Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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ok scratch the last one we have problems with our MYSQL database and we get this message, Code:
Notice: Undefined index: server_id in D:\xampp\htdocs\multiarena\web\index.php on line 47 |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
I think the serverID column is missing in the last git readme and if the user hasn't the right to create new columns or indizes, there might be a problem.
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
http://i.imgur.com/IYu3MA6.png
-_- EDIT : compiled after replacing the code live from : https://github.com/splewis/csgo-mult...1v1/generic.sp noticed that the download from github 0.5.2 is different then the live one on github itself. I will start over again and this time from the live files from github. Rather wait till the new release tho x() |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
I think there was just at typo in the query when the serverID stuff was added. You can try the web interface from webfix branch and see if it fixes it: https://github.com/splewis/csgo-multi-1v1/tree/webfix
edit: Ignore what I had earlier. It should be fixed on the master branch now. Note you do need an updated version of the plugin (e.g. where serverID is added). |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
I am so confused where can I get the web interface for the 0.5.2 version? I think I have the 0.5.2 version of the plugin and the dev version of the web interface.
My problem is that everything works fine here http://arena.surfburken.se/ but when it comes to in-game none of the commands works (!rank, !stats etc). |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Note that the !stats command is built into multi1v1.smx in 0.5.2, but has been moved into a separate plugin for the next version. (also realize you need cl_disablehtmlmotd 0 to use it) If you're still having trouble post the value of sm_multi1v1_stats_url in cfg/sourcemod/multi1v1/multi1v1.cfg |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
I do have cl_disablehtmlmotd 0 here is my multi1v1.cfg
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// This file was auto-generated by SourceMod (v1.6.3-dev+4582) |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
I believe you should be using
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http://arena.surfburken.se/redirect.php?id= |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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I have now changed it and it still does not work it seems like the command does not work at all. Code:
] !rank |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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https://github.com/splewis/csgo-mult...lti1v1.sp#L177 |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Oh im sorry I seem to have been so desperate to type it in console to lol and I copied that but yeah I know that you type it in chat, !rank and sm_rank in console but it just says
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Tried to look up command say as if it were a variable. I am now using the 0.5.2 plugin and web interface and it does not seem to know any of the commands !rank, !stats. also getting this in error logs; Code:
L 10/30/2014 - 00:27:34: [SM] Unable to load plugin "multi1v1_online_stats_viewer.smx": Could not find required plugin "multi1v1" |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
I don't understand why you're using multi1v1_online_stats_viewer at all. It's features are builtin into 0.5.2. It's not going to load if you don't have a development build of multi1v1.smx.
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
splewis, would it be possible to handle bots as players (without stats)? Or at least to disable kicking for inactivity if player is alone on server?
Currently the first player than connect to the server has to wander around the map waiting for its first opponent. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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I thought this was your plugin that was kicking inactive players. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
That's valve. mp_autokick 0
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Thanks again for all the hard work! Using the latest git repo I saw you have the ability for modular plugins. I made up a Scouts/knife round and it's working amazing!
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Do you have any thoughts on how it works or suggested changes to the interface? I've mulled it over for a couple months now. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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https://github.com/splewis/csgo-mult...kniferounds.sp it should be pretty simple to figure it out :wink: |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
xD
I don't look at github few days. For me, it's time to update your mod to new version :) thx |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Is the https://github.com/splewis/csgo-multi-1v1/releases
Always updated with the changes on the github ? Or do i need to download the github files directly : http://i.imgur.com/6LALpoJ.png And compile myself with sourcemod 1.7 ? Now im trying to wqork with the 0.5.2 zip from release page The top 15 seems to work : http://i.imgur.com/2InkzuW.png PS : can someone confirm this database setup : http://i.imgur.com/OoPQ9c1.png When i click on a user i get this error : Warning: mysqli_num_rows() expects parameter 1 to be mysqli_result, boolean given in /home/*/domains/*.com/public_html/stats/index.php on line 53\ http://i.imgur.com/k6XU8pj.png multi1v1.cfg Quote:
Offering 50$ if someone can help me set this all up. Add me on skype patrick.bulgras1 |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
version 0.5.2 is stable version, it doesn't have new features and changes.
You can compile 1.0 beta version yourself: https://github.com/splewis/csgo-multi-1v1 with Sourcemod 1.7 but this is beta version, and maybe have some errors. This database setup is correct for version 0.5.2 |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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After some testing I figured it out: mp_match_restart_delay must be greater than mp_win_panel_display_time to show the scoreboard at the end of map. I have the following settings now, which are working perfect: mp_match_restart_delay 20 mp_round_restart_delay 5 mp_win_panel_display_time 5 Maybe you should change this on github because many people were confused. It gives drops anyways but some people asked on my server... There's another problem with unicode/utf8-characters of playernames and the database(connection). My database and the varchar-columns are utf8_general_ci and everything utf8-based. I think it's a plugin issue (not the webinterface). |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
How do I use the nextmap plugin with workshop maps ?
It seems to rotate to de_dust everytime.. start.bat Quote:
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I just want these 5 maps to be cycled, thanks in advance PS using sourcemod 1.7 with compiled multi1v1 beta 1.0 |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
Not really relevant to the plugin, but try deleting the csgo/subscrided_file_ids.txt and csgo/subscribed_collection_ids.txt
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Anyway since it is off topic i made one for it : https://forums.alliedmods.net/showthread.php?t=250958 |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
"To create a MySQL user and database on the database server, you can run:
Code: CREATE DATABASE game_servers_database; CREATE USER 'mymulti1v1server'@'123.123.123.123' IDENTIFIED BY 'strongpassword'; GRANT ALL PRIVILEGES ON game_servers_database.* TO 'mymulti1v1server'@'123.123.123.123'; FLUSH PRIVILEGES;" I am not quite sure how I create the database. Where do I type those CREATE DABATASE commands and such ? Sorry for noob question :( PS: Excellent mod! Gj! :D |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
So you need a server running MySQL somewhere. If you have a managed web hosting thing, they probably have MySQL installed, and probably a web admin panel thingy for you to create a database and add users.
I run a VPS with the database server on it where setting everything up just involves installing MySQL, then running those commands in it. So it depends where your MySQL server will be. Normal game server hosts will not have it available. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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I use purepings.com for this 1v1 server. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
How do you change the " [Multi1v1] " text into something shorter like " [Info] " ?
http://i.imgur.com/sAzA41X.png |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
I got alot of this in my error logs what is happening?
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L 11/04/2014 - 00:22:17: SourceMod error session started |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
I remember getting that error when i had a warmuptime set up
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
That sounds quite likely since it looks like it usually happens once per map.
Making the plugin work with warmup time, as well as be able to handle a enable/disable thing would be a good thing to add. |
Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Re: [CS:GO] Multi-1v1 (v0.5.2, 2014-7-19)
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Longer answer: I can't tell if you're trying to edit the source yourself or trying to get a new cvar added, and either way I'm not really in favor of changing it edit: sorry if I came off as a little rude, but you have to realize I have to prioritize my time here, and there's lots of things more important than a chat tag |
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