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View Full Version : SourceTV admin demorecord (sb_status/status support)


urus
03-31-2008, 13:17
25164


Log Example

L 03/31/2008 - 18:25:19: Admin <testadmin> <STEAM_0:0:xxxxxxx> start record a demo 2008.03.31_18-25-de_dust2 (7 minutes)
L 03/31/2008 - 18:32:18: Demo record stopped on time elapsed
L 03/31/2008 - 18:32:18: -----------------------------------
L 03/31/2008 - 18:33:46: Admin <testadmin> <STEAM_0:0:xxxxxxx> start record a demo 2008.03.31_18-33-de_dust2 (20 minutes)
L 03/31/2008 - 18:36:33: Admin "testadmin<3><STEAM_0:0:xxxxxxx><>" stopped record a demo
L 03/31/2008 - 18:36:33: -----------------------------------
L 03/31/2008 - 18:37:12: Admin <testadmin> <STEAM_0:0:xxxxxxx> start record a demo 2008.03.31_18-37-de_dust2 (10 minutes)
L 03/31/2008 - 18:38:14: Stop recording demo on ClientDiscconnect
L 03/31/2008 - 18:38:14: -----------------------------------
Description

This is admin tool for sourceTV demo recording. As example it`s good for silently catch cheaters.
Demo record will autostop if time elapsed or if admin leave server (can be disabled by cvar).
Demo record can stop only that admin who has begun record.
Admin rights for use this plugin is o (Admin_Custom1).


Requirements

Enabled SourceTV on server (tv_enable 1)


Console commands


demorec - display menu for record, stop, check status (bypass admin menu)
demorecon - command for start record with user defined time in minutes (demorecon 3/demorecon 12, etc)
demorecoff - command for stop record
demodump - send sb_status or status* command to sourceTV



Cvars


demorec_times -comma delimited! Time in minutes for record time menu. You can edit/delete/add your own time. Max 14 items! (default value "0, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60")
demorec_status - this option determines if sb_status or status command can be executed while recording a demo (0 - disable; 1 - sb_status; 2 - status*; default value "0")
demorec_status_time - time in seconds (after record start) when sb_status/status will be executed (0 - disable; default value "0")
demorec_onadmin_leave - should demo record autostop when admin disconnect from server (0 - disable; default value "1")
demorec_folder - directory where server store demos. If this cvar empty, demos will store in root directory (cstrike, dod, tf, etc.). If you fill this cvar you must create folder in mod's root directory with the same name! (default value "")
demorec_log -enable/disable logging to a file demorec.log (default value "1")



Installation

1. Copy srctv_demorec.smx into sourcemod\plugins folder
2. Copy plugin.demorecord.txt into sourcemod\translations folder
3. Optional: change setting in mod_folder\cfg\sourcemod\plugin_demorec.cfg (this file will be automatically created after first plugin load)
4. Optional: if you fill cvar demorec_folder then create folder in mod's root directory with the same name. For linux users - srcds must have write access to this folder.


* about status command

It fake status command.
I just send information in SourceTV`s chat (PrintToChat). See screenshot (http://img838.**************/img838/9519/fakestatusexample.jpg).

Q: Ок, why you don`t use PrintToConsole?
A: Because SourceMod terminate PrintToConsole message which was send to a bot:


static cell_t sm_PrintToConsole(IPluginContext *pCtx, const cell_t *params)
{
bla-bla.....

/* Silent fail on bots, engine will crash */
if (pPlayer->IsFakeClient())
{
return 0;
}

bla-bla.....
}



Changelog:

0.4
cleanup and optimize code

added commands:
demorec
demodump

added cvars:
demorec_times
demorec_status
demorec_status_time
demorec_onadmin_leave
demorec_folder
demorec_log

slightly changed demo names - dots (.) replaced with dash (-)
translation file updated!

0.3
Integrated into sm_admin menu (server commands tab)
Added infinite demo record (command demorecon 0)
Now demo can be recorded from server console (command demorecon)
translation file updated!

0.1
Release


Function for check status taken from warmup plugin (http://forums.alliedmods.net/showthread.php?t=58496)

Davethegreat
03-31-2008, 15:10
Question how do you set up sourcetv?

CRJackyd
03-31-2008, 15:15
Put this in your cstrike/cfg/server.cfg

tv_enable 1

Nice plugin, will be testing this one :)

urus
03-31-2008, 16:20
Upss... sorry fixed small bug with phrase translation.
Please redownload plugin.

Nice plugin, will be testing this one

Thanks =)

Harley
03-31-2008, 18:19
is the demo ok for steambans can sb_status inside

urus
03-31-2008, 18:58
is the demo ok for steambans can sb_status inside

Give me more information about sb_status please.
Where should be this sb_status?

Harley
03-31-2008, 20:07
At the beginning of a demo must be involved in the console sb_status is almost like status
The steam id be listed in the console

http://www.steambans.com/support.php?c=info&page=htrad

I hope I could help

Unfortunately, my English is very bad

Solltex
04-02-2008, 12:15
L 04/02/2008 - 05:32:04: [SM] Native "GetClientAuthString" reported: Client index 0 is invalid
L 04/02/2008 - 05:32:04: [SM] Displaying call stack trace for plugin "srctv_demorec.smx":
L 04/02/2008 - 05:32:04: [SM] [0] Line 207, /home/groups/alliedmodders/forums/files/2/4/3/9/0/25172.attach::Startdemo()
L 04/02/2008 - 05:32:04: [SM] [1] Line 301, /home/groups/alliedmodders/forums/files/2/4/3/9/0/25172.attach::DemoreconConsole()

Extreme_One
04-02-2008, 15:24
Superb!

This will solve a few issues I've been having :D

Thank you.

urus
04-02-2008, 19:37
At the beginning of a demo must be involved in the console sb_status is almost like status
The steam id be listed in the console
http://www.steambans.com/support.php?c=info&page=htrad

I hope I could help
Unfortunately, my English is very bad

My english is`t good too =).

Sorry but i don`t know, how result of sb_status command can be displayed in scrtv demo. sb_status/status commands being executed in server console don`t broadcast.

L 04/02/2008 - 05:32:04: [SM] Native "GetClientAuthString" reported: Client index 0 is invalid
L 04/02/2008 - 05:32:04: [SM] Displaying call stack trace for plugin "srctv_demorec.smx":
L 04/02/2008 - 05:32:04: [SM] [0] Line 207, /home/groups/alliedmodders/forums/files/2/4/3/9/0/25172.attach::Startdemo()
L 04/02/2008 - 05:32:04: [SM] [1] Line 301, /home/groups/alliedmodders/forums/files/2/4/3/9/0/25172.attach::DemoreconConsole()

Command demorecon executed from server console, but it client (player`s) console command.

Extreme_One
04-05-2008, 05:23
Can you make it so that there's an option to start a demo for an unlimited time?

Some TF2 matches will go on longer than 40 minutes ...

urus
04-05-2008, 11:33
It simple.
Try to use command demorecon. For example demorecon 60 will record 60 minutes demo.

Extreme_One
04-05-2008, 14:23
It simple.
Try to use command demorecon. For example demorecon 60 will record 60 minutes demo.

ok...


And demorecon for an unlimited time = demorecon 0 ? or demorecon -1 ?

fattitj
04-12-2008, 06:15
nice plugin

could u integrate this into the admin menu?

urus
06-06-2008, 13:42
new version 0.3
Integrated into sm_admin menu (server commands tab)
Added infinite demo record (command demorecon 0)
Now demo can be recorded from server console (command demorecon)
translation file updated
Check first post

Gladiator69
06-08-2008, 13:43
Hello, i don't see the record menu in any place of the admin menu, if someone can help me.

PStar
06-09-2008, 06:51
So i tried it and:
- starting the demo record from the server.cfg works
- the menu option is there too
- in the menu there is no option for demorec 0 = infinite you should make it.

Thx for the great plugin.

Electric Warrior
06-09-2008, 10:31
Installed this on one of my HL2DM servers, and plugin shows as being loaded, and commands are in the admin menu, but when I record a demo, no files are being sent to the demos directory.

Log file show a successful demo recorded, but I can't find one anywhere!

I followed to installation instructions to the letter, except where it says make a folder called demos in your cstrike directory, as the equivalent for HL2DM is the hl2mp directory.


Please help.

urus
06-09-2008, 17:44
Hello, i don't see the record menu in any place of the admin menu, if someone can help me.

May be you have early version Sourcemod!?

Installed this on one of my HL2DM servers, and plugin shows as being loaded, and commands are in the admin menu, but when I record a demo, no files are being sent to the demos directory.

Linux!?
Try to check user rights for demos directory.

Electric Warrior
06-09-2008, 19:29
Linux!?
Try to check user rights for demos directory.

Sorry, I should have said, it's Windows Server 2003

Gladiator69
06-10-2008, 11:37
Thanx Urus! problem fixed.

Capt Bob
07-05-2008, 12:36
I cant get this to work in the latest OB dods update. Anyone else having this problem or is it just me :oops:

realitySauron
08-07-2008, 16:13
Hi.

Can you do some new stuff like this:
*Integrated into sm_admin menu (in main menu, not in server commands tab) because its easy to use.
*Demo record will not autostop when admin is left from server (option...)
because sometime need to left from server and then when war is over - come back )

HiJacker
08-08-2008, 17:43
I have a problem, when i try to play demo , i just copy into cstrike, then run CSS, and then

] playdemo 2008.08.08_17-19-zm_lila_panic_revisited_b4
CDemoFile::Open: couldn't open file 2008.08.08_17-19-zm_lila_panic_revisited_b4 for reading.Other demos are working fine, only this not, isnt problem with name ?

//EDIT : Damn :) Sorry, i copied it into one directory up instead of cstrike xD Sorry :mrgreen: Problem FIXED

Faust_mateo
03-17-2009, 13:13
Is this working for DOD:S as of 2009?

Is there another option for automatically following a client while demo?

It installs fine to the menu but only gives a option for time and not which client to follow.

Mosalar
03-17-2009, 17:56
Is this working for DOD:S as of 2009?

Is there another option for automatically following a client while demo?

It installs fine to the menu but only gives a option for time and not which client to follow.

It works with DoD:S.

There is no option to follow a single player, the when srctv records the demo, it records the whole server. Just playback the demo and watch whoever you want.

Faust_mateo
03-17-2009, 18:11
It works with DoD:S.

There is no option to follow a single player, the when srctv records the demo, it records the whole server. Just playback the demo and watch whoever you want.

I must be misunstanding the demo produced then. If I understand you right , this plugin records every single person and every single POV of that person when it does record? Or is it just a view from where ever the starting admin is looking?

MjrNuT
03-17-2009, 18:26
The plugin is not generating it. It is just forcing the ability to turn server side demos on or not. W/o the plugin, getting a server side demo requires issuing tv_record 1 (i think) in the server.cfg. It becomes active when the server is restarted. The plugin allows for this to be avoided.

A server side demo records everything. When you load the demo, you go through it like you normal spectate people when you are dead. Or when you are in Spectate and moving around to a desired POV.

The server demo is not limited like the client demo, which is a recording of ONLY what the client actions are.

Faust_mateo
03-17-2009, 18:33
The plugin is not generating it. It is just forcing the ability to turn server side demos on or not. W/o the plugin, getting a server side demo requires issuing tv_record 1 (i think) in the server.cfg. It becomes active when the server is restarted. The plugin allows for this to be avoided.

A server side demo records everything. When you load the demo, you go through it like you normal spectate people when you are dead. Or when you are in Spectate and moving around to a desired POV.

The server demo is not limited like the client demo, which is a recording of ONLY what the client actions are.

Excellent and very well explained , ty

Faust_mateo
03-17-2009, 22:23
Create folder demos in cstrike directory for demos (.dem files)


Where exactly is this ?

Faust_mateo
03-20-2009, 17:16
Where exactly is this ?

Anyone?

Lebson506th
03-20-2009, 17:18
It just means the server's game directory.

If its TF2, the folder is "tf", DoD:S is "dod", L4D is "left4dead", etc

Faust_mateo
03-20-2009, 17:38
It just means the server's game directory.

If its TF2, the folder is "tf", DoD:S is "dod", L4D is "left4dead", etc

TY Lebson , It works now, TYVM

Faust_mateo
03-21-2009, 04:55
Anyone else have problems with selecting the player and view while watching the demo? the in-demo drop down menu's are somewhat glitched and you cant drop the player select menu down and the isn't willing to give the "look down the sights" view it just exits the demo play and opens the demo players browse function.

wycs
03-25-2009, 21:46
Trying to use this with TF2, however stv recorded using this plugin get the following message when trying to play them back:

CDemoFile::Open: couldn't open file whateverdemo.dem for reading.

However stv's recorded manually play back fine.

Edit: Nevermind it's a problem with how the files are named.

demm
04-01-2009, 05:44
Thx for the plugin!
It's very handy for recording clanwars!

MjrNuT
04-27-2009, 00:45
nevermind...i think

Scooby_Doom
05-06-2009, 04:30
cstrike/demos

e.g. cstrike/maps

ProBoomer
05-14-2009, 04:51
I have installed plugin and have create demos dir, have logs where i see demorec is started and stopped but not find nothing in demos directory

Not work under L4D Server Windows?

Pietje
06-09-2009, 16:23
Demo record will autostop if time elapsed or if admin leave server (ClientDiscconnect)

this doesnt work for me, it keeps recording when i leave the server. Also .dem file isnt available after i leave the server.

MjrNuT
06-09-2009, 17:48
I have installed plugin and have create demos dir, have logs where i see demorec is started and stopped but not find nothing in demos directory

Not work under L4D Server Windows?

No it doesn't b/c SourceTV does not work on L4D afaik


@Pietje -- waht game? Even so, how do you know it keeps recording when the file is not available in the first place?

This assumes you have all the folders and files implemented correctly on the gameserver, which seems like the problem if your using it on a game that this is available for.

Pietje
06-10-2009, 03:25
counterstrike source and i see it cause the .dem file keeps getting bigger :D also the file is not accessible, so its in use and can not be moved.

MjrNuT
06-10-2009, 11:42
This assumes you have all the folders and files implemented correctly on the gameserver, which seems like the problem if your using it on a game that this is available for.

counterstrike source and i see it cause the .dem file keeps getting bigger :D also the file is not accessible, so its in use and can not be moved.

Exactly, which means you don't have the folders/files all implemented correctly. See the OP again.

xcal1bur
10-24-2009, 02:57
I'm getting this error.


] rcon demorecoff
L 10/24/2009 - 01:56:25: [SM] Native "KillTimer" reported: Invalid timer handle 0 (error 4)
L 10/24/2009 - 01:56:25: [SM] Displaying call stack trace for plugin "srctv_demorec.smx":

PhyRo
11-21-2009, 22:12
To get sb_status in this plugin, find :

public Action:DemoRecTimer(Handle:timer)
{
g_nSecondsPassed++;

timeelapsed = (recordtime - g_nSecondsPassed);
and add the line :


if (timeelapsed == 3) { ServerCommand("sb_status"); }
The code should now look like :

public Action:DemoRecTimer(Handle:timer)
{
g_nSecondsPassed++;

timeelapsed = (recordtime - g_nSecondsPassed);
if (g_nSecondsPassed == 3) { ServerCommand("sb_status"); }
It should work, have'nt tested it myself yet (first time coding in sourcemod)
Why i put sb_status there and not were tv_startrecord is ?
It's because if the sb_status command it sent to quickly to the console it might not get into the demo.
That's why i put a 3 second delay on it, just to make sure.

PhyRo
11-22-2009, 03:06
Actually changed a few more things in the code.
Moved the placing of the demo from folder cstrike/demos/ to cstrike/
Removed all the "." from the filename.

Probably should fix the FormatTime(date, sizeof(date), "%Y-%m-%d_%M-%M");
so it shows hours and minutes instead of just minutes X 2, but i'm to tired now :P need to sleep

eXazT.Gaming
12-27-2009, 10:00
Waht Is The Command So I Can Get The Record Menu Open:)

PhyRo
05-23-2010, 11:25
Waht Is The Command So I Can Get The Record Menu Open:)

The menu should be in "Server Commands", if it's not there try restarting the server.

Console commands are :
demorecon 5 (For a 5 minute demo)
demorecoff (to stop demorecording)

Updated the plugin again:
/// V 0.3.03
/// +Added OnMapEnd to kill the timer on mapchange.
/// +Added sb_status when a new player connects
/// *Changed log path..
/// *Fixed demo filename (Now YEAR-MONTH-DAY_HOUR-MINUTE-MAPANAME.dem, Before YEAR-MONTH-DAY_MINUTE-MINUTE-MAPNAME.dem)


Dont forget to grab the translation file (plugin.demorecord.txt) from the first post.

PhyRo
05-23-2010, 15:28
*cough* hrm ...
Did'nt test the plugin before i posted it, there were a few things that needed fixing.
Logged while not recording (stupid me, should have know it would)
Fixed that and tested the plugin now.

/// V 0.3.04
/// *Change sb_status when a new player connects to OnClientPostAdminCheck instead of OnClientAuthorized.
/// When OnClientAuthorized was used sb_status would be called too soon, so the new player would'nt show up in status :/
/// *Changed the OnMapEnd, so it's checks if a demo is recording before stoping an printing in log.

MjrNuT
06-12-2010, 00:23
Hey there,

I hope you are still supporting this, or if someone can chime in.

Seems possibly that MAC update borked something here.

L 06/11/2010 - 17:07:33: Info (map "pl_badwater") (file "errors_20100611.log")
L 06/11/2010 - 17:07:33: [SM] Native "KillTimer" reported: Invalid timer handle 0 (error 4)
L 06/11/2010 - 17:07:33: [SM] Displaying call stack trace for plugin "srctv_demorec.smx":
L 06/11/2010 - 17:07:33: [SM] [0] Line 295, /home/groups/alliedmodders/forums/files/2/4/3/9/0/27422.attach::Stoprecord()
L 06/11/2010 - 17:07:33: [SM] [1] Line 168, /home/groups/alliedmodders/forums/files/2/4/3/9/0/27422.attach::DemorecHandler()
L 06/11/2010 - 17:07:41: [SM] Native "KillTimer" reported: Invalid timer handle 0 (error 4)
L 06/11/2010 - 17:07:41: [SM] Displaying call stack trace for plugin "srctv_demorec.smx":
L 06/11/2010 - 17:07:41: [SM] [0] Line 295, /home/groups/alliedmodders/forums/files/2/4/3/9/0/27422.attach::Stoprecord()
L 06/11/2010 - 17:07:41: [SM] [1] Line 168, /home/groups/alliedmodders/forums/files/2/4/3/9/0/27422.attach::DemorecHandler()
L 06/11/2010 - 17:31:01: [SM] Native "KillTimer" reported: Invalid timer handle 0 (error 4)
L 06/11/2010 - 17:31:01: [SM] Displaying call stack trace for plugin "srctv_demorec.smx":
L 06/11/2010 - 17:31:01: [SM] [0] Line 337, /home/groups/alliedmodders/forums/files/2/4/3/9/0/27422.attach::OnClientDisconnect()
L 06/11/2010 - 17:31:13: Error log file session closed.
L 06/11/2010 - 18:15:20: SourceMod error session started

I had started a demo on one map, we changed maps and I expected it to have closed out.

Tried to Stop the Demo...and it was acting is it was still in progress. Let me know of anything I need to still provide.

Thanks

MjrNuT
06-16-2010, 03:50
Anyone willing to assist with this, otherwise this should be moved to Unapproved. :(

Would be a shame.

urus
07-18-2010, 06:10
New version to be released soon.

MjrNuT
07-19-2010, 19:23
New version to be released soon.

Appreciated!!

urus
07-22-2010, 06:01
New version released.
Check first message for additional information.

0.4
cleanup and optimize code

added commands:
demorec
demodump

added cvars:
demorec_times
demorec_status
demorec_status_time
demorec_onadmin_leave
demorec_folder
demorec_log

slightly changed demo names - dots (.) replaced with dash (-)
translation file updated!

geNesis177
10-03-2010, 03:56
Could you update it? on v53 i could start demorec, but can't stop!

geNesis177
10-03-2010, 15:38
alllooooooooo

lamasniu
10-16-2010, 20:49
I really like the idea of this plugin. I was just wondering if it was at all possible to make it so that one can actually just make a demo locally from it. That is if a player for instance would like to demo themselves or friends that they can use this for that or if an admin needs to record someone that could be doing something strange, then they can bring up the menu and record straight from there.

One can only wish that this is something that could be done. Thanks none the less for your hard work thus far.

MjrNuT
10-19-2010, 18:16
I really like the idea of this plugin. I was just wondering if it was at all possible to make it so that one can actually just make a demo locally from it. That is if a player for instance would like to demo themselves or friends that they can use this for that or if an admin needs to record someone that could be doing something strange, then they can bring up the menu and record straight from there.

One can only wish that this is something that could be done. Thanks none the less for your hard work thus far.

Hmmm, I going to assume when you say "locally" you are talking about the server demo file being created on the client. Answer is no. A server demo is created on the server.

A server demo may be started by anyone granted the permission to access it (e.g., "o" flag) or if the server owner made it public access (i.e,. used admin overrides which ignores any flag).

In any case, the created file (server.dem) must be downloaded via FTP or moved to a web page for access via URL to download.




Urus --

Feature request: Put admin name in the naming of the demo file, like at the end. (e.g., date_map_name) Use the name that you already have hooked for the log file?



Question -- Could you double-check that the config file is being autocreated? I'm not getting that with SM 1.3.5. Also, want to be sure the file is actually:

plugin.demorec.cfg or

plugin_demorec.cfg

Thanks

Tocoli
01-06-2011, 14:30
is there a plugin or a chenge to make the sourcetv keep recording after mapchange??

Toshjkeee
01-23-2011, 13:08
oh... I think nobody needs this plugin..

SpazShot
01-23-2011, 13:57
is there a plugin or a chenge to make the sourcetv keep recording after mapchange??

Yeah I used this one yesterday and it works great: https://forums.alliedmods.net/showthread.php?t=92072&highlight=sourcetv

nismoskyline86
08-20-2011, 18:34
This is a good plugin, the only thing I would please ask that you include, is the ability to make sourceTV record specific players based on their steamIDs so when the specific player connects to the server, sourceTV will automaticly record them and save the demo as STEAM:0:1234567.dem.

Baron Rojo
01-27-2013, 00:32
hi thx for plugin could you update to last csgo update?

Avo
04-03-2013, 11:17
Thanks to Doc-Holiday's function (http://forums.alliedmods.net/showthread.php?p=1906860), here is a version working with workshop maps (CS:GO).

Baron Rojo
04-04-2013, 06:06
Thank you very much :)

FallenNT
02-09-2015, 10:00
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// srctv_demorec.sp
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
195) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
335) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
420) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
460) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
564) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// Code size: 14264 bytes
// Data size: 6276 bytes
// Stack/heap size: 16384 bytes
// Total requirements: 36924 bytes
//
// 5 Warnings.
//
// Compilation Time: 0,97 sec
// ----------------------------------------

Press enter to exit ...


SM 1.7

misterG
07-30-2015, 06:53
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// srctv_demorec.sp
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
195) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
335) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
420) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
460) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// D:\Server\Steampipe\cs_go_2\csgo\addons\sourc emod\scripting\srctv_demorec.sp(
564) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use Ge
tClientAuthId
//
//
// Code size: 14264 bytes
// Data size: 6276 bytes
// Stack/heap size: 16384 bytes
// Total requirements: 36924 bytes
//
// 5 Warnings.
//
// Compilation Time: 0,97 sec
// ----------------------------------------

Press enter to exit ...


SM 1.7

It shouldn't be a problem...is this plugin still working?