d HP an %s
AMX_SUPER_HEAL_PLAYER_CASE1 = [AMXX] ADMIN gab %d HP an %s
AMX_SUPER_HEAL_TEAM_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d HP an ^"%s^" Spieler
AMX_SUPER_HEAL_PLAYER_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d HP an ^"%s<%s>^"
AMX_SUPER_HEAL_TEAM_MSG = [AMXX] Gab %d HP an %s Spieler
AMX_SUPER_HEAL_PLAYER_MSG = [AMXX] Gab %d HP an %s

AMX_SUPER_ARMOR_TEAM_CASE2 = [AMXX] ADMIN %s gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_TEAM_CASE1 = [AMXX] ADMIN gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_PLAYER_CASE2 = [AMXX] ADMIN %s gab %d Ruestung an %s
AMX_SUPER_ARMOR_PLAYER_CASE1 = [AMXX] ADMIN gab %d Ruestung an %s
AMX_SUPER_ARMOR_TEAM_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d Ruestung an ^"%s^" Spieler
AMX_SUPER_ARMOR_PLAYER_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d Ruestung an ^"%s<%s>^"
AMX_SUPER_ARMOR_TEAM_MSG = [AMXX] Gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_PLAYER_MSG = [AMXX] Gab %d Ruestung an %s

AMX_SUPER_STACK_PLAYER_CASE2 = [AMXX] ADMIN %s stapelte alle Spieler auf %s
AMX_SUPER_STACK_PLAYER_CASE1 = [AMXX] ADMIN stapelte alle Spieler auf %s
AMX_SUPER_STACK_PLAYER_LOG = [AMX_Super] STACK: ^"%s<%s>^" stapelte alle Spieler auf ^"%s<%s>^"
AMX_SUPER_STACK_PLAYER_MSG = [AMXX] Stapelte alle Spieler auf %s

AMX_SUPER_ALLTALK_STATUS = [AMXX] sv_alltalk ist ^"%d^"
AMX_SUPER_ALLTALK_SET_CASE2 = [AMXX] ADMIN %s setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_SET_CASE1 = [AMXX] ADMIN setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_LOG = [AMX_Super] ALLTALK: ^"%s<%s>^" setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_MSG = [AMXX] Alltalk wurde auf ^"%s^" geaendert

AMX_SUPER_GRAVITY_STATUS = [AMXX] sv_gravity ist ^"%d^"
AMX_SUPER_GRAVITY_SET_CASE2 = [AMXX] ADMIN %s setzte gravity auf ^"%s^"
AMX_SUPER_GRAVITY_SET_CASE1 = [AMXX] ADMIN setzte gravity auf ^"%s^"
AMX_SUPER_GRAVITY_LOG = [AMX_Super] GRAVITY: ^"%s<%s>^" setzte sv_gravity auf ^"%s^"
AMX_SUPER_GRAVITY_MSG = [AMXX] Gravity wurde auf ^"%s^" geaendert
AMX_SUPER_GRAVITY_CHECK = [AMXX] Die Schwerkraft ist auf %i

AMX_SUPER_BURY_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler begraben
AMX_SUPER_BURY_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler begraben
AMX_SUPER_BURY_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s begraben
AMX_SUPER_BURY_PLAYER_CASE1 = [AMXX] ADMIN hat %s begraben
AMX_SUPER_UNBURY_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler wieder ausgegraben
AMX_SUPER_UNBURY_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_CASE1 = [AMXX] ADMIN hat %s wieder ausgegraben
AMX_SUPER_UNBURY_TEAM_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" hat ^"%s^" Spieler wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" hat ^"%s<%s>^" wieder ausgegraben
AMX_SUPER_BURY_PLAYER_LOG = [AMX_Super] BURY: ^"%s<%s>^" hat ^"%s<%s>^" wieder ausgegraben
AMX_SUPER_BURY_TEAM_LOG = [AMX_Super] BURY: ^"%s<%s>^" hat ^"%s^" wieder ausgegraben
AMX_SUPER_BURY_MSG = [AMXX] %s wurde begraben
AMX_SUPER_UNBURY_MSG = [AMXX] %s wurde wieder ausgegraben

AMX_SUPER_DISARM_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler entwaffnet
AMX_SUPER_DISARM_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler entwaffnet
AMX_SUPER_DISARM_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s entwaffnet
AMX_SUPER_DISARM_PLAYER_CASE1 = [AMXX] ADMIN hat %s entwaffnet
AMX_SUPER_DISARM_TEAM_LOG = [AMX_Super] DISARM: ^"%s<%s>^" hat ^"%s^" Spieler entwaffnet
AMX_SUPER_DISARM_PLAYER_LOG = [AMX_Super] DISARM: ^"%s<%s>^" hat ^"%s<%s>^" entwaffnet
AMX_SUPER_DISARM_MSG = [AMXX] %s wurde entwaffnet

AMX_SUPER_SLAY2_TEAM_CASE2 = [AMXX] ADMIN %s toetete %s Spieler
AMX_SUPER_SLAY2_TEAM_CASE1 = [AMXX] ADMIN toetete %s Spieler
AMX_SUPER_SLAY2_PLAYER_CASE2 = [AMXX] ADMIN %s toetete %s
AMX_SUPER_SLAY2_PLAYER_CASE1 = [AMXX] ADMIN toetete %s
AMX_SUPER_SLAY2_TEAM_LOG = [AMX_Super] SLAY2: ^"%s<%s>^" toetete ^"%s^" Spieler
AMX_SUPER_SLAY2_PLAYER_LOG =  [AMX_Super] SLAY2: ^"%s<%s>^" toetete ^"%s<%s>^"
AMX_SUPER_SLAY2_TEAM_MSG = [AMXX] %s Spieler wurden getoetet
AMX_SUPER_SLAY2_PLAYER_MSG = [AMXX] %s wurde getoetet

AMX_SUPER_FIRE_TEAM_CASE2 = [AMXX] ADMIN %s setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_TEAM_CASE1 = [AMXX] ADMIN setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_PLAYER_CASE2 = [AMXX] ADMIN %s setzte %s unter Feuer
AMX_SUPER_FIRE_PLAYER_CASE1 = [AMXX] ADMIN setzte %s unter Feuer
AMX_SUPER_FIRE_TEAM_LOG = [AMX_Super] FIRE: ^"%s<%s>^" setzte auf ^"%s^" Spieler Feuer
AMX_SUPER_FIRE_PLAYER_LOG = [AMX_Super] FIRE: ^"%s<%s>^" setzte auf ^"%s<%s>^" Feuer
AMX_SUPER_FIRE_TEAM_MSG = [AMXX] Setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_PLAYER_MSG = [AMXX] Setzte %s unter Feuer
AMX_SUPER_FIRE_SPREAD = * [AMXX] OH! NEIN! %s hat %s mit angebrannt!

AMX_SUPER_ROCKET_TEAM_CASE2 = [AMXX] ADMIN %s machte aus %s Spieler eine Rakete
AMX_SUPER_ROCKET_TEAM_CASE1 = [AMXX] ADMIN machte aus %s Spieler eine Rakete
AMX_SUPER_ROCKET_PLAYER_CASE2 = [AMXX] ADMIN %s machte aus %s eine Rakete
AMX_SUPER_ROCKET_PLAYER_CASE1 = [AMXX] ADMIN machte aus %s eine Rakete
AMX_SUPER_ROCKET_TEAM_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" machte aus ^"%s^" Spielern eine Rakete
AMX_SUPER_ROCKET_PLAYER_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" machte aus ^"%s<%s>^" eine Rakete
AMX_SUPER_ROCKET_TEAM_MSG = [AMXX] %s wurde zu einer Rakete
AMX_SUPER_ROCKET_PLAYER_MSG = [AMXX] %s wurde zu einer Rakete

AMX_SUPER_UBERSLAP_TEAM_CASE2 = [AMXX] ADMIN %s schlug %s Spieler
AMX_SUPER_UBERSLAP_TEAM_CASE1 = [AMXX] ADMIN schlug %s Spieler
AMX_SUPER_UBERSLAP_PLAYER_CASE2 = [AMXX] ADMIN %s schlug %s
AMX_SUPER_UBERSLAP_PLAYER_CASE1 = [AMXX] ADMIN schlug %s
AMX_SUPER_UBERSLAP_TEAM_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" schlug ^"%s^" Spieler
AMX_SUPER_UBERSLAP_PLAYER_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" schlug ^"%s<%s>^"
AMX_SUPER_UBERSLAP_TEAM_MSG = [AMXX] %s Spieler wurden geschlagen
AMX_SUPER_UBERSLAP_PLAYER_MSG = [AMXX] %s wurden geschlagen

AMX_SUPER_EXEC_ALL_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an allen
AMX_SUPER_EXEC_ALL_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an allen
AMX_SUPER_EXEC_TEAM_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an allen %s Spielern
AMX_SUPER_EXEC_TEAM_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an allen %s Spielern
AMX_SUPER_EXEC_PLAYER_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an %s!
AMX_SUPER_EXEC_PLAYER_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an %s!
AMX_SUPER_EXEC_ALL_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an allen Spielern aus
AMX_SUPER_EXEC_TEAM_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an allen %s Spielern aus
AMX_SUPER_EXEC_PLAYER_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an ^"%s<%s>^"

AMX_SUPER_PASSWORD_SET_CASE2 = [AMXX] ADMIN %s hat ein Serverpasswort festgelegt
AMX_SUPER_PASSWORD_SET_CASE1 = [AMXX] ADMIN hat ein Serverpasswort festgelegt
AMX_SUPER_PASSWORD_REMOVE_CASE2 = [AMXX] ADMIN %s hat das Serverpasswort geloescht
AMX_SUPER_PASSWORD_REMOVE_CASE1 = [AMXX] ADMIN hat das Serverpasswort geloescht
AMX_SUPER_PASSWORD_SET_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" setzte das Serverpasswort auf ^"%s^"
AMX_SUPER_PASSWORD_REMOVE_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" loeschte das Serverpasswort

AMX_SUPER_REVIVE_TEAM_CASE2 = [AMXX] ADMIN %s belebte %s Spieler wieder
AMX_SUPER_REVIVE_TEAM_CASE1 = [AMXX] ADMIN belebte %s Spieler wieder
AMX_SUPER_REVIVE_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s wiederbelebt
AMX_SUPER_REVIVE_PLAYER_CASE1 = [AMXX] ADMIN hat %s wiederbelebt
AMX_SUPER_REVIVE_TEAM_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" wiederbelebte ^"%s^" Spieler
AMX_SUPER_REVIVE_PLAYER_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" wiederbelebte ^"%s<%s>^"
AMX_SUPER_REVIVE_TEAM_MSG = [AMXX] Belebte %s Spieler wieder
AMX_SUPER_REVIVE_PLAYER_MSG = [AMXX] Belebte %s wieder
AMX_SUPER_REVIVE_TEAM_HUD = %s Spieler wurden wiederbelebt!
AMX_SUPER_REVIVE_PLAYER_HUD = %s wurde wiederbelebt!

AMX_SUPER_QUIT_TEAM_CASE2 = [AMXX] ADMIN %s wurf %s Spieler aus dem Spiel
AMX_SUPER_QUIT_TEAM_CASE1 = [AMXX] ADMIN wurf %s Spieler aus dem Spiel
AMX_SUPER_QUIT_PLAYER_CASE2 = [AMXX] ADMIN %s wurf %s aus dem Spiel
AMX_SUPER_QUIT_PLAYER_CASE1 = [AMXX] ADMIN wurf %s aus dem Spiel
AMX_SUPER_QUIT_TEAM_LOG = [AMX_Super] QUIT: ^"%s<%s>^" brachte ^"%s^" Spieler dazu, das Spiel zu verlassen
AMX_SUPER_QUIT_PLAYER_LOG = [AMX_Super] QUIT: ^"%s<%s>^" brachte ^"%s<%s>^" dazu, das Spiel zu verlassen
 
AMX_SUPER_GAG_PLAYER_CASE2 = [AMXX] ADMIN %s knebelt %s vom Sprechen fuer %0.0f Minuten ( %s )
AMX_SUPER_GAG_PLAYER_CASE1 = [AMXX] ADMIN knebelt %s vom Sprechen fuer %0.0f Minuten ( %s )
AMX_SUPER_UNGAG_PLAYER_CASE2 = [AMXX] ADMIN %s laesst %s wieder sprechen
AMX_SUPER_UNGAG_PLAYER_CASE1 = [AMXX] ADMIN laesst %s wieder sprechen
AMX_SUPER_GAG_PLAYER_LOG = [AMX_Super] GAG: ^"%s<%s>^" laesst ^"%s<%s>^" wieder sprechen fuer %d ( %d )
AMX_SUPER_UNGAG_PLAYER_LOG = [AMX_Super] UNGAG: ^"%s<%s>^" laesst ^"%s<%s>^" wieder sprechen
AMX_SUPER_GAG_PLAYER_DISCONNECT = [AMXX] Geknebelter Spieler ist raus gegangen: ( %s <%s> )
AMX_SUPER_PLAYER_GAGGED = * Du wurdest geknebelt!
AMX_SUPER_PLAYER_NAMELOCK = * Geknebelte Spieler koennen ihren Namen nicht wechseln
AMX_SUPER_NOT_GAGGED = [AMXX] %s ist nicht ge- und kann nicht ungeknebelt werden
AMX_SUPER_GAG_END = [AMXX] %s ist nicht laenger geknebelt

AMX_SUPER_WEAPON_TEAM_CASE2 = [AMXX] ADMIN %s gab eine Waffe an %s Spieler
AMX_SUPER_WEAPON_TEAM_CASE1 = [AMXX] ADMIN gab eine Waffe an %s Spieler
AMX_SUPER_WEAPON_PLAYER_CASE2 = [AMXX] ADMIN %s gab eine Waffe an %s
AMX_SUPER_WEAPON_PLAYER_CASE1 = [AMXX] ADMIN gab eine Waffe an %s
AMX_SUPER_WEAPON_TEAM_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" gab die Waffe ^"%d^" an ^"%s^" Spieler
AMX_SUPER_WEAPON_PLAYER_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" gab die Waffe ^"%d^" an ^"%s<%s>^"
AMX_SUPER_WEAPON_TEAM_MSG = [AMXX] Gab die Waffe %d an %s Spieler
AMX_SUPER_WEAPON_PLAYER_MSG = [AMXX] Gab die Waffe %d an %s

AMX_SUPER_NOCLIP_TEAM_CASE2 = [AMXX] ADMIN %s gab NoClip ^"%d^" an %s Spieler
AMX_SUPER_NOCLIP_TEAM_CASE1 = [AMXX] ADMIN setzte NoClip ^"%d^" auf %s Spieler
AMX_SUPER_NOCLIP_PLAYER_CASE2 = [AMXX] ADMIN %s gab NoClip ^"%d^" an %s
AMX_SUPER_NOCLIP_PLAYER_CASE1 = [AMXX] ADMIN setzte NoClip ^"%d^" auf %s
AMX_SUPER_NOCLIP_TEAM_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^" setzte NoClip ^"%d^" auf ^"%s^" Spieler
AMX_SUPER_NOCLIP_PLAYER_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^" setzte NoClip ^"%d^" auf ^"%s<%s>^"
AMX_SUPER_NOCLIP_TEAM_MSG = [AMXX] Gab NoClip ^"%d^" an %s Spieler
AMX_SUPER_NOCLIP_PLAYER_MSG = [AMXX] Setzte NoClip ^"%d^" auf %s

AMX_SUPER_FLASH_TEAM_CASE2 = [AMXX] ADMIN %s flasht %s players
AMX_SUPER_FLASH_TEAM_CASE1 = [AMXX] ADMIN flasht %s players
AMX_SUPER_FLASH_PLAYER_CASE2 = [AMXX] ADMIN %s flasht %s
AMX_SUPER_FLASH_PLAYER_CASE1 = [AMXX] ADMIN flasht %s
AMX_SUPER_FLASH_TEAM_LOG = [AMX_Super] FLASH: ^"%s<%s>^" flashte ^"%s^" Spieler
AMX_SUPER_FLASH_PLAYER_LOG = [AMX_Super] FLASH: ^"%s<%s>^" flashte ^"%s<%s>^"
AMX_SUPER_FLASH_TEAM_MSG = [AMXX] %s Spieler wurden geflasht
AMX_SUPER_FLASH_PLAYER_MSG = [AMXX] %s wurde geflasht

AMX_SUPER_GODMODE_TEAM_CASE2 = [AMXX] ADMIN %s gab GodMode ^"%d^" an %s Spieler
AMX_SUPER_GODMODE_TEAM_CASE1 = [AMXX] ADMIN setzte GodMode ^"%d^" auf %s Spieler
AMX_SUPER_GODMODE_PLAYER_CASE2 = [AMXX] ADMIN %s gab GodMode ^"%d^" an %s
AMX_SUPER_GODMODE_PLAYER_CASE1 = [AMXX] ADMIN setzte GodMode ^"%d^" auf %s
AMX_SUPER_GODMODE_TEAM_LOG = [AMX_Super] GODMODE: ^"%s<%s>^" gab GodMode ^"%d^" an ^"%s^" Spieler
AMX_SUPER_GODMODE_PLAYER_LOG = [AMX_Super] GODMODE: ^"%s<%s>^" gab GodMode ^"%d^" an ^"%s<%s>^"
AMX_SUPER_GODMODE_TEAM_MSG = [AMXX] Gab GodMode ^"%d^" an %s Spieler
AMX_SUPER_GODMODE_PLAYER_MSG = [AMXX] Setzte GodMode ^"%d^" auf %s

AMX_SUPER_GIVEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s gab $%i an %s
AMX_SUPER_GIVEMONEY_PLAYER_CASE1 = [AMXX] ADMIN gab $%i an %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE2 = [AMXX] ADMIN %s nahm %s alles Geld
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE1 = [AMXX] ADMIN nahm %s alles Geld
AMX_SUPER_TAKEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s nahm $%i von %s
AMX_SUPER_TAKEMONEY_PLAYER_CASE1 = [AMXX] ADMIN nahm $%i von %s
AMX_SUPER_GIVEMONEY_PLAYER_LOG = [AMX_Super] GIVE MONEY: ^"%s<%s>^" gab $%i an ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" nahm $%i von ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_ALL_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" nahm das ganze Geld von ^"%s<%s>^"
AMX_SUPER_GIVEMONEY_PLAYER_MSG = [AMXX] Gab $%i an %s
AMX_SUPER_TAKEMONEY_PLAYER_MSG = [AMXX] Nahm $%i von %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_MSG = [AMXX] Nahm das ganze Geld von %s

AMX_SUPER_GLOW_TEAM_CASE2 = [AMXX] ADMIN %s laesst %s Spieler leuchten
AMX_SUPER_GLOW_TEAM_CASE1 = [AMXX] ADMIN laesst %s Spieler leuchten
AMX_SUPER_GLOW_PLAYER_CASE2 = [AMXX] ADMIN %s laesst %s leuchten
AMX_SUPER_GLOW_PLAYER_CASE1 = [AMXX] ADMIN laesst %s leuchten
AMX_SUPER_GLOW_TEAM_LOG = [AMX_Super] GLOW: ^"%s<%s>^" laesst ^"%s^" Spieler leuchten
AMX_SUPER_GLOW_PLAYER_LOG = [AMX_Super] GLOW: ^"%s<%s>^" laesst ^"%s<%s>^" leuchten
AMX_SUPER_GLOW_TEAM_MSG = [AMXX] Laesst %s Spieler leuchten
AMX_SUPER_GLOW_PLAYER_MSG = [AMXX] Laesst %s leuchten
AMX_SUPER_UNGLOW_TEAM_CASE2 = [AMXX] ADMIN %s loeschte das leuchten von %s Spieler
AMX_SUPER_UNGLOW_TEAM_CASE1 = [AMXX] ADMIN loeschte das leuchten von %s Spieler
AMX_SUPER_UNGLOW_PLAYER_CASE2 = [AMXX] ADMIN %s loeschte das leuchten von %s
AMX_SUPER_UNGLOW_PLAYER_CASE1 = [AMXX] ADMIN loeschte das leuchten von %s
AMX_SUPER_UNGLOW_TEAM_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" loeschte das leuchten von ^"%s^" Spieler
AMX_SUPER_UNGLOW_PLAYER_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" loeschte das leuchten von ^"%s<%s>^"
AMX_SUPER_UNGLOW_TEAM_MSG = [AMXX] Nahm %s Spieler das Leuchten
AMX_SUPER_UNGLOW_PLAYER_MSG = [AMXX] Nahm %s das Leuchten

AMX_SUPER_TEAM_INVALID = [AMXX] Ungueltiges Team angegeben! Gueltige Teams sind: T, CT, Auto, Spec
AMX_SUPER_TEAM_UNLOCKED = [AMXX] Das %s Team ist nicht gesperrt!
AMX_SUPER_TEAM_UNLOCK = [AMXX] Das %s Team ist freigeschaltet!
AMX_SUPER_TEAM_LOCKED = [AMXX] Das %s Team ist bereits gesperrt!
AMX_SUPER_TEAM_LOCK = [AMXX] Das %s Team wurde gesperrt!
AMX_SUPER_UNLOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" schaltete das ^"%s^" Team wieder frei
AMX_SUPER_LOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" sperrte das ^"%s^" Team

AMX_SUPER_TELEPORT_PLAYER_CASE2 = [AMXX] ADMIN %s teleportierte %s
AMX_SUPER_TELEPORT_PLAYER_CASE1 = [AMXX] ADMIN teleportierte %s
AMX_SUPER_TELEPORT_PLAYER_MSG = [AMXX] Teleportet %s zu %d x, %d y, %d z
AMX_SUPER_TELEPORT_ORIGIN_SAVED = [AMXX] Ausgangspunkt %d x, %d y, %d z von %s gespeichert
AMX_SUPER_TELEPORT_PLAYER_LOG = [AMX_Super] TELEPORT: ^"%s<%s>^" teleportiert ^"%s<%s>^" zu %d x, %d y, %d z

AMX_SUPER_TRANSFER_PLAYER = [AMXX] Verschob %s zu dem %s Team erfolgreich!
AMX_SUPER_TRANSFER_PLAYER_TEAM = [AMXX] Du wurdest zu dem %s Team verschoben!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE1 = [AMXX] Du kannst kein Spieler austauschen, der im selben Team ist!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE2 = [AMXX] Du kannst kein Spieler austauschen, der in keinem Team ist!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_SUCCESS = [AMXX] Tauschte %s mit %s erfolgreich!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE1 = [AMXX] Du wurdest mit %s ausgetauscht!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE2 = [AMXX] Du wurdest mit %s ausgetauscht!
AMX_SUPER_TRANSFER_SWAP_TEAM_SUCCESS = [AMXX] Erfolgreich die Teams getauscht!
AMX_SUPER_TRANSFER_SWAP_TEAM_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" ausgetauschte Teams
AMX_SUPER_TRANSFER_SWAP_PLAYERS_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" tauschte ^"%s^" mit ^"%s^" aus
AMX_SUPER_TRANSFER_PLAYER_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" verschob ^"%s^" zu dem ^"%s^" Team

AMX_SUPER_AMMO_PLAYER_INVALID = [AMXX] Du kannst nur auf 1 und 0 setzen!
AMX_SUPER_AMMO_PLAYER_CASE1 = [AMXX] ADMIN Gabe %s unendliche Munition an %s
AMX_SUPER_AMMO_PLAYER_CASE2 = [AMXX] ADMIN %s Gab %s unendliche Munition an %s
AMX_SUPER_UNAMMO_PLAYER_CASE1 = [AMXX] ADMIN: Nahm %s unendliche Munition
AMX_SUPER_UNAMMO_PLAYER_CASE2 = [AMXX] ADMIN %s: Nahm %s unendliche Munition
AMX_SUPER_AMMO_PLAYER_MSG = [AMXX] ADMIN Gab %s unendliche Munition an %s
AMX_SUPER_AMMO_PLAYER_LOG = [AMX_Super] AMMO: ADMIN %s Gab %s unendliche Munition an %s
AMX_SUPER_UNAMMO_PLAYER_MSG = [AMXX] ADMIN: Nahm unendliche Munition von %s
AMX_SUPER_UNAMMO_PLAYER_LOG = [AMX_Super] [AMXX] ADMIN %s: Nahm unendliche Munition von %s

AMX_SUPER_BOMB_TRANSFER = Bombe wurde zu ^"%s^"^n transferiert seit ^"%s^" AFK ist

AMX_SUPER_SHUTDOWN_MESSAGE = Notiz: Der Server startet neu. Falls das automatische wiederverbinden nicht funktioniert, reconnect bitte manuell.
AMX_SUPER_SHUTDOWN_MESSAGE_LOG = [AMX_Super] SHUTDOWN: ^"%s<%s>^" schaltete den Server aus.

AMX_SUPER_DEADCHAT_MESSAGE = [AMXX] Du bist tot, du kannst mit dem anderen Team per Mikro chatten.

AMX_SUPER_SOUNDFIX = [AMXX] Dein Sound wurde gefixt.
AMX_SUPER_SOUNDFIX_DISABLED = [AMXX] Manuelles fixen ist aus.

AMX_SUPER_TEAM_IMMUNITY = [AMXX] Ueberspringe ^"%s^" weil er Immunity hat.
AMX_SUPER_NO_PLAYERS = [AMXX] Keine Spieler in diesem Team!
AMX_SUPER_AMOUNT_GREATER = [AMXX] Summe muss groesser als 0 sein!

AMX_SUPER_TRANSFER_PLAYER = [AMXX] Transferierte %s erfolgreich zu %s Team
AMX_SUPER_TRANSFER_PLAYER_TEAM = [AMXX] Du wurdest in das %s Team gewechselt
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE1 = [AMXX] Du kannst keine Spieler tauschen, die im selben Team sind!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE2 = [AMXX] Du kannst keine Spieler tauschen, die in keinem Team sind!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_SUCCESS = [AMXX] Tauschte %s erfolgreich mit %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE1 = [AMXX] Du wurdest mit %s getauscht
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE2 = [AMXX] Du wurdest mit  %s getauscht
AMX_SUPER_TRANSFER_SWAP_TEAM_SUCCESS = [AMXX] Die Teams wurden erfolgreich getauscht!
AMX_SUPER_TRANSFER_SWAP_TEAM_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" tauschte die Teams
AMX_SUPER_TRANSFER_SWAP_PLAYERS_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" tauschte ^"%s^" mit ^"%s^"
AMX_SUPER_TRANSFER_PLAYER_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" wechselte ^"%s^" in das ^"%s^" Team

AMX_SUPER_AMMO_PLAYER_CASE1 = [AMXX] ADMIN setzte unendliche Munition fuer %s auf ^"%d^"
AMX_SUPER_AMMO_PLAYER_CASE2 = [AMXX] ADMIN %s setzte unendliche Munition fuer %s auf ^"%d^"
AMX_SUPER_AMMO_PLAYER_MSG = [AMXX] ADMIN setzte unendliche Munition fuer %s auf ^"%d^"
AMX_SUPER_AMMO_PLAYER_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" setzte unendliche Munition fuer ^"%s^" auf ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE1 = [AMXX] ADMIN setzte unendliche Munition fuer alle %s auf ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE2 = [AMXX] ADMIN %s setzte unendliche Munition fuer alle %s auf ^"%d^"
AMX_SUPER_AMMO_TEAM_MSG = [AMXX] ADMIN setzte unendliche Munition fuer alle %s auf ^"%d^"
AMX_SUPER_AMMO_TEAM_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" setzte unendliche Munition fuer alle ^"%s^" auf ^"%d^"

AMX_SUPER_EXTEND_CANNOT_EXTEND = [AMXX] Du kannst die Maptime nicht auf einen negativen Wert verlaengern.
AMX_SUPER_EXTEND_SUCCESS = [AMXX] %s hat die Map um %i Minuten verlaengert
AMX_SUPER_EXTEND_EXTENDTIME = [AMXX] Keine Map kann laenger als %i Minuten auf einmal verlaengert werden.
AMX_SUPER_EXTEND_EXTENDMAX = [AMXX] Kein Spieler kann ein Map mehr als %i mal verlaengern.
AMX_SUPER_EXTEND_BAD_NUMBER = [AMXX] Maps die nicht im Mapcycle sind, koennen nicht verlaengert werden.
AMX_SUPER_EXTEND_NOMAPCYCLE = [AMXX] Maps die nicht im Mapcycle sind, koennen nicht verlaengert werden.

:)

bmann_420 06-08-2007 15:23

Re: AMX_Super 3.0
 
You the man :D

You also diddnt need 2 AMMO's :D But hey, its a lot. :up: THank You

For those of you who are not sure:

Current Version: 3.4

Code:

[en]
AMX_SUPER_HEAL_TEAM_CASE2 = [AMXX] ADMIN %s gave %d HP to %s players
AMX_SUPER_HEAL_TEAM_CASE1 = [AMXX] ADMIN gave %d HP to %s players
AMX_SUPER_HEAL_PLAYER_CASE2 = [AMXX] ADMIN %s gave %d HP to %s
AMX_SUPER_HEAL_PLAYER_CASE1 = [AMXX] ADMIN gave %d HP to %s
AMX_SUPER_HEAL_TEAM_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gave %d HP to ^"%s^" players
AMX_SUPER_HEAL_PLAYER_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gave %d HP to ^"%s<%s>^"
AMX_SUPER_HEAL_TEAM_MSG = [AMXX] Gave %d HP to %s players
AMX_SUPER_HEAL_PLAYER_MSG = [AMXX] Gave %d HP to %s

AMX_SUPER_ARMOR_TEAM_CASE2 = [AMXX] ADMIN %s gave %d armor to %s players
AMX_SUPER_ARMOR_TEAM_CASE1 = [AMXX] ADMIN gave %d armor to %s players
AMX_SUPER_ARMOR_PLAYER_CASE2 = [AMXX] ADMIN %s gave %d armor to %s
AMX_SUPER_ARMOR_PLAYER_CASE1 = [AMXX] ADMIN gave %d armor to %s
AMX_SUPER_ARMOR_TEAM_LOG = [AMX_Super] ARMOR: ^"%s<%s>^" gave %d armor to ^"%s^" players
AMX_SUPER_ARMOR_PLAYER_LOG = [AMX_Super] ARMOR: ^"%s<%s>^" gave %d armor ^"%s<%s>^"
AMX_SUPER_ARMOR_TEAM_MSG = [AMXX] Gave %d armor to %s players
AMX_SUPER_ARMOR_PLAYER_MSG = [AMXX] Gave %d armor to %s

AMX_SUPER_STACK_PLAYER_CASE2 = [AMXX] ADMIN %s stacked all players on %s
AMX_SUPER_STACK_PLAYER_CASE1 = [AMXX] ADMIN stacked all players on %s
AMX_SUPER_STACK_PLAYER_LOG = [AMX_Super] STACK: ^"%s<%s>^" stacked all players on ^"%s<%s>^"
AMX_SUPER_STACK_PLAYER_MSG = [AMXX] Stacked all players on %s

AMX_SUPER_ALLTALK_STATUS = [AMXX] sv_alltalk is ^"%d^"
AMX_SUPER_ALLTALK_SET_CASE2 = [AMXX] ADMIN %s set sv_alltalk to ^"%s^"
AMX_SUPER_ALLTALK_SET_CASE1 = [AMXX] ADMIN set sv_alltalk to ^"%s^"
AMX_SUPER_ALLTALK_LOG = [AMX_Super] ALLTALK: ^"%s<%s>^" set sv_alltalk to ^"%s^"
AMX_SUPER_ALLTALK_MSG = [AMXX] Alltalk has been set to ^"%s^"

AMX_SUPER_GRAVITY_STATUS = [AMXX] sv_gravity is ^"%d^"
AMX_SUPER_GRAVITY_SET_CASE2 = [AMXX] ADMIN %s set gravity to ^"%s^"
AMX_SUPER_GRAVITY_SET_CASE1 = [AMXX] ADMIN set gravity to ^"%s^"
AMX_SUPER_GRAVITY_LOG = [AMX_Super] GRAVITY: ^"%s<%s>^" set sv_gravity to ^"%s^"
AMX_SUPER_GRAVITY_MSG = [AMXX] Gravity has been set to ^"%s^"
AMX_SUPER_GRAVITY_CHECK = [AMXX] The gravity is set at %i

AMX_SUPER_BURY_TEAM_CASE2 = [AMXX] ADMIN %s has buried %s players
AMX_SUPER_BURY_TEAM_CASE1 = [AMXX] ADMIN has buried %s players
AMX_SUPER_BURY_PLAYER_CASE2 = [AMXX] ADMIN %s has buried %s
AMX_SUPER_BURY_PLAYER_CASE1 = [AMXX] ADMIN has buried %s
AMX_SUPER_UNBURY_TEAM_CASE2 = [AMXX] ADMIN %s has unburied %s players
AMX_SUPER_UNBURY_TEAM_CASE1 = [AMXX] ADMIN has unburied %s players
AMX_SUPER_UNBURY_PLAYER_CASE2 = [AMXX] ADMIN %s has unburied %s
AMX_SUPER_UNBURY_PLAYER_CASE1 = [AMXX] ADMIN has unburied %s
AMX_SUPER_UNBURY_TEAM_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" has unburied ^"%s^" players
AMX_SUPER_UNBURY_PLAYER_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" has unburied ^"%s<%s>^"
AMX_SUPER_BURY_PLAYER_LOG = [AMX_Super] BURY: ^"%s<%s>^" has buried ^"%s<%s>^"
AMX_SUPER_BURY_TEAM_LOG = [AMX_Super] BURY: ^"%s<%s>^" has buried ^"%s^" players
AMX_SUPER_BURY_MSG = [AMXX] Player %s has been buried
AMX_SUPER_UNBURY_MSG = [AMXX] Player %s has been unburied

AMX_SUPER_DISARM_TEAM_CASE2 = [AMXX] ADMIN %s has disarmed %s players
AMX_SUPER_DISARM_TEAM_CASE1 = [AMXX] ADMIN has disarmed %s players
AMX_SUPER_DISARM_PLAYER_CASE2 = [AMXX] ADMIN %s has disarmed %s
AMX_SUPER_DISARM_PLAYER_CASE1 = [AMXX] ADMIN has disarmed %s
AMX_SUPER_DISARM_TEAM_LOG = [AMX_Super] DISARM: ^"%s<%s>^" has disarmed ^"%s^" players
AMX_SUPER_DISARM_PLAYER_LOG = [AMX_Super] DISARM: ^"%s<%s>^" has disarmed ^"%s<%s>^"
AMX_SUPER_DISARM_MSG = [AMXX] Player %s has been disarmed

AMX_SUPER_SLAY2_TEAM_CASE2 = [AMXX] ADMIN %s slayed %s players
AMX_SUPER_SLAY2_TEAM_CASE1 = [AMXX] ADMIN slayed %s players
AMX_SUPER_SLAY2_PLAYER_CASE2 = [AMXX] ADMIN %s slayed %s
AMX_SUPER_SLAY2_PLAYER_CASE1 = [AMXX] ADMIN slayed %s
AMX_SUPER_SLAY2_TEAM_LOG = [AMX_Super] SLAY2: ^"%s<%s>^" slayed ^"%s^" players
AMX_SUPER_SLAY2_PLAYER_LOG =  [AMX_Super] SLAY2: ^"%s<%s>^" slayed ^"%s<%s>^"
AMX_SUPER_SLAY2_TEAM_MSG = [AMXX] Slayed %s players
AMX_SUPER_SLAY2_PLAYER_MSG = [AMXX] Slayed %s

AMX_SUPER_FIRE_TEAM_CASE2 = [AMXX] ADMIN %s set %s players on fire
AMX_SUPER_FIRE_TEAM_CASE1 = [AMXX] ADMIN set %s players on fire
AMX_SUPER_FIRE_PLAYER_CASE2 = [AMXX] ADMIN %s set %s on fire.
AMX_SUPER_FIRE_PLAYER_CASE1 = [AMXX] ADMIN set %s on fire.
AMX_SUPER_FIRE_TEAM_LOG = [AMX_Super] FIRE: ^"%s<%s>^" set fire to ^"%s^" players
AMX_SUPER_FIRE_PLAYER_LOG = [AMX_Super] FIRE: ^"%s<%s>^" set fire to ^"%s<%s>^"
AMX_SUPER_FIRE_TEAM_MSG = [AMXX] Set %s players on fire
AMX_SUPER_FIRE_PLAYER_MSG = [AMXX] Set %s on fire
AMX_SUPER_FIRE_SPREAD = * [AMXX] OH! NO! %s has caught %s on fire!

AMX_SUPER_ROCKET_TEAM_CASE2 = [AMXX] ADMIN %s made rockets out of %s players
AMX_SUPER_ROCKET_TEAM_CASE1 = [AMXX] ADMIN made rockets out of %s players
AMX_SUPER_ROCKET_PLAYER_CASE2 = [AMXX] ADMIN %s made a rocket out of %s
AMX_SUPER_ROCKET_PLAYER_CASE1 = [AMXX] ADMIN made a rocket out of %s
AMX_SUPER_ROCKET_TEAM_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" made rockets out of ^"%s^" players
AMX_SUPER_ROCKET_PLAYER_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" made a rocket out of ^"%s<%s>^"
AMX_SUPER_ROCKET_TEAM_MSG = [AMXX] Made rockets out of %s players
AMX_SUPER_ROCKET_PLAYER_MSG = [AMXX] Made a rocket out of %s

AMX_SUPER_UBERSLAP_TEAM_CASE2 = [AMXX] ADMIN %s uberslapped %s players
AMX_SUPER_UBERSLAP_TEAM_CASE1 = [AMXX] ADMIN uberslapped %s players
AMX_SUPER_UBERSLAP_PLAYER_CASE2 = [AMXX] ADMIN %s uberslapped %s
AMX_SUPER_UBERSLAP_PLAYER_CASE1 = [AMXX] ADMIN uberslapped %s
AMX_SUPER_UBERSLAP_TEAM_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" uberslapped ^"%s^" players
AMX_SUPER_UBERSLAP_PLAYER_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" uberslapped ^"%s<%s>^"
AMX_SUPER_UBERSLAP_TEAM_MSG = [AMXX] Uberslapped %s players
AMX_SUPER_UBERSLAP_PLAYER_MSG = [AMXX] Uberslapped %s

AMX_SUPER_EXEC_ALL_CASE2 = [AMXX] ADMIN %s used command ^"%s^" on everyone
AMX_SUPER_EXEC_ALL_CASE1 = [AMXX] ADMIN used command ^"%s^" on everyone
AMX_SUPER_EXEC_TEAM_CASE2 = [AMXX] ADMIN %s used command ^"%s^" on all %s players
AMX_SUPER_EXEC_TEAM_CASE1 = [AMXX] ADMIN used command ^"%s^" on all %s players
AMX_SUPER_EXEC_PLAYER_CASE2 = [AMXX] ADMIN %s used command ^"%s^" on %s!
AMX_SUPER_EXEC_PLAYER_CASE1 = [AMXX] ADMIN used command ^"%s^" on %s!
AMX_SUPER_EXEC_ALL_LOG = [AMX_Super] EXEC: ^"%s<%s>^" execed ^"%s^" on all players
AMX_SUPER_EXEC_TEAM_LOG = [AMX_Super] EXEC: ^"%s<%s>^" execed ^"%s^" on all %s players
AMX_SUPER_EXEC_PLAYER_LOG = [AMX_Super] EXEC: ^"%s<%s>^" execed ^"%s^" on ^"%s<%s>^"

AMX_SUPER_PASSWORD_SET_CASE2 = [AMXX] ADMIN %s has set a server password
AMX_SUPER_PASSWORD_SET_CASE1 = [AMXX] ADMIN has set a server password
AMX_SUPER_PASSWORD_REMOVE_CASE2 = [AMXX] ADMIN %s has removed the server password
AMX_SUPER_PASSWORD_REMOVE_CASE1 = [AMXX] ADMIN has removed the server password
AMX_SUPER_PASSWORD_SET_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" set the server password to ^"%s^"
AMX_SUPER_PASSWORD_REMOVE_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" removed the server password

AMX_SUPER_REVIVE_TEAM_CASE2 = [AMXX] ADMIN %s revived %s players
AMX_SUPER_REVIVE_TEAM_CASE1 = [AMXX] ADMIN revived %s players
AMX_SUPER_REVIVE_PLAYER_CASE2 = [AMXX] ADMIN %s has revived %s
AMX_SUPER_REVIVE_PLAYER_CASE1 = [AMXX] ADMIN has revived %s
AMX_SUPER_REVIVE_TEAM_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" revived ^"%s^" players
AMX_SUPER_REVIVE_PLAYER_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" revived ^"%s<%s>^"
AMX_SUPER_REVIVE_TEAM_MSG = [AMXX] Revived %s players
AMX_SUPER_REVIVE_PLAYER_MSG = [AMXX] Revived %s
AMX_SUPER_REVIVE_TEAM_HUD = %s players have been revived!
AMX_SUPER_REVIVE_PLAYER_HUD = %s has been revived!

AMX_SUPER_QUIT_TEAM_CASE2 = [AMXX] ADMIN %s made %s players quit the game
AMX_SUPER_QUIT_TEAM_CASE1 = [AMXX] ADMIN made %s players quit the game
AMX_SUPER_QUIT_PLAYER_CASE2 = [AMXX] ADMIN %s made %s quit the game
AMX_SUPER_QUIT_PLAYER_CASE1 = [AMXX] ADMIN made %s quit the game
AMX_SUPER_QUIT_TEAM_LOG = [AMX_Super] QUIT: ^"%s<%s>^" has made ^"%s^" players quit the game
AMX_SUPER_QUIT_PLAYER_LOG = [AMX_Super] QUIT: ^"%s<%s>^" has made ^"%s<%s>^" quit the game
 
AMX_SUPER_GAG_PLAYER_CASE2 = [AMXX] ADMIN %s gagged %s from speaking for %0.0f minutes ( %s )
AMX_SUPER_GAG_PLAYER_CASE1 = [AMXX] ADMIN gagged %s from speaking for %0.0f minutes ( %s )
AMX_SUPER_UNGAG_PLAYER_CASE2 = [AMXX] ADMIN %s ungagged %s
AMX_SUPER_UNGAG_PLAYER_CASE1 = [AMXX] ADMIN ungagged %s
AMX_SUPER_GAG_PLAYER_LOG = [AMX_Super] GAG: ^"%s<%s>^" has gagged ^"%s<%s>^" for %d ( %d )
AMX_SUPER_UNGAG_PLAYER_LOG = [AMX_Super] UNGAG: ^"%s<%s>^" has ungagged ^"%s<%s>^"
AMX_SUPER_GAG_PLAYER_DISCONNECT = [AMXX] Gagged player has disconnected: ( %s <%s> )
AMX_SUPER_PLAYER_GAGGED = * You have been gagged
AMX_SUPER_PLAYER_NAMELOCK = * Gagged players cannot change their name
AMX_SUPER_NOT_GAGGED = [AMXX] %s is not gagged & cannot be ungagged.
AMX_SUPER_GAG_END = [AMXX] %s is no longer gagged

AMX_SUPER_WEAPON_TEAM_CASE2 = [AMXX] ADMIN %s gave a weapon to %s players
AMX_SUPER_WEAPON_TEAM_CASE1 = [AMXX] ADMIN gave a weapon to %s players
AMX_SUPER_WEAPON_PLAYER_CASE2 = [AMXX] ADMIN %s gave a weapon to %s
AMX_SUPER_WEAPON_PLAYER_CASE1 = [AMXX] ADMIN gave a weapon to %s
AMX_SUPER_WEAPON_TEAM_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" gave the weapon ^"%d^" to ^"%s^" players
AMX_SUPER_WEAPON_PLAYER_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" gave the weapon ^"%d^" to ^"%s<%s>^"
AMX_SUPER_WEAPON_TEAM_MSG = [AMXX] Gave the weapon %d to %s players
AMX_SUPER_WEAPON_PLAYER_MSG = [AMXX] Gave the weapon %d to %s

AMX_SUPER_NOCLIP_TEAM_CASE2 = [AMXX] ADMIN %s set noclip ^"%d^" on %s players
AMX_SUPER_NOCLIP_TEAM_CASE1 = [AMXX] ADMIN set noclip ^"%d^" on %s players
AMX_SUPER_NOCLIP_PLAYER_CASE2 = [AMXX] ADMIN %s set noclip ^"%d^" on %s
AMX_SUPER_NOCLIP_PLAYER_CASE1 = [AMXX] ADMIN set noclip ^"%d^" on %s
AMX_SUPER_NOCLIP_TEAM_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^" set noclip ^"%d^" on ^"%s^" players
AMX_SUPER_NOCLIP_PLAYER_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^" set noclip ^"%d^" on ^"%s<%s>^"
AMX_SUPER_NOCLIP_TEAM_MSG = [AMXX] Set noclip ^"%d^" on %s players
AMX_SUPER_NOCLIP_PLAYER_MSG = [AMXX] Set noclip ^"%d^" on %s

AMX_SUPER_FLASH_TEAM_CASE2 = [AMXX] ADMIN %s flashbanged %s players
AMX_SUPER_FLASH_TEAM_CASE1 = [AMXX] ADMIN flashbanged %s players
AMX_SUPER_FLASH_PLAYER_CASE2 = [AMXX] ADMIN %s flashbanged %s
AMX_SUPER_FLASH_PLAYER_CASE1 = [AMXX] ADMIN flashbanged %s
AMX_SUPER_FLASH_TEAM_LOG = [AMX_Super] FLASH: ^"%s<%s>^" flashbanged ^"%s^" players
AMX_SUPER_FLASH_PLAYER_LOG = [AMX_Super] FLASH: ^"%s<%s>^" flashbanged ^"%s<%s>^"
AMX_SUPER_FLASH_TEAM_MSG = [AMXX] Flashbanged %s players
AMX_SUPER_FLASH_PLAYER_MSG = [AMXX] Flashbanged %s

AMX_SUPER_GODMODE_TEAM_CASE2 = [AMXX] ADMIN %s set godmode ^"%d^" on %s players
AMX_SUPER_GODMODE_TEAM_CASE1 = [AMXX] ADMIN set godmode ^"%d^" on %s players
AMX_SUPER_GODMODE_PLAYER_CASE2 = [AMXX] ADMIN %s set godmode ^"%d^" on %s
AMX_SUPER_GODMODE_PLAYER_CASE1 = [AMXX] ADMIN set godmode ^"%d^" on %s
AMX_SUPER_GODMODE_TEAM_LOG = [AMX_Super] GODMODE: ^"%s<%s>^" set godmode ^"%d^" on ^"%s^" players
AMX_SUPER_GODMODE_PLAYER_LOG = [AMX_Super] GODMODE: ^"%s<%s>^" set godmode ^"%d^" on ^"%s<%s>^"
AMX_SUPER_GODMODE_TEAM_MSG = [AMXX] Set godmode ^"%d^" on %s players
AMX_SUPER_GODMODE_PLAYER_MSG = [AMXX] Set godmode ^"%d^" on %s

AMX_SUPER_GIVEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s gave $%i to %s
AMX_SUPER_GIVEMONEY_PLAYER_CASE1 = [AMXX] ADMIN gave $%i to %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE2 = [AMXX] ADMIN %s took all money from %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE1 = [AMXX] ADMIN took all money from %s
AMX_SUPER_TAKEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s took $%i from %s
AMX_SUPER_TAKEMONEY_PLAYER_CASE1 = [AMXX] ADMIN took $%i from %s
AMX_SUPER_GIVEMONEY_PLAYER_LOG = [AMX_Super] GIVE MONEY: ^"%s<%s>^" gave $%i to ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" took $%i from ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_ALL_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" took all money from ^"%s<%s>^"
AMX_SUPER_GIVEMONEY_PLAYER_MSG = [AMXX] Gave $%i to %s
AMX_SUPER_TAKEMONEY_PLAYER_MSG = [AMXX] Took $%i from %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_MSG = [AMXX] Took all money from %s

AMX_SUPER_GLOW_TEAM_CASE2 = [AMXX] ADMIN %s set glowing on %s players
AMX_SUPER_GLOW_TEAM_CASE1 = [AMXX] ADMIN set glowing on %s players
AMX_SUPER_GLOW_PLAYER_CASE2 = [AMXX] ADMIN %s set glowing on %s
AMX_SUPER_GLOW_PLAYER_CASE1 = [AMXX] ADMIN set glowing on %s
AMX_SUPER_GLOW_TEAM_LOG = [AMX_Super] GLOW: ^"%s<%s>^" set glowing on ^"%s^" players
AMX_SUPER_GLOW_PLAYER_LOG = [AMX_Super] GLOW: ^"%s<%s>^" set glowing on ^"%s<%s>^"
AMX_SUPER_GLOW_TEAM_MSG = [AMXX] Set glowing on %s players
AMX_SUPER_GLOW_PLAYER_MSG = [AMXX] Set glowing on %s
AMX_SUPER_UNGLOW_TEAM_CASE2 = [AMXX] ADMIN %s removed glowing on %s players
AMX_SUPER_UNGLOW_TEAM_CASE1 = [AMXX] ADMIN removed glowing on %s players
AMX_SUPER_UNGLOW_PLAYER_CASE2 = [AMXX] ADMIN %s removed glowing on %s
AMX_SUPER_UNGLOW_PLAYER_CASE1 = [AMXX] ADMIN removed glowing on %s
AMX_SUPER_UNGLOW_TEAM_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" removed glowing on ^"%s^" players
AMX_SUPER_UNGLOW_PLAYER_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" removed glowing on ^"%s<%s>^"
AMX_SUPER_UNGLOW_TEAM_MSG = [AMXX] Removed glowing on %s players
AMX_SUPER_UNGLOW_PLAYER_MSG = [AMXX] Removed glowing on %s

AMX_SUPER_TEAM_INVALID = [AMXX] Invalid team specified! Valid teams are: T, CT, Auto, Spec
AMX_SUPER_TEAM_UNLOCKED = [AMXX] The %s team is not locked!
AMX_SUPER_TEAM_UNLOCK = [AMXX] Unlocked the %s team
AMX_SUPER_TEAM_LOCKED = [AMXX] The %s team is already locked!
AMX_SUPER_TEAM_LOCK = [AMXX] Locked the %s team
AMX_SUPER_UNLOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" unlocked the ^"%s^" team
AMX_SUPER_LOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" locked the ^"%s^" team

AMX_SUPER_TELEPORT_PLAYER_CASE2 = [AMXX] ADMIN %s teleported %s
AMX_SUPER_TELEPORT_PLAYER_CASE1 = [AMXX] ADMIN teleported %s
AMX_SUPER_TELEPORT_PLAYER_MSG = [AMXX] Teleported %s to %d x, %d y, %d z
AMX_SUPER_TELEPORT_ORIGIN_SAVED = [AMXX] Saved origin %d x, %d y, %d z from %s
AMX_SUPER_TELEPORT_PLAYER_LOG = [AMX_Super] TELEPORT: ^"%s<%s>^" teleported ^"%s<%s>^" to %d x, %d y, %d z

AMX_SUPER_TRANSFER_PLAYER = [AMXX] Successfully transfered %s to the %s team
AMX_SUPER_TRANSFER_PLAYER_TEAM = [AMXX] You have been transfered to the %s team
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE1 = [AMXX] You can't swap players that are on the same team!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE2 = [AMXX] You can't swap players that are not in a team!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_SUCCESS = [AMXX] Successfully swapped %s with %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE1 = [AMXX] You have been swapped with %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE2 = [AMXX] You have been swapped with %s
AMX_SUPER_TRANSFER_SWAP_TEAM_SUCCESS = [AMXX] Successfully swapped the teams!
AMX_SUPER_TRANSFER_SWAP_TEAM_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" swapped teams
AMX_SUPER_TRANSFER_SWAP_PLAYERS_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" swapped ^"%s^" with ^"%s^"
AMX_SUPER_TRANSFER_PLAYER_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" transfered ^"%s^" to the ^"%s^" team

AMX_SUPER_AMMO_PLAYER_CASE1 = [AMXX] ADMIN Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_CASE2 = [AMXX] ADMIN %s Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_MSG = [AMXX] ADMIN Set Unlimited ammo on %s to ^"%d^"
AMX_SUPER_AMMO_PLAYER_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" Set Unlimited ammo on ^"%s^" to ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE1 = [AMXX] ADMIN Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE2 = [AMXX] ADMIN %s Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_MSG = [AMXX] ADMIN Set Unlimited ammo on all %s to ^"%d^"
AMX_SUPER_AMMO_TEAM_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" set unlimited ammo on all ^"%s^" to ^"%d^"

AMX_SUPER_EXTEND_CANNOT_EXTEND = [AMXX] You cannot extend the maptime by a negative number.
AMX_SUPER_EXTEND_SUCCESS = [AMXX] %s has extended the map time by %i minutes
AMX_SUPER_EXTEND_EXTENDTIME = [AMXX] No map may be extended longer than %i minutes at a time.
AMX_SUPER_EXTEND_EXTENDMAX = [AMXX] No user may extend any map more than %i times.
AMX_SUPER_EXTEND_BAD_NUMBER = [AMXX] Maps that are not in the mapcycle cannot be extended.
AMX_SUPER_EXTEND_NOMAPCYCLE = [AMXX] Maps that are not in the mapcycle cannot be extended.

AMX_SUPER_BOMB_TRANSFER = Bomb transferred to ^"%s^"^nsince ^"%s^" is AFK

AMX_SUPER_SHUTDOWN_MESSAGE = Notice: Server is restarting. If not automatically reconnected, please reconnect.
AMX_SUPER_SHUTDOWN_MESSAGE_LOG = [AMX_Super] SHUTDOWN: ^"%s<%s>^" has set the server to shutdown

AMX_SUPER_DEADCHAT_MESSAGE = [AMXX] You are dead now, you can chat with the other team via voicecomm.

AMX_SUPER_SOUNDFIX = [AMXX] Your sound will no longer echo now.
AMX_SUPER_SOUNDFIX_DISABLED = [AMXX] Manual sound fixing is disabled.

AMX_SUPER_TEAM_IMMUNITY = [AMXX] Skipping ^"%s^" because player has immunity.
AMX_SUPER_NO_PLAYERS = [AMXX] No players in such team!
AMX_SUPER_AMOUNT_GREATER = [AMXX] Amount to give must be greater than zero!


ExKiLL 06-09-2007 08:00

Re: AMX_Super 3.0
 
complete amx_super 3.4 German Translation
Code:

[de]

AMX_SUPER_HEAL_TEAM_CASE2 = [AMXX] ADMIN %s gab %d HP an %s Spieler
AMX_SUPER_HEAL_TEAM_CASE1 = [AMXX] ADMIN gab %d HP an %s Spieler
AMX_SUPER_HEAL_PLAYER_CASE2 = [AMXX] ADMIN %s gab %d HP an %s
AMX_SUPER_HEAL_PLAYER_CASE1 = [AMXX] ADMIN gab %d HP an %s
AMX_SUPER_HEAL_TEAM_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d HP an ^"%s^" Spieler
AMX_SUPER_HEAL_PLAYER_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d HP an ^"%s<%s>^"
AMX_SUPER_HEAL_TEAM_MSG = [AMXX] Gab %d HP an %s Spieler
AMX_SUPER_HEAL_PLAYER_MSG = [AMXX] Gab %d HP an %s

AMX_SUPER_ARMOR_TEAM_CASE2 = [AMXX] ADMIN %s gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_TEAM_CASE1 = [AMXX] ADMIN gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_PLAYER_CASE2 = [AMXX] ADMIN %s gab %d Ruestung an %s
AMX_SUPER_ARMOR_PLAYER_CASE1 = [AMXX] ADMIN gab %d Ruestung an %s
AMX_SUPER_ARMOR_TEAM_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d Ruestung an ^"%s^" Spieler
AMX_SUPER_ARMOR_PLAYER_LOG = [AMX_Super] HEAL: ^"%s<%s>^" gab %d Ruestung an ^"%s<%s>^"
AMX_SUPER_ARMOR_TEAM_MSG = [AMXX] Gab %d Ruestung an %s Spieler
AMX_SUPER_ARMOR_PLAYER_MSG = [AMXX] Gab %d Ruestung an %s

AMX_SUPER_STACK_PLAYER_CASE2 = [AMXX] ADMIN %s stapelte alle Spieler auf %s
AMX_SUPER_STACK_PLAYER_CASE1 = [AMXX] ADMIN stapelte alle Spieler auf %s
AMX_SUPER_STACK_PLAYER_LOG = [AMX_Super] STACK: ^"%s<%s>^" stapelte alle Spieler auf ^"%s<%s>^"
AMX_SUPER_STACK_PLAYER_MSG = [AMXX] Stapelte alle Spieler auf %s

AMX_SUPER_ALLTALK_STATUS = [AMXX] sv_alltalk ist ^"%d^"
AMX_SUPER_ALLTALK_SET_CASE2 = [AMXX] ADMIN %s setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_SET_CASE1 = [AMXX] ADMIN setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_LOG = [AMX_Super] ALLTALK: ^"%s<%s>^" setzte sv_alltalk auf ^"%s^"
AMX_SUPER_ALLTALK_MSG = [AMXX] Alltalk wurde auf ^"%s^" geaendert

AMX_SUPER_GRAVITY_STATUS = [AMXX] sv_gravity ist ^"%d^"
AMX_SUPER_GRAVITY_SET_CASE2 = [AMXX] ADMIN %s setzte gravity auf ^"%s^"
AMX_SUPER_GRAVITY_SET_CASE1 = [AMXX] ADMIN setzte gravity auf ^"%s^"
AMX_SUPER_GRAVITY_LOG = [AMX_Super] GRAVITY: ^"%s<%s>^" setzte sv_gravity auf ^"%s^"
AMX_SUPER_GRAVITY_MSG = [AMXX] Gravity wurde auf ^"%s^" geaendert
AMX_SUPER_GRAVITY_CHECK = [AMXX] Die Schwerkraft ist auf %i

AMX_SUPER_BURY_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler begraben
AMX_SUPER_BURY_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler begraben
AMX_SUPER_BURY_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s begraben
AMX_SUPER_BURY_PLAYER_CASE1 = [AMXX] ADMIN hat %s begraben
AMX_SUPER_UNBURY_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler wieder ausgegraben
AMX_SUPER_UNBURY_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_CASE1 = [AMXX] ADMIN hat %s wieder ausgegraben
AMX_SUPER_UNBURY_TEAM_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" hat ^"%s^" Spieler wieder ausgegraben
AMX_SUPER_UNBURY_PLAYER_LOG = [AMX_Super] UNBURY: ^"%s<%s>^" hat ^"%s<%s>^" wieder ausgegraben
AMX_SUPER_BURY_PLAYER_LOG = [AMX_Super] BURY: ^"%s<%s>^" hat ^"%s<%s>^" wieder ausgegraben
AMX_SUPER_BURY_TEAM_LOG = [AMX_Super] BURY: ^"%s<%s>^" hat ^"%s^" wieder ausgegraben
AMX_SUPER_BURY_MSG = [AMXX] %s wurde begraben
AMX_SUPER_UNBURY_MSG = [AMXX] %s wurde wieder ausgegraben

AMX_SUPER_DISARM_TEAM_CASE2 = [AMXX] ADMIN %s hat %s Spieler entwaffnet
AMX_SUPER_DISARM_TEAM_CASE1 = [AMXX] ADMIN hat %s Spieler entwaffnet
AMX_SUPER_DISARM_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s entwaffnet
AMX_SUPER_DISARM_PLAYER_CASE1 = [AMXX] ADMIN hat %s entwaffnet
AMX_SUPER_DISARM_TEAM_LOG = [AMX_Super] DISARM: ^"%s<%s>^" hat ^"%s^" Spieler entwaffnet
AMX_SUPER_DISARM_PLAYER_LOG = [AMX_Super] DISARM: ^"%s<%s>^" hat ^"%s<%s>^" entwaffnet
AMX_SUPER_DISARM_MSG = [AMXX] %s wurde entwaffnet

AMX_SUPER_SLAY2_TEAM_CASE2 = [AMXX] ADMIN %s toetete %s Spieler
AMX_SUPER_SLAY2_TEAM_CASE1 = [AMXX] ADMIN toetete %s Spieler
AMX_SUPER_SLAY2_PLAYER_CASE2 = [AMXX] ADMIN %s toetete %s
AMX_SUPER_SLAY2_PLAYER_CASE1 = [AMXX] ADMIN toetete %s
AMX_SUPER_SLAY2_TEAM_LOG = [AMX_Super] SLAY2: ^"%s<%s>^" toetete ^"%s^" Spieler
AMX_SUPER_SLAY2_PLAYER_LOG =  [AMX_Super] SLAY2: ^"%s<%s>^" toetete ^"%s<%s>^"
AMX_SUPER_SLAY2_TEAM_MSG = [AMXX] %s Spieler wurden getoetet
AMX_SUPER_SLAY2_PLAYER_MSG = [AMXX] %s wurde getoetet

AMX_SUPER_FIRE_TEAM_CASE2 = [AMXX] ADMIN %s setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_TEAM_CASE1 = [AMXX] ADMIN setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_PLAYER_CASE2 = [AMXX] ADMIN %s setzte %s unter Feuer
AMX_SUPER_FIRE_PLAYER_CASE1 = [AMXX] ADMIN setzte %s unter Feuer
AMX_SUPER_FIRE_TEAM_LOG = [AMX_Super] FIRE: ^"%s<%s>^" setzte auf ^"%s^" Spieler Feuer
AMX_SUPER_FIRE_PLAYER_LOG = [AMX_Super] FIRE: ^"%s<%s>^" setzte auf ^"%s<%s>^" Feuer
AMX_SUPER_FIRE_TEAM_MSG = [AMXX] Setzte %s Spieler unter Feuer
AMX_SUPER_FIRE_PLAYER_MSG = [AMXX] Setzte %s unter Feuer
AMX_SUPER_FIRE_SPREAD = * [AMXX] OH! NEIN! %s hat %s mit angebrannt!

AMX_SUPER_ROCKET_TEAM_CASE2 = [AMXX] ADMIN %s machte aus %s Spieler eine Rakete
AMX_SUPER_ROCKET_TEAM_CASE1 = [AMXX] ADMIN machte aus %s Spieler eine Rakete
AMX_SUPER_ROCKET_PLAYER_CASE2 = [AMXX] ADMIN %s machte aus %s eine Rakete
AMX_SUPER_ROCKET_PLAYER_CASE1 = [AMXX] ADMIN machte aus %s eine Rakete
AMX_SUPER_ROCKET_TEAM_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" machte aus ^"%s^" Spielern eine Rakete
AMX_SUPER_ROCKET_PLAYER_LOG = [AMX_Super] ROCKET: ^"%s<%s>^" machte aus ^"%s<%s>^" eine Rakete
AMX_SUPER_ROCKET_TEAM_MSG = [AMXX] %s wurde zu einer Rakete
AMX_SUPER_ROCKET_PLAYER_MSG = [AMXX] %s wurde zu einer Rakete

AMX_SUPER_UBERSLAP_TEAM_CASE2 = [AMXX] ADMIN %s schlug %s Spieler
AMX_SUPER_UBERSLAP_TEAM_CASE1 = [AMXX] ADMIN schlug %s Spieler
AMX_SUPER_UBERSLAP_PLAYER_CASE2 = [AMXX] ADMIN %s schlug %s
AMX_SUPER_UBERSLAP_PLAYER_CASE1 = [AMXX] ADMIN schlug %s
AMX_SUPER_UBERSLAP_TEAM_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" schlug ^"%s^" Spieler
AMX_SUPER_UBERSLAP_PLAYER_LOG = [AMX_Super] UBERSLAP: ^"%s<%s>^" schlug ^"%s<%s>^"
AMX_SUPER_UBERSLAP_TEAM_MSG = [AMXX] %s Spieler wurden geschlagen
AMX_SUPER_UBERSLAP_PLAYER_MSG = [AMXX] %s wurden geschlagen

AMX_SUPER_EXEC_ALL_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an allen
AMX_SUPER_EXEC_ALL_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an allen
AMX_SUPER_EXEC_TEAM_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an allen %s Spielern
AMX_SUPER_EXEC_TEAM_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an allen %s Spielern
AMX_SUPER_EXEC_PLAYER_CASE2 = [AMXX] ADMIN %s benutzte den Befehl ^"%s^" an %s!
AMX_SUPER_EXEC_PLAYER_CASE1 = [AMXX] ADMIN benutzte den Befehl ^"%s^" an %s!
AMX_SUPER_EXEC_ALL_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an allen Spielern aus
AMX_SUPER_EXEC_TEAM_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an allen %s Spielern aus
AMX_SUPER_EXEC_PLAYER_LOG = [AMX_Super] EXEC: ^"%s<%s>^" fuehrte ^"%s^" an ^"%s<%s>^"

AMX_SUPER_PASSWORD_SET_CASE2 = [AMXX] ADMIN %s hat ein Serverpasswort festgelegt
AMX_SUPER_PASSWORD_SET_CASE1 = [AMXX] ADMIN hat ein Serverpasswort festgelegt
AMX_SUPER_PASSWORD_REMOVE_CASE2 = [AMXX] ADMIN %s hat das Serverpasswort geloescht
AMX_SUPER_PASSWORD_REMOVE_CASE1 = [AMXX] ADMIN hat das Serverpasswort geloescht
AMX_SUPER_PASSWORD_SET_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" setzte das Serverpasswort auf ^"%s^"
AMX_SUPER_PASSWORD_REMOVE_LOG = [AMX_Super] PASSWORD: ^"%s<%s>^" loeschte das Serverpasswort

AMX_SUPER_REVIVE_TEAM_CASE2 = [AMXX] ADMIN %s belebte %s Spieler wieder
AMX_SUPER_REVIVE_TEAM_CASE1 = [AMXX] ADMIN belebte %s Spieler wieder
AMX_SUPER_REVIVE_PLAYER_CASE2 = [AMXX] ADMIN %s hat %s wiederbelebt
AMX_SUPER_REVIVE_PLAYER_CASE1 = [AMXX] ADMIN hat %s wiederbelebt
AMX_SUPER_REVIVE_TEAM_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" wiederbelebte ^"%s^" Spieler
AMX_SUPER_REVIVE_PLAYER_LOG = [AMX_Super] REVIVE: ^"%s<%s>^" wiederbelebte ^"%s<%s>^"
AMX_SUPER_REVIVE_TEAM_MSG = [AMXX] Belebte %s Spieler wieder
AMX_SUPER_REVIVE_PLAYER_MSG = [AMXX] Belebte %s wieder
AMX_SUPER_REVIVE_TEAM_HUD = %s Spieler wurden wiederbelebt!
AMX_SUPER_REVIVE_PLAYER_HUD = %s wurde wiederbelebt!

AMX_SUPER_QUIT_TEAM_CASE2 = [AMXX] ADMIN %s wurf %s Spieler aus dem Spiel
AMX_SUPER_QUIT_TEAM_CASE1 = [AMXX] ADMIN wurf %s Spieler aus dem Spiel
AMX_SUPER_QUIT_PLAYER_CASE2 = [AMXX] ADMIN %s wurf %s aus dem Spiel
AMX_SUPER_QUIT_PLAYER_CASE1 = [AMXX] ADMIN wurf %s aus dem Spiel
AMX_SUPER_QUIT_TEAM_LOG = [AMX_Super] QUIT: ^"%s<%s>^" brachte ^"%s^" Spieler dazu, das Spiel zu verlassen
AMX_SUPER_QUIT_PLAYER_LOG = [AMX_Super] QUIT: ^"%s<%s>^" brachte ^"%s<%s>^" dazu, das Spiel zu verlassen
 
AMX_SUPER_GAG_PLAYER_CASE2 = [AMXX] ADMIN %s knebelt %s vom Sprechen fuer %0.0f Minuten ( %s )
AMX_SUPER_GAG_PLAYER_CASE1 = [AMXX] ADMIN knebelt %s vom Sprechen fuer %0.0f Minuten ( %s )
AMX_SUPER_UNGAG_PLAYER_CASE2 = [AMXX] ADMIN %s laesst %s wieder sprechen
AMX_SUPER_UNGAG_PLAYER_CASE1 = [AMXX] ADMIN laesst %s wieder sprechen
AMX_SUPER_GAG_PLAYER_LOG = [AMX_Super] GAG: ^"%s<%s>^" laesst ^"%s<%s>^" wieder sprechen fuer %d ( %d )
AMX_SUPER_UNGAG_PLAYER_LOG = [AMX_Super] UNGAG: ^"%s<%s>^" laesst ^"%s<%s>^" wieder sprechen
AMX_SUPER_GAG_PLAYER_DISCONNECT = [AMXX] Geknebelter Spieler ist raus gegangen: ( %s <%s> )
AMX_SUPER_PLAYER_GAGGED = * Du wurdest geknebelt!
AMX_SUPER_PLAYER_NAMELOCK = * Geknebelte Spieler koennen ihren Namen nicht wechseln
AMX_SUPER_NOT_GAGGED = [AMXX] %s ist nicht ge- und kann nicht ungeknebelt werden
AMX_SUPER_GAG_END = [AMXX] %s ist nicht laenger geknebelt

AMX_SUPER_WEAPON_TEAM_CASE2 = [AMXX] ADMIN %s gab eine Waffe an %s Spieler
AMX_SUPER_WEAPON_TEAM_CASE1 = [AMXX] ADMIN gab eine Waffe an %s Spieler
AMX_SUPER_WEAPON_PLAYER_CASE2 = [AMXX] ADMIN %s gab eine Waffe an %s
AMX_SUPER_WEAPON_PLAYER_CASE1 = [AMXX] ADMIN gab eine Waffe an %s
AMX_SUPER_WEAPON_TEAM_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" gab die Waffe ^"%d^" an ^"%s^" Spieler
AMX_SUPER_WEAPON_PLAYER_LOG = [AMX_Super] WEAPON: ^"%s<%s>^" gab die Waffe ^"%d^" an ^"%s<%s>^"
AMX_SUPER_WEAPON_TEAM_MSG = [AMXX] Gab die Waffe %d an %s Spieler
AMX_SUPER_WEAPON_PLAYER_MSG = [AMXX] Gab die Waffe %d an %s

AMX_SUPER_NOCLIP_TEAM_CASE2 = [AMXX] ADMIN %s gab NoClip ^"%d^" an %s Spieler
AMX_SUPER_NOCLIP_TEAM_CASE1 = [AMXX] ADMIN setzte NoClip ^"%d^" auf %s Spieler
AMX_SUPER_NOCLIP_PLAYER_CASE2 = [AMXX] ADMIN %s gab NoClip ^"%d^" an %s
AMX_SUPER_NOCLIP_PLAYER_CASE1 = [AMXX] ADMIN setzte NoClip ^"%d^" auf %s
AMX_SUPER_NOCLIP_TEAM_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^" setzte NoClip ^"%d^" auf ^"%s^" Spieler
AMX_SUPER_NOCLIP_PLAYER_LOG = [AMX_Super] NOCLIP: ^"%s<%s>^" setzte NoClip ^"%d^" auf ^"%s<%s>^"
AMX_SUPER_NOCLIP_TEAM_MSG = [AMXX] Gab NoClip ^"%d^" an %s Spieler
AMX_SUPER_NOCLIP_PLAYER_MSG = [AMXX] Setzte NoClip ^"%d^" auf %s

AMX_SUPER_FLASH_TEAM_CASE2 = [AMXX] ADMIN %s flasht %s players
AMX_SUPER_FLASH_TEAM_CASE1 = [AMXX] ADMIN flasht %s players
AMX_SUPER_FLASH_PLAYER_CASE2 = [AMXX] ADMIN %s flasht %s
AMX_SUPER_FLASH_PLAYER_CASE1 = [AMXX] ADMIN flasht %s
AMX_SUPER_FLASH_TEAM_LOG = [AMX_Super] FLASH: ^"%s<%s>^" flashte ^"%s^" Spieler
AMX_SUPER_FLASH_PLAYER_LOG = [AMX_Super] FLASH: ^"%s<%s>^" flashte ^"%s<%s>^"
AMX_SUPER_FLASH_TEAM_MSG = [AMXX] %s Spieler wurden geflasht
AMX_SUPER_FLASH_PLAYER_MSG = [AMXX] %s wurde geflasht

AMX_SUPER_GODMODE_TEAM_CASE2 = [AMXX] ADMIN %s gab GodMode ^"%d^" an %s Spieler
AMX_SUPER_GODMODE_TEAM_CASE1 = [AMXX] ADMIN setzte GodMode ^"%d^" auf %s Spieler
AMX_SUPER_GODMODE_PLAYER_CASE2 = [AMXX] ADMIN %s gab GodMode ^"%d^" an %s
AMX_SUPER_GODMODE_PLAYER_CASE1 = [AMXX] ADMIN setzte GodMode ^"%d^" auf %s
AMX_SUPER_GODMODE_TEAM_LOG = [AMX_Super] GODMODE: ^"%s<%s>^" gab GodMode ^"%d^" an ^"%s^" Spieler
AMX_SUPER_GODMODE_PLAYER_LOG = [AMX_Super] GODMODE: ^"%s<%s>^" gab GodMode ^"%d^" an ^"%s<%s>^"
AMX_SUPER_GODMODE_TEAM_MSG = [AMXX] Gab GodMode ^"%d^" an %s Spieler
AMX_SUPER_GODMODE_PLAYER_MSG = [AMXX] Setzte GodMode ^"%d^" auf %s

AMX_SUPER_GIVEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s gab $%i an %s
AMX_SUPER_GIVEMONEY_PLAYER_CASE1 = [AMXX] ADMIN gab $%i an %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE2 = [AMXX] ADMIN %s nahm %s alles Geld
AMX_SUPER_TAKEMONEY_ALL_PLAYER_CASE1 = [AMXX] ADMIN nahm %s alles Geld
AMX_SUPER_TAKEMONEY_PLAYER_CASE2 = [AMXX] ADMIN %s nahm $%i von %s
AMX_SUPER_TAKEMONEY_PLAYER_CASE1 = [AMXX] ADMIN nahm $%i von %s
AMX_SUPER_GIVEMONEY_PLAYER_LOG = [AMX_Super] GIVE MONEY: ^"%s<%s>^" gab $%i an ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" nahm $%i von ^"%s<%s>^"
AMX_SUPER_TAKEMONEY_ALL_PLAYER_LOG = [AMX_Super] TAKE MONEY: ^"%s<%s>^" nahm das ganze Geld von ^"%s<%s>^"
AMX_SUPER_GIVEMONEY_PLAYER_MSG = [AMXX] Gab $%i an %s
AMX_SUPER_TAKEMONEY_PLAYER_MSG = [AMXX] Nahm $%i von %s
AMX_SUPER_TAKEMONEY_ALL_PLAYER_MSG = [AMXX] Nahm das ganze Geld von %s

AMX_SUPER_GLOW_TEAM_CASE2 = [AMXX] ADMIN %s laesst %s Spieler leuchten
AMX_SUPER_GLOW_TEAM_CASE1 = [AMXX] ADMIN laesst %s Spieler leuchten
AMX_SUPER_GLOW_PLAYER_CASE2 = [AMXX] ADMIN %s laesst %s leuchten
AMX_SUPER_GLOW_PLAYER_CASE1 = [AMXX] ADMIN laesst %s leuchten
AMX_SUPER_GLOW_TEAM_LOG = [AMX_Super] GLOW: ^"%s<%s>^" laesst ^"%s^" Spieler leuchten
AMX_SUPER_GLOW_PLAYER_LOG = [AMX_Super] GLOW: ^"%s<%s>^" laesst ^"%s<%s>^" leuchten
AMX_SUPER_GLOW_TEAM_MSG = [AMXX] Laesst %s Spieler leuchten
AMX_SUPER_GLOW_PLAYER_MSG = [AMXX] Laesst %s leuchten
AMX_SUPER_UNGLOW_TEAM_CASE2 = [AMXX] ADMIN %s loeschte das leuchten von %s Spieler
AMX_SUPER_UNGLOW_TEAM_CASE1 = [AMXX] ADMIN loeschte das leuchten von %s Spieler
AMX_SUPER_UNGLOW_PLAYER_CASE2 = [AMXX] ADMIN %s loeschte das leuchten von %s
AMX_SUPER_UNGLOW_PLAYER_CASE1 = [AMXX] ADMIN loeschte das leuchten von %s
AMX_SUPER_UNGLOW_TEAM_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" loeschte das leuchten von ^"%s^" Spieler
AMX_SUPER_UNGLOW_PLAYER_LOG = [AMX_Super] UNGLOW: ^"%s<%s>^" loeschte das leuchten von ^"%s<%s>^"
AMX_SUPER_UNGLOW_TEAM_MSG = [AMXX] Nahm %s Spieler das Leuchten
AMX_SUPER_UNGLOW_PLAYER_MSG = [AMXX] Nahm %s das Leuchten

AMX_SUPER_TEAM_INVALID = [AMXX] Ungueltiges Team angegeben! Gueltige Teams sind: T, CT, Auto, Spec
AMX_SUPER_TEAM_UNLOCKED = [AMXX] Das %s Team ist nicht gesperrt!
AMX_SUPER_TEAM_UNLOCK = [AMXX] Das %s Team ist freigeschaltet!
AMX_SUPER_TEAM_LOCKED = [AMXX] Das %s Team ist bereits gesperrt!
AMX_SUPER_TEAM_LOCK = [AMXX] Das %s Team wurde gesperrt!
AMX_SUPER_UNLOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" schaltete das ^"%s^" Team wieder frei
AMX_SUPER_LOCK_TEAMS_LOG = [AMX_Super] TEAMLOCKER: ^"%s<%s>^" sperrte das ^"%s^" Team

AMX_SUPER_TELEPORT_PLAYER_CASE2 = [AMXX] ADMIN %s teleportierte %s
AMX_SUPER_TELEPORT_PLAYER_CASE1 = [AMXX] ADMIN teleportierte %s
AMX_SUPER_TELEPORT_PLAYER_MSG = [AMXX] Teleportet %s zu %d x, %d y, %d z
AMX_SUPER_TELEPORT_ORIGIN_SAVED = [AMXX] Ausgangspunkt %d x, %d y, %d z von %s gespeichert
AMX_SUPER_TELEPORT_PLAYER_LOG = [AMX_Super] TELEPORT: ^"%s<%s>^" teleportiert ^"%s<%s>^" zu %d x, %d y, %d z

AMX_SUPER_TRANSFER_PLAYER = [AMXX] Transferierte %s erfolgreich zu %s Team
AMX_SUPER_TRANSFER_PLAYER_TEAM = [AMXX] Du wurdest in das %s Team gewechselt
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE1 = [AMXX] Du kannst keine Spieler tauschen, die im selben Team sind!
AMX_SUPER_TRANSFER_PLAYER_ERROR_CASE2 = [AMXX] Du kannst keine Spieler tauschen, die in keinem Team sind!
AMX_SUPER_TRANSFER_SWAP_PLAYERS_SUCCESS = [AMXX] Tauschte %s erfolgreich mit %s
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE1 = [AMXX] Du wurdest mit %s getauscht
AMX_SUPER_TRANSFER_SWAP_PLAYERS_MESSAGE2 = [AMXX] Du wurdest mit  %s getauscht
AMX_SUPER_TRANSFER_SWAP_TEAM_SUCCESS = [AMXX] Die Teams wurden erfolgreich getauscht!
AMX_SUPER_TRANSFER_SWAP_TEAM_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" tauschte die Teams
AMX_SUPER_TRANSFER_SWAP_PLAYERS_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" tauschte ^"%s^" mit ^"%s^"
AMX_SUPER_TRANSFER_PLAYER_LOG = [AMX_Super] TEAMTRANSFER: ^"%s<%s>^" wechselte ^"%s^" in das ^"%s^" Team

AMX_SUPER_AMMO_PLAYER_CASE1 = [AMXX] ADMIN setzte unendliche Munition fuer %s auf ^"%d^"
AMX_SUPER_AMMO_PLAYER_CASE2 = [AMXX] ADMIN %s setzte unendliche Munition fuer %s auf ^"%d^"
AMX_SUPER_AMMO_PLAYER_MSG = [AMXX] ADMIN setzte unendliche Munition fuer %s auf ^"%d^"
AMX_SUPER_AMMO_PLAYER_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" setzte unendliche Munition fuer ^"%s^" auf ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE1 = [AMXX] ADMIN setzte unendliche Munition fuer alle %s auf ^"%d^"
AMX_SUPER_AMMO_TEAM_CASE2 = [AMXX] ADMIN %s setzte unendliche Munition fuer alle %s auf ^"%d^"
AMX_SUPER_AMMO_TEAM_MSG = [AMXX] ADMIN setzte unendliche Munition fuer alle %s auf ^"%d^"
AMX_SUPER_AMMO_TEAM_LOG = [AMX_Super] AMMO: ADMIN ^"%s<%s>^" setzte unendliche Munition fuer alle ^"%s^" auf ^"%d^"

AMX_SUPER_EXTEND_CANNOT_EXTEND = [AMXX] Du kannst die Maptime nicht auf einen negativen Wert verlaengern.
AMX_SUPER_EXTEND_SUCCESS = [AMXX] %s hat die Map um %i Minuten verlaengert
AMX_SUPER_EXTEND_EXTENDTIME = [AMXX] Keine Map kann laenger als %i Minuten auf einmal verlaengert werden.
AMX_SUPER_EXTEND_EXTENDMAX = [AMXX] Kein Spieler kann ein Map mehr als %i mal verlaengern.
AMX_SUPER_EXTEND_BAD_NUMBER = [AMXX] Maps die nicht im Mapcycle sind, koennen nicht verlaengert werden.
AMX_SUPER_EXTEND_NOMAPCYCLE = [AMXX] Maps die nicht im Mapcycle sind, koennen nicht verlaengert werden.

AMX_SUPER_BOMB_TRANSFER = Bombe wurde zu ^"%s^"^n transferiert seit ^"%s^" AFK ist

AMX_SUPER_SHUTDOWN_MESSAGE = Notiz: Der Server startet neu. Falls das automatische wiederverbinden nicht funktioniert, reconnect bitte manuell.
AMX_SUPER_SHUTDOWN_MESSAGE_LOG = [AMX_Super] SHUTDOWN: ^"%s<%s>^" schaltete den Server aus.

AMX_SUPER_DEADCHAT_MESSAGE = [AMXX] Du bist tot, du kannst mit dem anderen Team per Mikro chatten.

AMX_SUPER_SOUNDFIX = [AMXX] Dein Sound wurde gefixt.
AMX_SUPER_SOUNDFIX_DISABLED = [AMXX] Manuelles fixen ist aus.

AMX_SUPER_TEAM_IMMUNITY = [AMXX] Ueberspringe ^"%s^" weil er Immunity hat.
AMX_SUPER_NO_PLAYERS = [AMXX] Keine Spieler in diesem Team!
AMX_SUPER_AMOUNT_GREATER = [AMXX] Summe muss groesser als 0 sein!

:)

now its fine :D


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