Re: Hamsandwich Updating
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Re: Hamsandwich Updating
EDIT: No Ham_Spawn forward is involved. Did you try adding is_user_connected check? |
Re: Hamsandwich Updating
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Re: Hamsandwich Updating
For those of you complaining about bots... yes its annoying to have to loop and hook them however conor came through and made this
http://forums.alliedmods.net/showpos...28&postcount=2 Just run the plugin and use the forward to register bots. |
Re: Hamsandwich Updating
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Just tested (under windows) and it works fine. Code:
It gives me without crash : center = -832.000000 -704.000000 195.605941 Did you test under windows or linux ? Hook or Call ? |
Re: Hamsandwich Updating
lol
I tested it under windows and as a call.... Unfortunately I can't find my stock, but since it was taken from HLSDK I can tell I only used Ham_BodyTaget, Ham_TakeDamage and Ham_TraceAttack... Now I dont understand why it crashed.... Moreover, can this be used to block weapon pickup(weaponbox/shield/armoury_entity)? Code:
Ham_CS_Player_OnTouchingWeapon Oh and more thing - is it possible to create this functions? Code:
Ham_Player_DeathSound - DeathSound for PLAYERS. |
Re: Hamsandwich Updating
1) No, because it's called just when you really touch a weapon, so basically after checks like :
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2) Ham_DeathSound already exists. |
Re: Hamsandwich Updating
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Re: Hamsandwich Updating
Ah yes, this function is not virtual in CS, so can't be added in Ham. You have to use Orpheu.
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Re: Hamsandwich Updating
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sorry for bad eng .. -_- & if this errors already reported:
1)Ham_Stop - not configurated in hamdata.ini 2)Ham_ChangeYaw - has "2" parameters as aspected "3" 3) mb - Ham_IRelationship has errors on linux version only(.so), on win - only animation slows(cannons) it's can see if add this plugin(s) to server ... error occured when 1 of 3 cannons(only "2" - largest, on original - TDM & DM mode), loose target (if target dead || hides). Server console shows this message & server shoot down with critical error: Quote:
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