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-   Metamod:Source Plugins (https://forums.alliedmods.net/forumdisplay.php?f=76)
-   -   VoiceHook - Developer preview of something. (https://forums.alliedmods.net/showthread.php?t=145457)

Peace-Maker 01-06-2013 21:24

Re: VoiceHook - Developer preview of something.
 
Quote:

Originally Posted by shavit (Post 1868520)
Possible to hook the voice and just block it from being transmitted to the server using SourceMod and VoiceHook?

You would rather just disable (sv_voiceenable 0) the voicechat then? Or mute the client.
By the time voicehook's callback is fired, the data was already transmitted to the server and is about to be relayed to all clients i'd assume.

shavit 01-09-2013 09:03

Re: VoiceHook - Developer preview of something.
 
Quote:

Originally Posted by Peace-Maker (Post 1868607)
You would rather just disable (sv_voiceenable 0) the voicechat then? Or mute the client.
By the time voicehook's callback is fired, the data was already transmitted to the server and is about to be relayed to all clients i'd assume.

I'm trying to make something funny for my Jailbreak server, not just disable the voice or mute everybody.

pilger 04-29-2013 11:32

Re: VoiceHook - Developer preview of something.
 
Is it possible that this plugin cause the srcds to hang for some seconds at random times?

I have a TF2 server and I've installed this to make a systema to control alltalk and the broadcasting of sounds via input_voicefromfile and I've been getting these weird freezes that last 5-30 seconds randomly. I've tested the network and it's absolutely fine during the freezes.

I've also talked to my host provider and there is no increase of CPU usage or any other abnormality.

It all started when I implemented this new system.

Any thought on this matter would be muchly appreciated.
_____________________________________________ _____________________________________________ _____________________________________________ ___
EDIT TO AVOID DOUBLE POSTING:

Sorry for the double post, but it's been a while since I last came here.

I'm trying to migrate my server to the SteamPipe beta and I'm getting an error while loading this extension:
Code:

L 04/29/2013 - 12:29:51: [SM] Unable to load extension "voiceannounce.ext": Could not find interface VOICE_INTERFACE_002
 (error 1)

Any thoughts on how to fix it!?

_____________________________________________ _____________________________________________ _____________________________________________ ___
EDIT TO AVOID DOUBLE POSTING:

My bad here. I completely forgot to install the actual plugin inside the metamod folder. It seems to be working just fine now. Please, disregard the last message. The first one is still unresolved, though.

snelvuur 05-11-2013 18:22

Re: VoiceHook - Developer preview of something.
 
1 Attachment(s)
I've not gotten this to work anymore. So if someone still gets this to work then let me know what audio.so file you have since my glibc or something is too old.

Anyways in due time we hope for a fix but for now one can also look at another thing one can do with this.

In the zip is a plugin on which you can tell how long people can use hldj in game. So if you spam for more then 60 seconds constant on hldj, it will ban you via sourcebans. But if its just short sounds now and then.. then your still fine.

As the author that made it for me has to much on his hands, i'll just upload it here for others to see and perhaps play around with. If i do get it all ok, i'll post it here unless someone beats me to it for TF2.

namine 07-10-2013 20:13

Re: VoiceHook - Developer preview of something.
 
1 Attachment(s)
After today's update, seems to be crashing servers!
Oops wrong thread!
I'll make it up to you! Here is the .so file that is the latest, making this module work 100% on linux :)

iGANGNAM 07-28-2013 07:37

Re: VoiceHook - Developer preview of something.
 
How to check that "some" player stopped talking?

GsiX 12-13-2013 17:39

Re: VoiceHook - Developer preview of something.
 
1 Attachment(s)
May someone help me fix the file location please.. i can't get this things work right...

EDIT: and..
Quote:

Originally Posted by iGANGNAM (Post 2000490)
How to check that "some" player stopped talking?


IceCucumber 01-02-2014 02:14

Re: VoiceHook - Developer preview of something.
 
Is this Source engine 2006 compatible? I'm getting the following error trying to run the plugin on a Neotokyo server:
Quote:

Loading : srcds.exe - Entry Point Not Found The procedure entry point ?ConMsg@@YAXPBDZZ could not be located in the dynamic link library X:\Serverpath\addons\voicehook\bin\voicehook_ mm.dll.

asherkin 01-02-2014 07:29

VoiceHook - Developer preview of something.
 
No.

Chdata 02-07-2014 03:23

Re: VoiceHook - Developer preview of something.
 
So huh, would this be useful if I wanted to do something like

Player can only hear other players within proximity?

And the farther they're away, the quieter they are?

For some spukyscary dark map roaming?


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