Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
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Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
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Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
So this is the legendary extension I remember using back in the old days alongside Superversus to host 12 player matches in cibercafes? It's probably too late to say thanks, but anyways I appreciate the work put here.
So what should be used for messing with stuff like increasing maxplayers nowadays? I've heard something about DHooks, but apparently that would mean taking care of the player increase manually then. At least so far Left 4 Downtown has been doing fine in my Windows listen server. Hopefully it won't break in the future. |
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
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Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
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Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
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The thing is, I'm trying to upgrade my SourceMod installation to 1.10 but this time starting from scratch instead of through a pre-configured bundle; so I'm looking for the most recent versions of the plugins I currently have installed as well as some replacements for those that are now discontinued. |
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
Left 4 DHooks Direct
Left 4 Downtown conversion ported to DHooks and L4D Direct merger. Compatible with L4D1 and L4D2. Adding new features, natives and forwards. Replaces the extension. |
Re: [EXTENSION] Left 4 Downtown (0.4.6) - L4D2 is here and supported
If I set the limit in the menu and do a local game, via "map mapname", will it still adjust the player count?
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