"Phrases" { // Mod Detection (Debug Messages) "Insurgency" { "en" "Detected Mod Insurgency" "fr" "Mod Insurgency détecté" "de" "Insurgency Mod gefunden" "pl" "Wykryto Mod Insurgency" "ru" "Обнаружен мод Insurgency" } "ZPS" { "en" "Detected Mod Zombie Panic Source" "fr" "Mod Zombie Panic Source détecté" "de" "Zombie Panic Source Mod gefunden" "pl" "Wykryto Mod Zombie Panic Source" "ru" "Обнаружен мод Zombie Panic Source" } "TF2" { "en" "Detected Mod Team Fortress 2" "fr" "Mod Team Fortress 2 détecté" "de" "Team Fortress 2 Mod gefunden" "pl" "Wykryto Mod Team Fortress 2" "ru" "Обнаружен мод Team Fortress 2" } "L4D" { "en" "Detected Mod Left 4 Dead" "fr" "Mod Left 4 Dead détecté" "de" "Left 4 Dead Mod gefunden" "pl" "Wykryto Mod Left 4 Dead" "ru" "Обнаружен мод Left 4 Dead" } "CS" { "en" "Detected Mod Counter-Strike" "fr" "Mod Counter-Strike détecté" "de" "Counter-Strike Mod gefunden" "pl" "Wykryto Mod Counter-Strike" "ru" "Обнаружен мод Counter-Strike" } "PVKII" { "en" "Detected Mod PVKII" "fr" "Mod PVKII détecté" "de" "PVKII Mod gefunden" "pl" "Wykryto Mod PVK II" "ru" "Обнаружен мод PVKII" } // Debug Messages // Plugin Messages // Menu Messages "Menu_Title" { "#format" "{1:s}" "en" "Team Attacked by {1}" } "Menu_Forgive" { "en" "Forgive Team Attacker" } "Menu_NoForgive" { "en" "Do not forgive Team Attacker" } "Menu_Slay" { "en" "Slay Team Attacker" } "Menu_Slap" { "#format" "{1:i}" "en" "Slap Team Attacker for {1} damage" } "Menu_Beacon" { "en" "Beacon Team Attacker" } "Menu_Burn" { "#format" "{1:i}" "en" "Burn Team Attacker for {1} seconds" } "Menu_FireBomb" { "#format" "{1:i}" "en" "FireBomb Team Attacker for {1} seconds" } "Menu_Freeze" { "#format" "{1:i}" "en" "Freeze Team Attacker for {1} seconds" } "Menu_FreezeBomb" { "#format" "{1:i}" "en" "FreezeBomb Team Attacker for {1} seconds" } "Menu_Slow" { "en" "Slow Team Attacker" } "Menu_Blind" { "en" "Blind Team Attacker" } "Menu_Drug" { "en" "Drug Team Attacker" } "Menu_TimeBomb" { "#format" "{1:i}" "en" "TimeBomb Team Attacker for {1} seconds" } "Menu_Resources" { "#format" "{1:i}" "en" "Remove {1} resources from Team Attacker" } // Announce Messages "Eject_Announce_Kick" { "#format" "{1:s}" "en" "{1} has been kicked for exceeding the Team Attack limit." } "Eject_Announce_Ban" { "#format" "{1:s}" "en" "{1} has been banned for exceeding the Team Attack limit." } // Log Messages "Ban_Log" { "#format" "{1:L}" "en" "{1} is being banned for exceeding the Team Attack limit." } // Victim Messages "TK_Message_Victim" { "#format" "{1:s}" "en" "You were Team Attacked by {1}." } "Eject_Message_Victim_Kick" { "#format" "{1:s}" "en" "{1} has been kicked for Team Attacking you." } "Eject_Message_Victim_Ban" { "#format" "{1:s}" "en" "{1} has been banned for Team Attacking you." } "Inform_Message_Victim_Forgive_Now" { "#format" "{1:s}" "en" "{1} has been forgiven for Team Attacking you." } "Inform_Message_Victim_NoForgive_Now" { "#format" "{1:s}" "en" "{1} has not been forgiven for Team Attacking you." } "Inform_Message_Victim_Slay_Now" { "#format" "{1:s}" "en" "{1} has been slayed for Team Attacking you." } "Inform_Message_Victim_Slap_Now" { "#format" "{1:s}" "en" "{1} has been slapped for Team Attacking you." } "Inform_Message_Victim_Beacon_Now" { "#format" "{1:s}" "en" "{1} has been beaconed for Team Attacking you." } "Inform_Message_Victim_Burn_Now" { "#format" "{1:s}" "en" "{1} has been set on fire for Team Attacking you." } "Inform_Message_Victim_FireBomb_Now" { "#format" "{1:s}" "en" "{1} has been fire bombed for Team Attacking you." } "Inform_Message_Victim_Freeze_Now" { "#format" "{1:s}" "en" "{1} has been frozen for Team Attacking you." } "Inform_Message_Victim_FreezeBomb_Now" { "#format" "{1:s}" "en" "{1} has been freeze bombed for Team Attacking you." } "Inform_Message_Victim_Slow_Now" { "#format" "{1:s}" "en" "{1} has been slowed for Team Attacking you." } "Inform_Message_Victim_Blind_Now" { "#format" "{1:s}" "en" "{1} has been blinded for Team Attacking you." } "Inform_Message_Victim_Drug_Now" { "#format" "{1:s}" "en" "{1} has been drugged for Team Attacking you." } "Inform_Message_Victim_TimeBomb_Now" { "#format" "{1:s}" "en" "{1} has been time bombed for Team Attacking you." } "Inform_Message_Victim_Resources_Now" { "#format" "{1:s}" "en" "{1} has had resources removed for Team Attacking you." } "Inform_Message_Victim_Forgive_Spawn" { "#format" "{1:s}" "en" "{1} will be forgiven for Team Attacking you." } "Inform_Message_Victim_NoForgive_Spawn" { "#format" "{1:s}" "en" "{1} will not be forgiven for Team Attacking you." } "Inform_Message_Victim_Slay_Spawn" { "#format" "{1:s}" "en" "{1} will be slayed next round for Team Attacking you." } "Inform_Message_Victim_Slap_Spawn" { "#format" "{1:s}" "en" "{1} will be slapped next round for Team Attacking you." } "Inform_Message_Victim_Beacon_Spawn" { "#format" "{1:s}" "en" "{1} will be beaconed next round for Team Attacking you." } "Inform_Message_Victim_Burn_Spawn" { "#format" "{1:s}" "en" "{1} will be set on fire next round for Team Attacking you." } "Inform_Message_Victim_FireBomb_Spawn" { "#format" "{1:s}" "en" "{1} will be fire bombed next round for Team Attacking you." } "Inform_Message_Victim_Freeze_Spawn" { "#format" "{1:s}" "en" "{1} will be frozen next round for Team Attacking you." } "Inform_Message_Victim_FreezeBomb_Spawn" { "#format" "{1:s}" "en" "{1} will be freeze bombed next round for Team Attacking you." } "Inform_Message_Victim_Slow_Spawn" { "#format" "{1:s}" "en" "{1} will be slowed next round for Team Attacking you." } "Inform_Message_Victim_Blind_Spawn" { "#format" "{1:s}" "en" "{1} will be blinded next round for Team Attacking you." } "Inform_Message_Victim_Drug_Spawn" { "#format" "{1:s}" "en" "{1} will be drugged next round for Team Attacking you." } "Inform_Message_Victim_TimeBomb_Spawn" { "#format" "{1:s}" "en" "{1} will be time bombed next round for Team Attacking you." } "Inform_Message_Victim_Resources_Spawn" { "#format" "{1:s}" "en" "{1} will have resources removed next round for Team Attacking you." } // TKer Messages "TK_Message_TKer" { "#format" "{1:s}" "en" "You Team Attacked {1}." } "Eject_Message_Kick_TKer" { "en" "You have been kicked for exceeding the Team Attack limit on this server." } "Eject_Message_Ban_TKer" { "en" "You have been banned for exceeding the Team Attack limit on this server." } "Inform_Message_TKer_Forgive_Now" { "#format" "{1:s}" "en" "You have been forgiven for Team Attacking {1}." } "Inform_Message_TKer_NoForgive_Now" { "#format" "{1:s}" "en" "You have not been forgiven for Team Attacking {1}." } "Inform_Message_TKer_Slay_Now" { "#format" "{1:s}" "en" "You have been slayed for Team Attacking {1}." } "Inform_Message_TKer_Slap_Now" { "#format" "{1:s}" "en" "You have been slapped for Team Attacking {1}." } "Inform_Message_TKer_Beacon_Now" { "#format" "{1:s}" "en" "You have been beaconed for Team Attacking {1}." } "Inform_Message_TKer_Burn_Now" { "#format" "{1:s}" "en" "You have been set on fire for Team Attacking {1}." } "Inform_Message_TKer_FireBomb_Now" { "#format" "{1:s}" "en" "You have been fire bombed for Team Attacking {1}." } "Inform_Message_TKer_Freeze_Now" { "#format" "{1:s}" "en" "You have been frozen for Team Attacking {1}." } "Inform_Message_TKer_FreezeBomb_Now" { "#format" "{1:s}" "en" "You have been freeze bombed for Team Attacking {1}." } "Inform_Message_TKer_Slow_Now" { "#format" "{1:s}" "en" "You have been slowed for Team Attacking {1}." } "Inform_Message_TKer_Blind_Now" { "#format" "{1:s}" "en" "You have been blinded for Team Attacking {1}." } "Inform_Message_TKer_Drug_Now" { "#format" "{1:s}" "en" "You have been drugged for Team Attacking {1}." } "Inform_Message_TKer_TimeBomb_Now" { "#format" "{1:s}" "en" "You have been time bombed for Team Attacking {1}." } "Inform_Message_TKer_Resources_Now" { "#format" "{1:s}" "en" "You have had resources removed for Team Attacking {1}." } "Inform_Message_TKer_Forgive_Spawn" { "#format" "{1:s}" "en" "You will be forgiven for Team Attacking {1}." } "Inform_Message_TKer_NoForgive_Spawn" { "#format" "{1:s}" "en" "You will not be forgiven for Team Attacking {1}." } "Inform_Message_TKer_Slay_Spawn" { "#format" "{1:s}" "en" "You will be slayed next spawn for Team Attacking {1}." } "Inform_Message_TKer_Slap_Spawn" { "#format" "{1:s}" "en" "You will be slapped next spawn for Team Attacking {1}." } "Inform_Message_TKer_Beacon_Spawn" { "#format" "{1:s}" "en" "You will be beaconed next spawn for Team Attacking {1}." } "Inform_Message_TKer_Burn_Spawn" { "#format" "{1:s}" "en" "You will be set on fire next spawn for Team Attacking {1}." } "Inform_Message_TKer_FireBomb_Spawn" { "#format" "{1:s}" "en" "You will be fire bombed next spawn for Team Attacking {1}." } "Inform_Message_TKer_Freeze_Spawn" { "#format" "{1:s}" "en" "You will be frozen next spawn for Team Attacking {1}." } "Inform_Message_TKer_FreezeBomb_Spawn" { "#format" "{1:s}" "en" "You will be freeze bombed next spawn for Team Attacking {1}." } "Inform_Message_TKer_Slow_Spawn" { "#format" "{1:s}" "en" "You will be slowed next spawn for Team Attacking {1}." } "Inform_Message_TKer_Blind_Spawn" { "#format" "{1:s}" "en" "You will be blinded next spawn for Team Attacking {1}." } "Inform_Message_TKer_Drug_Spawn" { "#format" "{1:s}" "en" "You will be drugged next spawn for Team Attacking {1}." } "Inform_Message_TKer_TimeBomb_Spawn" { "#format" "{1:s}" "en" "You will be time bombed next spawn for Team Attacking {1}." } "Inform_Message_TKer_Resources_Spawn" { "#format" "{1:s}" "en" "You will have resources removed next round for Team Attacking {1}." } }