Re: VoiceHook - Developer preview of something.
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By the time voicehook's callback is fired, the data was already transmitted to the server and is about to be relayed to all clients i'd assume. |
Re: VoiceHook - Developer preview of something.
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Re: VoiceHook - Developer preview of something.
Is it possible that this plugin cause the srcds to hang for some seconds at random times?
I have a TF2 server and I've installed this to make a systema to control alltalk and the broadcasting of sounds via input_voicefromfile and I've been getting these weird freezes that last 5-30 seconds randomly. I've tested the network and it's absolutely fine during the freezes. I've also talked to my host provider and there is no increase of CPU usage or any other abnormality. It all started when I implemented this new system. Any thought on this matter would be muchly appreciated. _____________________________________________ _____________________________________________ _____________________________________________ ___ EDIT TO AVOID DOUBLE POSTING: Sorry for the double post, but it's been a while since I last came here. I'm trying to migrate my server to the SteamPipe beta and I'm getting an error while loading this extension: Code:
L 04/29/2013 - 12:29:51: [SM] Unable to load extension "voiceannounce.ext": Could not find interface VOICE_INTERFACE_002 _____________________________________________ _____________________________________________ _____________________________________________ ___ EDIT TO AVOID DOUBLE POSTING: My bad here. I completely forgot to install the actual plugin inside the metamod folder. It seems to be working just fine now. Please, disregard the last message. The first one is still unresolved, though. |
Re: VoiceHook - Developer preview of something.
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I've not gotten this to work anymore. So if someone still gets this to work then let me know what audio.so file you have since my glibc or something is too old.
Anyways in due time we hope for a fix but for now one can also look at another thing one can do with this. In the zip is a plugin on which you can tell how long people can use hldj in game. So if you spam for more then 60 seconds constant on hldj, it will ban you via sourcebans. But if its just short sounds now and then.. then your still fine. As the author that made it for me has to much on his hands, i'll just upload it here for others to see and perhaps play around with. If i do get it all ok, i'll post it here unless someone beats me to it for TF2. |
Re: VoiceHook - Developer preview of something.
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After today's update, seems to be crashing servers!
Oops wrong thread! I'll make it up to you! Here is the .so file that is the latest, making this module work 100% on linux :) |
Re: VoiceHook - Developer preview of something.
How to check that "some" player stopped talking?
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Re: VoiceHook - Developer preview of something.
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May someone help me fix the file location please.. i can't get this things work right...
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Re: VoiceHook - Developer preview of something.
Is this Source engine 2006 compatible? I'm getting the following error trying to run the plugin on a Neotokyo server:
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VoiceHook - Developer preview of something.
No.
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Re: VoiceHook - Developer preview of something.
So huh, would this be useful if I wanted to do something like
Player can only hear other players within proximity? And the farther they're away, the quieter they are? For some spukyscary dark map roaming? |
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