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-   -   [ANY] CallAdmin - Extended Report Mod (https://forums.alliedmods.net/showthread.php?t=213670)

sil_El_mot 05-22-2016 14:37

Re: [ANY] CallAdmin - Extended Report Mod
 
Hello,
nice Plugin, i wanted to install the steam-bot thing, but now i have to buy smth for $5 in order to add friends to my newly created steam bot.
is there a way to post with a new account in a group or smth like this, to achive a sudden information , if smbd use the admincall?

exie 05-22-2016 21:58

Re: [ANY] CallAdmin - Extended Report Mod
 
Quote:

Originally Posted by sil_El_mot (Post 2421167)
now i have to buy smth for $5 in order to add friends to my newly created steam bot

Add the bot with your main account first, then accept the friend request via the bot account. It works that way without paying.

Luigi123 06-07-2016 21:04

Re: [ANY] CallAdmin - Extended Report Mod
 
Hello,
I am having this problem,
[SM] Plugin calladmin_steam.smx failed to load: Required extension "messagebot" file("messagebot.ext") not running.

I then tried to put a messagebot.ext.dll and I reloaded calladmin_steam again and It still gave me the error.

Solution?

Thanks

Impact123 06-07-2016 21:15

Re: [ANY] CallAdmin - Extended Report Mod
 
Maybe your Server runs linux and needs the .so file? The sm dependency system can be a bit weird/buggy, try to load the extension manually and reload the plugin again or restart the server and see if that helps. If not, Read the getting help article.

Luigi123 06-07-2016 21:50

Re: [ANY] CallAdmin - Extended Report Mod
 
Quote:

Originally Posted by Impact123 (Post 2425674)
Maybe your Server runs linux and needs the .so file? The sm dependency system can be a bit weird/buggy, try to load the extension manually and reload the plugin again or restart the server and see if that helps. If not, Read the getting help article.

What do I type into the Console to load the extension?

Impact123 06-08-2016 05:17

Re: [ANY] CallAdmin - Extended Report Mod
 
Please don't full quote, it unnecessarily bloats the thread with duplicate information that cannot be updated by the original author.

As the plugin depends on the extension it's best to unload it first via
Code:

sm plugins unload calladmin_steam
Then use
Code:

sm exts list
to list the extension id (extension names, for whatever reason, don't work for this command) and
Code:

sm exts unload idofextension
to unload it (even if the plugin says it's not loaded).

Then load the extension
Code:

sm exts load messagebot
Then the plugin
Code:

sm plugins load calladmin_steam
And then check if all was loaded successfully via the commands listed in the getting help article.

Like i said, it's easiest to restart the server if you're not familiar with sourcemod (which every admin should be imo).

Luigi123 06-08-2016 10:32

Re: [ANY] CallAdmin - Extended Report Mod
 
Thank you, I will test this out.

Luigi123 06-08-2016 20:04

Re: [ANY] CallAdmin - Extended Report Mod
 
Hello Impact,
what does this mean by put all files into a subfolder on your webspace?

Do I create a folder and store it into my documents?

Impact123 06-08-2016 20:32

Re: [ANY] CallAdmin - Extended Report Mod
 
Exactly what it says. You create a folder (for example calladmin) inside your website's document root and put the calladmin web scripts in there. They would then be available via http://yourwebsite.com/calladmin. You can put them whereever you want, but the the documentation assumes that they are in a sub folder. We assume that the reader has some basic knowledge with web servers, but if you think this can be worded better I'm always open for suggestions.

Luigi123 06-08-2016 20:37

Re: [ANY] CallAdmin - Extended Report Mod
 
Thanks.


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