Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Because of these differences is difficult to rewrite the extension. The first version of the extension contains little code, perhaps it will be easier to understand. There is only headcrab NPC in this version: https://code.google.com/p/sourcemod-...49bfe48d6fb7bc
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Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
I wouldn't say it contains little code
But gamedata requiements are quite smaller :) |
Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Looks neat! Any plans to make it work on more games and platforms? (i.e. Linux TF2 )
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Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
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Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
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No, but in all seriousness, I was hoping that if I could get this in TF2, I could use Stripper to place some HL2 crows on the maps. I always thought the birds in Super Mario 3D Land made it visually more interesting even though they fly away when you get near them, and I've always thought a similar approach would be fun in tf2. So uh....basically.....I want birds that fly away in TF2. Yeah. Uh.... |
Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Kill a lot of scouts, every hundred or so a dove will escape.
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Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
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Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
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Updated at 2014-11-02
i can't be sure it is work well. - Alice Margatroid - |
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