AtomicStryker
05-07-2009, 05:51
It annoys me so very much Survivors can send Hunters (KILLING MACHINES!) tumbling without any effort in close combat.
Is it possible to detect or intercept the 'melees a hunter' event? And instead of having the hunter stagger away for seconds, translate a survivor melee attack into something that resembles a swipe from another Special Infected - like, the hunter gets struck back, but without losing control, kind of like an admin slap in the face.
It would be even better if it were possible to distinguish mounted (pouncing) Hunters, which should stagger if meleed off all right.
Is it possible to detect or intercept the 'melees a hunter' event? And instead of having the hunter stagger away for seconds, translate a survivor melee attack into something that resembles a swipe from another Special Infected - like, the hunter gets struck back, but without losing control, kind of like an admin slap in the face.
It would be even better if it were possible to distinguish mounted (pouncing) Hunters, which should stagger if meleed off all right.