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View Full Version : amx_ejl_beammeup2 (Ludwig van)


kingpin
10-13-2004, 20:00
There was an attempt at porting this plugin, but wasnt successfull, so here is the version I use on my server. Posting with LUD's permission. I will be changing some more stuff around and will rerelease it tomrow.

put the following commands in your amxx.cfg
amx_startrek_teleportmode crazy
amx_scotty_no_vip 1
amx_scotty_punish 1
amx_scotty_vote 1
amx_scotty_beamwidth 60
amx_scotty_multibeam 1
amx_scotty_spawnz 1600
amx_scotty_spawntime 25
amx_scotty_beamwait 900
amx_scotty_beamwait2 25
amx_scotty_usepak 0
amx_scotty_stucktime 15

clients can say the following to get the menus with all the commands.

/scotty

clients can bind the following to bring up the menu's

scotty_menu = bring up the main menu
scotty_pmenu = bring up the player teleport menu


read the Readme in configs/beammeuplud folder

.20 coming soon.

.20 is here

BlueThunder2k
10-14-2004, 03:24
gj dude works fine

cozmicshredder
10-15-2004, 13:57
Ok thanks for working on this I apreciate it!

I was just wondering if you could make sure it works with SvenCoop please as well as the other mods?

I haven't had a lot of time to mess with it I'll get to it later tonight but could you please try it with SvenCoop I tried it it wouldn't telelport!

It locked onto coordinates or at least it acknowledge it.

Still great no matter what that some people are messing with it I think it's one of the greatest plugins besides nukem ever made!

kingpin
11-13-2004, 20:03
.20 version up.

cozmicshredder
01-02-2005, 04:14
Man is there any way you can make this work for SvenCoop?

I really want to use this with the AMXModX...... :cry:

Geesu
12-13-2005, 10:46
Author PM me to have this plugin approved