Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
Code:
tf2items_giveweapon.sp(1883) : warning 213: tag mismatch |
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
Yeah. That's nothing, I checked.
|
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
H'ok. Just checking. :)
|
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
Oh hurr, i put 64 where I should have put true. Doesnt matter, both read as true. I updated the OP if you want to re-DL, but no need.
|
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
Just forgot to update tf2items. Works great. |
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
Can we get steamid lockdown? So you can create custom weapons for specific steam ids. Then when someone uses the menu system it only shows the weapons for:
1) The specific class they are current as 2) Ones public (no steamid) and ones that are available to their current steamid. |
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
1 Attachment(s)
Used the thatdarnkid sample and updated the menu.
|
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
Ty for credits. XD.
I really don't do anything. I can easily vouch for the fact that I use this plugin EVERY DAY and the people on my server absolutely LOVE IT. |
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
You know, I should keep pushing you to like, add separate commands that don't require a target input. (I tried doing it myself and I still failed)
*push* *push* Cmonnn......do ittttt.... *push* (PS I like Visible Weapons :D) |
Re: [TF2Items] Give Weapon (v2.5, 12/18/2010)
thatdarnkid:
WAIT FOR A FEW DAYS (maybe two weeks). I am making a plugin that hooks into this, sm_gimme <itemindex> so that you can set it to donator flags on the override, and they can "gimme" (with a valve weapon cvar) while higher admins can give to any. I'm also working on adding a custom model option in the cfg file. |
All times are GMT -4. The time now is 02:18. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.