"Games" { "tf" { "Functions" { "CBasePlayer::HandleAnimEvent()" { "signature" "CBasePlayer::HandleAnimEvent()" "callconv" "thiscall" "return" "void" "this" "entity" "arguments" { "event" { "type" "int" // animevent_t* } } } } "Signatures" { "CBasePlayer::HandleAnimEvent()" { "library" "server" "linux" "@_ZN11CBasePlayer15HandleAnimEventEP11animevent_t" "windows" "\x55\x8B\xEC\x8B\x55\x08\x56\x8B\xF1\x8B\x42\x10" } } } }