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-   -   [EXTENSION] NPC in CS:S - Updated 2012-7-4 (https://forums.alliedmods.net/showthread.php?t=161331)

kadet.89 03-11-2014 11:47

Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
 
Because of these differences is difficult to rewrite the extension. The first version of the extension contains little code, perhaps it will be easier to understand. There is only headcrab NPC in this version: https://code.google.com/p/sourcemod-...49bfe48d6fb7bc

Oshizu 03-11-2014 12:12

Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
 
I wouldn't say it contains little code
But gamedata requiements are quite smaller :)

robotortoise 09-15-2014 21:18

Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
 
Looks neat! Any plans to make it work on more games and platforms? (i.e. Linux TF2 )

friagram 09-16-2014 08:34

Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
 
Quote:

Originally Posted by robotortoise (Post 2199263)
Looks neat! Any plans to make it work on more games and platforms? (i.e. Linux TF2 )

is it your mission to install as many plugins/extensions on your server as possible?

robotortoise 09-16-2014 10:11

Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
 
Quote:

Originally Posted by friagram (Post 2199456)
is it your mission to install as many plugins/extensions on your server as possible?

Darn it, you've caught me!

No, but in all seriousness, I was hoping that if I could get this in TF2, I could use Stripper to place some HL2 crows on the maps. I always thought the birds in Super Mario 3D Land made it visually more interesting even though they fly away when you get near them, and I've always thought a similar approach would be fun in tf2.


So uh....basically.....I want birds that fly away in TF2. Yeah. Uh....

friagram 09-16-2014 17:49

Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
 
Kill a lot of scouts, every hundred or so a dove will escape.

robotortoise 09-16-2014 18:24

Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
 
Quote:

Originally Posted by friagram (Post 2199807)
Kill a lot of scouts, every hundred or so a dove will escape.

That's not a dove that just chills out at the map, though. I want doves that sit at various points in the map until shot at or moved towards. Then they fly away.

TheLastRevenge 11-03-2014 07:20

Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
 
1 Attachment(s)
Updated at 2014-11-02
i can't be sure it is work well.

- Alice Margatroid -


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