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-   -   Advanced Commands (0.16) (https://forums.alliedmods.net/showthread.php?t=99300)

cREANy0 05-26-2013 14:47

Re: Advanced Commands (0.16)
 
Quote:

Originally Posted by Black Jesus (Post 1958901)
Guys, it won't work, whenever I type a command it says unknown command, I'm trying to put it on a CSS server, can someone tell me what the problem is? Here's what I came across in my error logs:

Code:

L 05/26/2013 - 00:01:40: [SM] Unable to load plugin "advcommands.smx": Required extension "GeoIP" file("geoip.ext") not running
L 05/26/2013 - 14:26:10: [SM] Unable to load plugin "advcommands.smx": Required extension "GeoIP" file("geoip.ext") not running


The geop extension isn't installed on your Server..

Download this and upload it to your Server and it will work.

http://forums.alliedmods.net/showthread.php?t=132470


greetz cREANy0

Black Jesus 05-26-2013 15:16

Re: Advanced Commands (0.16)
 
Quote:

Originally Posted by cREANy0 (Post 1958905)
The geop extension isn't installed on your Server..

Download this and upload it to your Server and it will work.

http://forums.alliedmods.net/showthread.php?t=132470


greetz cREANy0


My server won't even turn on now, something is fucked up. You're lucky I had a backup of my server or else my server would've stayed broken.

vodka00 05-26-2013 18:16

Re: Advanced Commands (0.16)
 
Quote:

Originally Posted by Black Jesus (Post 1958929)
My server won't even turn on now, something is fucked up. You're lucky I had a backup of my server or else my server would've stayed broken.

Or you know, you could just revert back what you did. Which would be just to delete the 2 geoipcity files and 1 folder.

Blazemonkey 06-02-2013 04:07

Re: Advanced Commands (0.16)
 
I'm not sure if this plugin is still maintained, but sm_balance does not switch the player model when switching the player, at least in CS:S..

jermin 06-19-2013 03:35

Re: Advanced Commands (0.16)
 
I tried this plugin on my CS:GO DM server. But some players are constantly being moved to spectators. They will be switched to spectators even if they rejoin T or CT.

eraserhead 06-23-2013 10:02

Re: Advanced Commands (0.16)
 
Hi all,

We've been using this plugin for ages on our TF2 server and we've been having problems with chat messages showing up double for ages now. I finally disabled Advanced Commands and the problem is gone. Has anyone experienced this and know a fix?

I went back to page 85 of the thread but seems almost everyone posted about CS:GO and not TF2.

micazoid 06-24-2013 03:24

Re: Advanced Commands (0.16)
 
Quote:

Originally Posted by eraserhead (Post 1975655)
Hi all,

We've been using this plugin for ages on our TF2 server and we've been having problems with chat messages showing up double for ages now. I finally disabled Advanced Commands and the problem is gone. Has anyone experienced this and know a fix?

I went back to page 85 of the thread but seems almost everyone posted about CS:GO and not TF2.

You can read messages from everyone else double?
Disable Adminsentinel in the cfg

EDIT:
Sorry its called sm_adv_admin_vision here ^^

eraserhead 06-24-2013 07:14

Re: Advanced Commands (0.16)
 
Well sometimes you see double chat lines but not with all sentences, i don't know why it's not consistent. Also you can see teamchat. Not only admins can see the teamchat of the opposing team and double chat lines but everyone can!

I found the cvar:

Quote:

// Enable admin vision (for: 1 - admins, 2 - fake clients, 4 - all, when sv_alltalk 1, 8 - all)
// -
// Default: "7"
// Minimum: "0.000000"
// Maximum: "15.000000"
sm_adv_admin_vision "7"
But as you can see it's set to 7, what value should it be?


edit:

Looks like i need to set it to 0?
https://forums.alliedmods.net/showthread.php?p=1891929
https://forums.alliedmods.net/showpo...&postcount=955

And update the plugin:
https://forums.alliedmods.net/showpo...&postcount=956

micazoid 06-24-2013 10:13

Re: Advanced Commands (0.16)
 
7 Means that Admins can see chat from other Admins, Fake Clients and all, when sv_alltalk is 1

Just set it to 0 and you are fine.

Updating is always a good idea, especially if you are running CSgo (I am aware you do not ^^ ). But you just need to update gamedatafile.

In your Situation I would try to set sm_adv_admin_vision to 0 and then check if all works

dv9unknown 06-24-2013 21:59

Re: Advanced Commands (0.16)
 
Code:

L 06/24/2013 - 19:46:47: [SM] Native "StartMessage" reported: Invalid message name: "SayText2"
L 06/24/2013 - 19:46:47: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 06/24/2013 - 19:46:47: [SM]  [0]  Line 201, E:\games\cssds\orangebox\cstrike\addons\sourcemod\scripting\include\usermessages.inc::StartMessageOne()
L 06/24/2013 - 19:46:47: [SM]  [1]  Line 182, advcommands.sp::PrintToChatEx()
L 06/24/2013 - 19:46:47: [SM]  [2]  Line 732, advcommands.sp::Command_Say()
L 06/24/2013 - 19:47:39: [SM] Native "StartMessage" reported: Invalid message name: "SayText2"
L 06/24/2013 - 19:47:39: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 06/24/2013 - 19:47:39: [SM]  [0]  Line 201, E:\games\cssds\orangebox\cstrike\addons\sourcemod\scripting\include\usermessages.inc::StartMessageOne()
L 06/24/2013 - 19:47:39: [SM]  [1]  Line 182, advcommands.sp::PrintToChatEx()
L 06/24/2013 - 19:47:39: [SM]  [2]  Line 732, advcommands.sp::Command_Say()
L 06/24/2013 - 19:47:39: [SM] Native "StartMessage" reported: Invalid message name: "SayText2"
L 06/24/2013 - 19:47:39: [SM] Displaying call stack trace for plugin "advcommands.smx":
L 06/24/2013 - 19:47:39: [SM]  [0]  Line 201, E:\games\cssds\orangebox\cstrike\addons\sourcemod\scripting\include\usermessages.inc::StartMessageOne()
L 06/24/2013 - 19:47:39: [SM]  [1]  Line 182, advcommands.sp::PrintToChatEx()
L 06/24/2013 - 19:47:39: [SM]  [2]  Line 732, advcommands.sp::Command_Say()

I'm getting thousands of lines of the same error. I am running the plugin on a Source SDK 2006 Hidden: Source server.


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