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View Full Version : SuperHero 1.14.8 "Setting speed to 1.000000."


scritch
04-06-2004, 06:14
hi,

i m using SuperHero 1.14.8 under redhat 9
i m testing with only one player on server
and this player still stuck , he can t walk =>
sh_debug_messages 1

log server say "Setting speed to 1.000000."



--> amxx modules
Currently loaded modules:
name type version author status
[ 1] Counter-Strike amx&mm 0.16 ST AMX Mod X Dev Team running
[ 2] MySQL amx 0.1 AMX Mod X Dev Team running
[ 3] Fun amx&mm 0.16 AMX Mod X Dev Team running
[ 4] ENGINE amx&mm 0.16 AMX Mod X Dev Team running
4 modules, 4 correct




--> meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxx_mm_i386.so v0.16 ini ANY ANY
[ 2] Monster RUN - monster_mm_i386. v3.00.00 ini Chlvl Chlvl
[ 3] Fun RUN - fun_amx_i386.so v0.16 cmd ANY ANY
[ 4] ENGINE RUN - engine_amx_i386. v0.16 cmd ANY ANY
[ 5] Counter-Strike RUN - cstrike_amx_i386 v0.16 ST cmd Pause Pause

--> amxx list
Currently loaded plugins:
name version author file status
[ 1] Admin Base 0.16 AMXX Dev Team admin.amx running
[ 2] Admin Commands 0.16 AMXX Dev Team admincmd.amx running
[ 3] Admin Help 0.16 AMXX Dev Team adminhelp.amx running
[ 4] Slots Reservation 0.16 AMXX Dev Team adminslots.amx running
[ 5] Maps Menu 0.16 AMXX Dev Team mapsmenu.amx running
[ 6] Anti Flood 0.16 AMXX Dev Team antiflood.amx running
[ 7] Admin Chat 0.16 AMXX Dev Team adminchat.amx running
[ 8] Admin Votes 0.16 AMXX Dev Team adminvote.amx running
[ 9] NextMap 0.16 AMXX Dev Team nextmap.amx running
[ 10] TimeLeft 0.16 AMXX Dev Team timeleft.amx running
[ 11] Nextmap Chooser 0.16 AMXX Dev Team mapchooser.amx running
[ 12] Custom Map Config 0.8 JustinHoMi amx_cvars.amx running
[ 13] SuperHero Mod 1.14.8 {HOJ} Batman/Ass superheromod.am running
[ 14] SUPERHERO Anubis 1.14.4 AssKicR sh_anubis.amx running
[ 15] SUPERHERO Aquaman 1.14.4 AssKicR/Lazy sh_aquaman.amx running
[ 16] SUPERHERO BATMAN 1.14.4 {HOJ} Batman sh_batman.amx running

[ 17] SUPERHERO Bomberm 1.14.4 AssKicR sh_bomberman.am running
[ 18] SUPERHERO CAPTAIN 1.14.4 {HOJ} Batman sh_captaina.amx running
[ 19] SUPERHERO Cyclops 1.14.4 AssKicR/Batman sh_cyclops.amx running
[ 20] SUPERHERO Daredev 1.14.4 {HOJ} Batman sh_daredevil.am running
[ 21] SUPERHERO DAZZLER 1.14.4 {HOJ} Batman sh_dazzler.amx running
[ 22] SUPERHERO DRACULA 1.14.4 {HOJ} Batman sh_dracula.amx running
[ 23] SUPERHERO FLASH 1.14.4 {HOJ} Batman sh_flash.amx running
[ 24] SUPERHERO Hobgobl 1.14.4 {HOJ} Batman sh_hobgoblin.am running
[ 25] SUPERHERO HULK 1.14.4 {HOJ} Batman sh_hulk.amx running
[ 26] SUPERHERO HUMAN T 1.14.4 {HOJ} Batman sh_humantorch.a running
[ 27] SUPERHERO IRONMAN 1.14.4 {HOJ} Batman sh_ironman.amx running
[ 28] SUPERHERO Magneto 1.14.4 AssKicR sh_magneto.amx running
[ 29] SUPERHERO MYSTIQU 1.14.4 {HOJ} Batman sh_mystique.amx running
[ 30] SUPERHERO NIGHTCR 1.14.4 {HOJ} Batman sh_nightcrawler running
[ 31] SUPERHERO PUNISHE 1.14.4 {HOJ} Batman sh_punisher.amx running
[ 32] SUPERHERO SKELETO 1.14.4 {HOJ} Batman sh_skeletor.amx running
[ 33] SUPERHERO SPIDERM 1.14.4 {HOJ} Batman sh_spiderman.am running

[ 34] SUPERHERO Superma 1.14.4 {HOJ} Batman sh_superman.amx running
[ 35] SUPERHERO Kamakaz 1.14.4 AssKicR sh_unabomber.am running
[ 36] SUPERHERO Wind Wa 1.14.4 AssKicR sh_windwalker.a running
[ 37] SUPERHERO WOLVERI 1.14.4 {HOJ} Batman sh_wolverine.am running
[ 38] SUPERHERO XAVIER 1.14.4 {HOJ} Batman sh_xavier.amx running
[ 39] SUPERHERO Zeus 1.14.4 {HOJ} Batman sh_zeus.amx running

AssKicR
04-06-2004, 07:15
seems to be a problem in speed.... did ya try changing weapons ? that should reset the speed

scritch
04-06-2004, 07:18
testing it

scritch
04-06-2004, 07:21
yes :)
if weapons are changed i can walk 1 sec and after i m stuck :)

i m a newbee, but it seems the pb ?

superheromod.sma


1267 //----------------------------------------------------------------------------------------------
1268 public setSpeedPowers(id)
1269 {
1270 if ( !shModActive() ) return PLUGIN_HANDLED
1271
1272 // Bug in WC3 set_user_speed can be used to give movement before round starts!!!
1273 if ( !is_user_alive(id) ) return PLUGIN_HANDLED
1274
1275 // Done
1276 new Float:oldSpeed=get_user_maxspeed(id)
1277 new Float:newSpeed=getMaxSpeed(id, gCurrentWeapon[id])
1278
1279 // OK this is an attempt to stop the run early bug on round one
1280 if ( oldSpeed == 1.0) return PLUGIN_HANDLED
1281
1282 // OK SET THE SPEED
1283 if ( newSpeed != oldSpeed )
1284 {
1285 if (!gStartRound) {
1286 set_user_maxspeed(id, 1.0 )
1287 }
1288 else if ( gPlayerStunTimer[id]<=0 )
1289 {
1290 set_user_maxspeed(id, newSpeed )
1291 if (isDebugOn()) server_print( "Setting speed to %f.", newSpeed );
1292 }
1293 }
1294
1295 return PLUGIN_HANDLED
1296 }
1297 //----------------------------------------------------------------------------------------------

AssKicR
04-06-2004, 07:31
yup... that confirms that it is the speed problem.... I will look into a fix for this :D

scritch
04-06-2004, 07:35
Yeah :)
thx

i m waiting :) if u need me for testing i m here :)

AssKicR
04-06-2004, 08:51
btw.. are you using WON or STEAM

scritch
04-06-2004, 08:52
steam

AssKicR
04-06-2004, 08:53
ok.... i will start some coding now... if ya want to be first to test just IM me on aim or something :D

scritch
04-06-2004, 08:54
ok msn
8)