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-   -   SourceMod 1.5 nearing completion. Translators needed. (https://forums.alliedmods.net/showthread.php?t=212948)

PlasteR 08-01-2013 13:55

Re: SourceMod 1.5 nearing completion. Translators needed.
 
google translator and ride :)

Powerlord 08-02-2013 13:46

Re: SourceMod 1.5 nearing completion. Translators needed.
 
It appears that the SourceMod engine split happened in the 1.5 branch a few days ago, starting with hg3865. I'm not sure what this means for the SourceMod 1.5 release, though. These games will still load extensions ending in .ext.2.ep2v.dll and .ext.2.ep2v.so for the near future, but these extension should be switched to .ext.2.tf2.dll and the like instead (hl2dm, dods, css, and tf2 are the ones that replace ep2v). Each game has its corresponding hl2sdk as well.

Nuclear Dawn has also split from L4D2 and has its own extensions ending in .ext.2.nd.dll/.so. It also has its own hl2sdk.

A few other fixes have been added in the past few days, including:
  • SourceMod is now being built against MM:S 1.10 instead of 1.9.
  • SourceMod is (finally) looking for mapcycle.txt in cfg/ as well as the game's base directory (for all games or just for HL2: DM, DoD:S, CS:S, and TF2 I'm not sure)
  • Fixes in the cstrike module for getting prices.
  • cstrike now has a CS_IsValidWeaponID function.
  • Fixes for an SDKHooks crash.
  • SteamAuthstringValidation is now disabled by default... apparently it wasn't always working. This feature is now considered experimental.
    Keep in mind that it will still be enabled if you installed SourceMod before this and haven't edited addons/sourcemod/configs/core.cfg

wendigo 08-02-2013 14:08

Re: SourceMod 1.5 nearing completion. Translators needed.
 
So there wont be more snaphots versions of metamod 1.9.3 stable branch, but instead it now continues for 1.10 development branch?

Powerlord 08-02-2013 16:20

Re: SourceMod 1.5 nearing completion. Translators needed.
 
Quote:

Originally Posted by wendigo (Post 2004299)
So there wont be more snaphots versions of metamod 1.9.3 stable branch, but instead it now continues for 1.10 development branch?

I was hoping a SourceMod Dev would respond to this... I personally don't know if there will be a 1.9.3 release or not. The last time I checked the MM:Source snapshots page, 1.9 was still listed as stable and 1.10 was listed as development.

Whereas, for SourceMod, 1.4 is listed as old stable, 1.5 is listed as stable, and 1.6 is listed as development.

asherkin 08-02-2013 16:24

Re: SourceMod 1.5 nearing completion. Translators needed.
 
We're planning to release MM:S 1.10 along with SM 1.5, as of right now, nothing has changed other than 1.10 getting it's own branch.

Superstar Games 08-10-2013 12:30

Re: SourceMod 1.5 nearing completion. Translators needed.
 
Translators needed? I am able to translate everything into Croatian/Bosnian/Serbian Language.

If yes, please send me a PM. I can't come here every day to see if my post has a reply.

naven 08-13-2013 13:16

Re: SourceMod 1.5 nearing completion. Translators needed.
 
Quote:

Originally Posted by PlasteR (Post 2003667)
google translator and ride :)

It sucks a lot. Not sure how does it look like with other languages, but it's much easier to understand if it's English and not Polish translated using crap like that.

wendigo 08-13-2013 17:09

Re: SourceMod 1.5 nearing completion. Translators needed.
 
If its just the translations, that are holding them back from releasing, then I say screw the last translations. And release the final stable version of 1.5 :)

Maxximou5 08-15-2013 15:11

Re: SourceMod 1.5 nearing completion. Translators needed.
 
I will help translate Italian and any other languages I can manage with the help of some good friends to speed this up.

wendigo 08-15-2013 16:07

Re: SourceMod 1.5 nearing completion. Translators needed.
 
It would be kinda interesting to know, of how far in the progress they are. Without getting an "its finished when its finished" in the face.

Whats missing so far, to get it releashed? I'm pretty sure it can't be the missing translations. It has to be something else.


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