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View Full Version : [REQ][L4D] Breakable wall spawning


bornskilled200
05-23-2009, 14:54
I'm pretty sure that this is possible to implement, I got something similar set up using the build enabler, however it seems that regular zombies do not try and destroy prop_physics stuff. I've researched quite a bit into this and found that func_breakable was the key to make breakable walls for l4d. However i have no idea if sourcemod can replicate the function ingame.

This seems like a fun idea especially for people who like to build stuff. Like in survival mode, a open map and building your own fortress and then playing it out and seeing it all destroyed (saving it first i hope >< all that hard work).

So what i really want to know is if this is possible because i tried looking everywhere for a plugin that even lightly touches on making a func_breakable and couldn't find any.