Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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recode the plugin yourself, in the scripting files go into the includes and there if i'm correct the generic contains the prefix at the top which is easily editable. Pim |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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I'm using Advertisement plugin that says : "This server is powered by Splewis Multi1v1 Mod" I just want to shorten down the [Multi1vs1] because i am a perfectionist :p I don't want to take away credits at all. Thanks for your time and effort, we all appreciate what you are doing for the community! Quote:
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Is there anybody that is willing to help me install this plugin ?
I can't make it work at all. I've been trying for a week, this thing doesn't work. I'm sure it has something to do with the actual mysql db.. so I need help please. Im willing to pay if someone can set this up for me. ($20 via paypal) |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Anyone else having issues with this since the patch? I've got it running but ranks are not working.
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Never mind, I accidentally updated my databases config.
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
The script is off since the new CSGO maj :'(
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
After 12.11.2014 CS:GO update my server is only knife with this mod.
It's only on my server? |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Reboot your server dude... It's looks like ok now... I don't know why oO
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Thanks, restart helped. Sourcemod downloaded gamedata files automatically.
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Splewis would you maybe implement this plugin in this one? https://forums.alliedmods.net/showthread.php?t=237114
I know h3bus did it in his deathmatch goes advanced plugin, I know its not kind of a big deal but would still be cool to get your ak skin even when you're CT. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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I finally got it working WITH the web database. I feel so dumb right now.. I was using the localhost for the db to connect to.. but its an external db so I had to use the IP provided by my webhost. Everything works now. Thanks :D PS: Awesome mod! Kudos to the dev :D |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Hello Guys my csgo multi server was deleted and i have i made it again
now i have a big problem the people just started with knifes and cant choose guns when i choose a gun always come the knive and then i dont change this mp_t_default_primary "" mp_t_default_secondary "" mp_ct_default_primary "" mp_ct_default_secondary "" when i change this to always come just this weapons please help me .... |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Awesome plugin, what's the trick to getting the web stats to work? I created my database and set up my databases.cfg file, but the database is empty.
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Just to clarify, I am getting the following error:
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I also tried using an external database which gave me this error: Quote:
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Not much I can tell you, there's nothing plugin-specific about the MySQL connection.
I can suggest making sure the access is granted (i.e. run the GRANT ALL PRIVILEGES ... command) For the external one, MySQL by default only listens for connections on the local machine, so you have to change that. Something like editing bind-address in /etc/mysql/my.cnf (I forget the exact names, should be easy to google) |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Thanks for the response. The user definitely has permissions because the web side of it is working as expected, I'll keep trying. Thanks for this great plugin, our community is really enjoying it.
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Alright, got that issue resolved, however now I've run into a new one. On the stats page, if you click a player's name to access their individual stats page, you get the following error:
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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If you've just randomly pulled the web interface from the github repo you'd need to be using a development version of the plugin (e.g. compiled the plugin in the repo yourself) as well. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Thanks for the tip, compiled the latest version from GitHub and everything is gravy now.
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Hey, not sure if this post belongs here but Splewis always has a good answer :p
I'm using your plugin on my private server for LAN parties to warm up, and we love it! What we are trying to do is to swap to a mini game map to take a break ( surf, obstacle ) or even a simple death match or bomb plant. Is there a way to unload the multi1v1 plugin on a specific map in the cycle and load a custom cfg or something for that map? ( Spawn together, no friendly fire for example ) Sorry if this sounds stupid, I'm new to all this server hosting and scripting. Thank you so much for all the support you have given to the community, people love it :) PS : I tried to change the mp_time limit to 5 minutes instead of 10 per map but didn't work, is this setting included in one of your files? |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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There are plugins that set specific cvars per map, so you could set enabled cvars depending on the map. Unfortunately, I never got around to adding an enabled cvar for multi1v1: https://github.com/splewis/csgo-multi-1v1/issues/9 For now, you could use another plugin that adds plugin enable/disable commands (that just moves the plugins to the disabled directory) and do it before map changes. See what I wrote at the end of this post: https://forums.alliedmods.net/showpo...5&postcount=24 Quote:
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Thanks for the fast response!
So : https://forums.alliedmods.net/showthread.php?t=182086 + https://forums.alliedmods.net/showthread.php?p=607079 should theoretically work ? |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
The problem I see with doing that is that berni's map config plugin executes things at the start of maps, while doing a plugin load/unload often requires a map change. (multi1v1 does at least)
For example: playing deathmatch on d2, then the next map is am_grass2 Map changes to am_grass2, berni's plugin read's config for am_grass2, runs command "plugins load multi1v1", but the plugin doesn't load until next map change, so multi1v1 isn't loaded when playing on am_grass2. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Hmm what if I try it like this :
Static map cycle 1vs1 map -> remove 1v1 plugin on start mg map -> load custom cfg de map -> load custom cfg + 1v1 plugin on start A bit out of the box but let me know what you think! EDIT : Works, thanks for support :) |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
http://gyazo.com/e5ced97f20e99e1c64d706732a1f2ec4.png
no good, no good :D btw, still getting this, i will update now. Using a 2 week ol' version L 11/21/2014 - 17:24:12: [SM] Displaying call stack trace for plugin "multi1v1.smx": L 11/21/2014 - 17:24:12: [SM] [0] Line 253, multi1v1/generic.sp::SQL_AddColumn() L 11/21/2014 - 17:24:12: [SM] [1] Line 33, multi1v1/stats.sp::DB_Connect() L 11/21/2014 - 17:24:12: [SM] [2] Line 491, multi1v1.sp::Event_OnRoundPostStart() |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
to add:
just tried updating, however i can't seem to compile the plugin. check this: http://gyazo.com/b289dff736aa42d217dff957cf68a55e.png might have uploaded a faulty file :D? |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
https://travis-ci.org/splewis/csgo-multi-1v1
If what on Travis builds successfully, it builds successfully. You'd have to update your compiler to fix your error. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
http://i.imgur.com/ertD6KS.png
Anyone else having problems with double spawns after the new csgo update ? |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
**** csgo updates >.<
!rank does not seem to open the motd after the last update http://i.imgur.com/sLp6fwk.png |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
yeah it seems i installed a fresh copy of the mod and it's not giving ranks to players so it won't match players.
not sure if i did something wrong, but i followed the instructions word for word and setup the database as well. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Something is spamming errors in my logs what is wrong?
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L 11/26/2014 - 14:29:13: [multi1v1.smx] Could not connect: Configuration "multi1v1" not found |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Did you setup the database in database.cfg?
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