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View Full Version : [Request] Ba_jail Kill Limiter


NouveauJoueur
05-25-2009, 18:51
Hi guys, I need a plugin for a ba_jail server :

If T do not carry eavy/light weapons when he gets killed by a CT, the CT gets 1 FK Points.
If T carry a light weapon (handgun) and die without shoting a CT, CT gets 1 SFK point.
If T carry a Heavy Weapon (m4, ak, awp, tmp (...)) + light weapon, CT gets 0 FK point or SFK points, if the T attack a CT with a Heavy weapon equiped he'll be rebel for 1min30.
If T wounded the CT with Light weapon or Knive, CT wont get FK points for killing him within 5 seconds (default value) and display message "T[name] is now a rebel for X seconds" "T[Name] is not a rebel anymore".
If T wounded the CT with a HE grenade, CT wont get FK points for killing him within 5 seconds (default value), and display message "T[name] is now a rebel for X seconds" "T[Name] is not a rebel anymore" .
When a CT line up 2 non-rebel T within 3 seconds he gets kicked and earn 6 FK points.
A team balance plugin that will keep a ratio of 2T=1CT
CT can say !warn, so they can acces a menu to set handguns super powers.

Cvars :
//points
sm_fk_points_ban "25" // When a CT gets this amount of FK points he'll be banned
sm_fk_points_kick "10" // When a CT gets this amount of FK points he'll be kicked with a warn message.
sm_fk_points_log_way "1" // "1" = Until map change "2" = daily "3" = until server reboot
sm_fk_points_log_time "2" // If sm_fk_points_log_way is set on "1", the logs will last for 2 maps, "2" logs will last for 2 days, "3" until reboot.
sm_sfk_points_conversion "3" // When a CT gets 3 SFK points he'll be credited of 1 FK point.
sm_count_sfk_points "1" // wether or not SFK point should be registred.


//rebel
sm_he_rebel_time "5" // rebelling time in seconds after throwing HE on a CT.
sm_handgun_rebel_time "5" // rebelling time duration in seconds after attacking a CT with handgun.
sm_knive_rebel_time "5" // rebelling time duration in seconds after attacking a CT with a knive.
sm_heavy_rebel_time "90" // rebelling time duration in seconds after attacking a CT with heavy weapon.
sm_kill_rebel_time "270" // rebelling time duration in seconds after killing a CT.

//CT handgun (they type !warn and a menu appear)
sm_handgun_dammage "3" // Amount of dammage while the super powers are activated
sm_handgun_sp_duration "12" // Duration in seconds of the super power time
sm_handgun_sp_delay "45" // Delay in seconds before CT can display menu again
sm_handgun_sp_resctriction "0" // Number of CT who can use super powers in same time 0 = no limit
sm_handgun_freeze_duration "1" // Duration of seconds the T will be frozen if the CT chose this option
sm_handgun_push_distance "0.1" // How far will the T be pushed when hitted by the CT who chosed this option [meters]
sm_handgun_beam_duration "35" // How much time in second the T will be linked with the CT who shoted him

//others
sm_keep_tct_ratio "2:1" // 2 T = 1 CT
sm_kick_fkills_in_seconds "2:3" // If a CT kills 2 T in 3 seconds he'll gets kicked

I think this is a good begining for what could be the most used ba_jail plugin in the world :p
If you like the idea, please support the request so plugins devs will be more interested to make it real.
And yeah I know, very.bad.english.com

DIFF
08-18-2009, 10:21
hmm... good idea...
me need this plugin too...
wery usefull

FrozenHaxor
08-29-2009, 23:46
Yeah, that would be very usefully... I was looking for some SourceMod Ba_Jail mods but there are only shitty EventScripts ones...