; There are 4 types of lines. ; Vertical line '|' is a splitter for different parts. ; ; Format for first spawn, first kill, headshot and killing spree over events: ; |||[||] ; Format for multikill levels: ; |||||[||] ; Format for killing spree levels: ; ||||[||] ; Format for kill from specific weapon: ; ||||[||] ; ; Identifier: ; p - first spawn; ; f - first kill; ; h - headshot; ; t - teamkill; ; w - kill from specific weapon; ; m - level for multikill; ; s - level for killing spree; ; k - selfkill when on killing spree; ; e - for ending of killing spree. ; Number of kills: ; number length in chars is limited to 4; ; this is number of kills for this level to be triggered for multikill and killing spree (integer, i.e. 10). ; Wait interval: ; seconds that given to get each next kill from previous multikill level up to this level (float, i.e. 3.1). ; Weapon name: ; weapon name for example: crowbar, gauss; ; this name is game internal and can distinct from commonly known weapon name; ; to get weapon name use ut_test CVAR. ; Text for hud: ; it will be displayed for player who is activated an event (for killing spree over it will be displayed to victim). ; Message for chat: ; it will be displayed for all players except player to whom hud announce was shown; ; Tags: ; for messages for chat and texts for hud you can use tags to substitute players' names, frag count and weapon name; ; [] are imprescriptible part of a tag; ; only first occurence will be replaced (i.e. you can use each tag once); ; [UTS_K] will be replaced with killer name (for first spawn event this is used to substitute player name); ; [UTS_V] will be replaced with victim name; ; [UTS_W] will be replaced with weapon name; ; [UTS_C] will be replaced with number of frags (total for killing spree, and last contiguous for multikill); ; for killing spree end event when selfkill or teamkill [UTS_V] will be a name of player whose spree ended and [UTS_K] will be "himself". ; Sound file: ; \sound relative path (i.e. file \sound\custom\example.wav should be specified as custom/example.wav); ; you can specify three different files for each announcements one for initiator, one for victim and one for other players; ; if you wish use same files for them then use * to do that (i.e. custom/example.wav|*|*) or you can just do not put splitters and * (i.e. simply specify custom/example.wav); ; you can use * only for third file then it will be assumed the same as second sound; ; if you wish that no sound would be for a player(s) then leave field empty (example custom/example.wav||). ; ; Selfkill event triggered only if player is on killing spree. ; ; For multikill last level will be repeated each next frag made within interval specified for last level. ; ; For killing spree last level will be repeated each next frags. ; For example you set 30 for last killing spree level. Then this announcement will be done at 30, 60, 90, etc frags. ; ; Don't want particular announcement? Comment it out. ; Don't want chat or hud messages? Leave them empty "||". Same for the sound. ; ; If you want to use plugin defaults for all announcements delete this ini file. ; First spawn event p||[UTS_K] has joined the game|misc/prepare3.wav ; First kill event f|First Blood!|[UTS_K] drew first blood|misc/firstblood.wav ; Headshot event h|Headshot!|[UTS_K] headshot killed [UTS_V] with [UTS_W]|misc/headshot.wav ; Selfkill event k|Holyshit!|[UTS_K] killed himself|misc/holyshit.wav ; Teamkill event t|Holyshit!|[UTS_K] killed his teammate [UTS_V]|misc/holyshit.wav ; Killing spree over event e|Killing spree ended!|[UTS_V]'s killing spree was ended by [UTS_K]|misc/strangecrap.wav ; Weapon events ;w|crowbar|Humiliation!|[UTS_K] killed [UTS_V] with [UTS_W]|misc/humiliation.wav w|crowbar|Humiliation!|[UTS_K] killed [UTS_V] with [UTS_W]|misc/ky1.wav w|crowbar|Humiliation!|[UTS_K] killed [UTS_V] with [UTS_W]|misc/ky2.wav w|crowbar|Humiliation!|[UTS_K] killed [UTS_V] with [UTS_W]|misc/ky3.wav ; Multi kill levels m|2|4.5|Double Kill!|[UTS_K] double killing|misc/doublekill.wav m|3|4.0|Triple Kill!|[UTS_K] triple killing|misc/triplekill.wav m|4|3.5|Multi Kill!|[UTS_K] multi killing|misc/multikill.wav m|5|3.0|Mega Kill!!|[UTS_K] mega killing|misc/megakill.wav m|6|2.5|ULTRA KILL!!|[UTS_K] ultra killing|misc/ultrakill.wav m|7|2.0|M O N S T E R K I L L !!!|[UTS_K] MONSTER killing|misc/monsterkill.wav ;m|8|1.0|L U D I C R O U S K I L L !!!|[UTS_K] LUDICROUS KILLING!|misc/ludicrouskill.wav ; Killing spree levels s|5|Killing Spree!|[UTS_K] is on a killing spree!|misc/killingspree.wav s|10|Rampage!|[UTS_K] is on a rampage!|misc/rampage.wav s|20|Dominating!|[UTS_K] is dominating!|misc/dominating.wav s|30|Unstoppable!|[UTS_K] is unstoppable!|misc/unstoppable.wav s|50|GODLIKE!|[UTS_K] is Godlike!|misc/godlike.wav s|90|WICKED SICK!|WICKED SICK!!! [UTS_K] is on a killing spree with [UTS_C] frags!|misc/wickedsick.wav