Build Log
  

Build started: Project: sdk, Configuration: Release - Left 4 Dead 2|Win32

Command Lines
  
Creating temporary file "d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\RSP0000261744019952.rsp" with contents
[
/Ot /GL /I ".." /I "..\sdk" /I "..\.." /I "..\..\sourcepawn" /I "D:\Programs\HalfLife\SDK-L4D2\public" /I "D:\Programs\HalfLife\SDK-L4D2\public\engine" /I "D:\Programs\HalfLife\SDK-L4D2\public\game\server" /I "D:\Programs\HalfLife\SDK-L4D2\public\tier0" /I "D:\Programs\HalfLife\SDK-L4D2\public\tier1" /I "D:\Programs\HalfLife\mmsource\core" /I "D:\Programs\HalfLife\mmsource\core\sourcehook" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "SDK_EXPORTS" /D "_CRT_SECURE_NO_DEPRECATE" /D "SOURCEMOD_BUILD" /D "SOURCE_ENGINE=6" /D "_WINDLL" /D "_MBCS" /FD /EHsc /MT /GR- /Fo"Release - Left 4 Dead 2\\" /Fd"Release - Left 4 Dead 2\vc90.pdb" /W3 /c /TP  /MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6

"..\sdk\smsdk_ext.cpp"

"..\extension.cpp"

"..\CDetour\detours.cpp"
]
Creating command line "cl.exe @"d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\RSP0000261744019952.rsp" /nologo /errorReport:prompt"
Creating temporary file "d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\RSP0000271744019952.rsp" with contents
[
/OUT:"D:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\DefibFix.ext.dll" /INCREMENTAL:NO /DLL /MANIFEST /MANIFESTFILE:"Release - Left 4 Dead 2\DefibFix.ext.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /NODEFAULTLIB:"LIBC" /NODEFAULTLIB:"LIBCD" /NODEFAULTLIB:"LIBCMTD" /DEBUG /PDB:"d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\DefibFix.ext.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /DYNAMICBASE:NO /MACHINE:X86 "D:\Programs\HalfLife\SDK-L4D2\lib\public\tier0.lib" "D:\Programs\HalfLife\SDK-L4D2\lib\public\tier1.lib" "D:\Programs\HalfLife\SDK-L4D2\lib\public\vstdlib.lib" "D:\Programs\HalfLife\SDK-L4D2\lib\public\mathlib.lib" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Release - Left 4 Dead 2\asm.obj"

".\Release - Left 4 Dead 2\detours.obj"

".\Release - Left 4 Dead 2\extension.obj"

".\Release - Left 4 Dead 2\smsdk_ext.obj"
]
Creating command line "link.exe @"d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\RSP0000271744019952.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\RSP0000281744019952.rsp" with contents
[
/outputresource:".\Release - Left 4 Dead 2\DefibFix.ext.dll;#2" /manifest

".\Release - Left 4 Dead 2\DefibFix.ext.dll.intermediate.manifest"
]
Creating command line "mt.exe @"d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\RSP0000281744019952.rsp" /nologo"
Creating temporary file "d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\BAT0000291744019952.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Release - Left 4 Dead 2\mt.dep"
]
Creating command line """d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\BAT0000291744019952.bat"""
Output Window
  
Compiling...
smsdk_ext.cpp
extension.cpp
detours.cpp
Linking...
   Creating library D:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\DefibFix.ext.lib and object D:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\DefibFix.ext.exp
Generating code
Finished generating code
Embedding manifest...
Results
  
Build log was saved at "file://d:\Programs\HalfLife\sourcemod-1-4\public\defibfix_ext\msvc9\Release - Left 4 Dead 2\BuildLog.htm"
sdk - 0 error(s), 0 warning(s)