Re: Bomb Status
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Re: Bomb Status
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2. Will be added. 3. I'll add the check and when I have time will remove GetName. 4. Some peoples are lazy, if the plugin can't be directly compiled they won't use it. 5. Some peoples wanted it to be with dhud, so I maked a cvar. It will remain as it is. ArabicMan I really don't see the reason to do this. |
Re: Bomb Status
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the point that i manage to control this. (Sorry for my bad english) |
Re: Bomb Status
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When I finish all this changes I'll release a new version. Thanks all of you for this advices. |
Re: Bomb Status
As for that "terrible bug" you're talking about, you most likely mean flickering (which will happen with dhud). The solution to that is simple - reshow the message each second and set the holdtime to 1.1 seconds.
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Re: Bomb Status
Super Useful Suggestion (I want credit for this awesome suggestion :D ) ;
Bomb Status For EVERYONE WHO İS DEAD or SPECTATING ? will you do this please ? I want CT's can see if they are DEAD :) |
Re: Bomb Status
UPDATE TO 0.5
All changes suggested by Backstabnoob are now done. I firstly want to make the actual code "perfect", after this I'm going to add another stuffs. |
Re: Bomb Status
good job, it's a genial idea!
Nice, thaks! ;) |
Re: Bomb Status
More thoroughly:
You should properly prefix your variables. If you have these as globals: new g_iTeam, BombPlanted, iStatus, hud_type, g_fBombSitesOrigins then it makes your code really confusing. Stick to one style. PHP Code:
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Also, this step is completely useless because you do it here anyway: PHP Code:
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Also, you check for iStatus and BombPlanted in the formatex( ) native even though you already know what these are. PHP Code:
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