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View Full Version : [Feature Request] Zombie Grenades


Gippo
07-31-2009, 23:34
In some area of different maps, people will camp in spots that no zombies can reach.
Which can make zombies players angry or the survivors angry if they are dead and it is the last player alive.
Zombies can type !znade to buy a Zombie Grenade.
But the Grenade is with a high price.
A Zombie Grenade is a grenade that turns other players to zombies from a radius when thrown and exploded by a zombie.

Gippo
08-03-2009, 17:58
could someone atleast comment saying that would never happen or anything. I feel that I'm being ignored.

Greyscale
08-03-2009, 18:17
Sorry, read this earlier and something came up so I didn't get a chance to say anything.

It's a possibility but not guaranteed. Someone could definitely step in and make this as an addon. The only problem right now is there is no way for an outside plugin to infect a player nor tell if they are a zombie or human.

If someone can code this, please do so and just leave the zombie checks/infection blank for now. We promise an API will be made soon as one of the highest priorities. Right now I'm fixing/adding several small bugs and missing features.

Gippo
08-10-2009, 23:02
Alright, But instead of using money to buy zombie mod could it be a point system.

rhelgeby
08-10-2009, 23:11
A feautre like that could work, but I'd perfer preventing players from camping on unreachable places. A anti-camp volume would take care of that.

Kigen
08-14-2009, 06:22
I think it would be a nice addition as sometimes the humans just have a very good spot. The zombie grenades should be limited in my opinion (my particular zombie server has infinite respawns for zombies) per round. I think it should just affect the player's health, not instantly turning him into a zombie.

nonick
08-14-2009, 11:51
Kigen (http://forums.alliedmods.net/member.php?u=35329) yeah , good idea . And one more idea with humens grenades, will be cool if humens can buy freeze grenade (flash ) and poison or light grenade (smoke) like 1.6 plague mod ;]

rhelgeby
08-14-2009, 14:30
Decreasing their health would be better. Or maybe even take away all ammo in the clip so they have to reload. That gives zombies some time.

Grenades must be possible to limit of course, maybe not just per live, but per round for each client.

Kigen
08-16-2009, 21:06
Actually, one particular implementation was for the grenade to be replaced with a "body part" and then thrown at alive people. If it hits them they take damage. It, to me, was a very interesting change for the grenade. And the grenade wouldn't explode either.

This is what I saw in Call of Duty: World at War's ZombieX (I think its called).

perfecT777
09-02-2009, 10:07
Hmm...
rhelgeby, (http://forums.alliedmods.net/member.php?u=43448) I think it will be better to give 2 granades for first zombie.
Kigen (http://forums.alliedmods.net/member.php?u=35329), it's very interesting idea! :)