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View Full Version : Vote alltalk


Jheshka
02-15-2008, 20:59
This plugin allows any user to start a vote to enable all-talk


For users to start the vote they need simply type "vote alltalk" in normal text

CrimsonGT
02-16-2008, 06:00
Oh thank you so much, I have been nagged by my community day after day for this plugin. I am trying to finish mine up now that turns alltalk on or off depending on how many players are on, but this will be great until then.

Could you maybe add a timer, so players cant just spam it? Maybe like if a vote is initiated, it cannot be done again for 5 minutes or something?

CrimsonGT
02-16-2008, 06:12
Just to add, I just tried it out on a TF2 server and it didnt work. I typed vote alltalk in chat and nothing happened.

Freelancer
02-16-2008, 06:27
tf2 server no action when using vote alltalk also.

great idea though

Extreme_One
02-16-2008, 07:57
... I am trying to finish mine up now that turns alltalk on or off depending on how many players are on...

http://forums.alliedmods.net/showthread.php?t=65158

CrimsonGT
02-16-2008, 08:06
From playing with that, and reading the comments, that only changes it on map change. So my impression was if theres less than 10 people on map change it turns on, and 10 or more it turns off. I want one that changes as the clients connected goes above or below 10.

Extreme_One
02-16-2008, 08:23
ahh ok :)

CrimsonGT
02-18-2008, 09:41
Any thoughts on fixing this so it works?

pRED*
02-19-2008, 01:34
I don't understand the point of this plugin.

It's the exact same as type !votealltalk

The only difference is that it doesn't require any admin level to use but this can just as easily be achieved using command overrides.

http://wiki.alliedmods.net/Overriding_Command_Access_%28SourceMod%29

odie3
02-21-2008, 12:15
I don't understand the point of this plugin.

It's the exact same as type !votealltalk

The only difference is that it doesn't require any admin level to use but this can just as easily be achieved using command overrides.

http://wiki.alliedmods.net/Overriding_Command_Access_%28SourceMod%29

So, do you put in
"votealltalk" "" //Allow anyone to use "votealltalk"
or
"!votealltalk" "" //Allow anyone to use "votealltalk"

pRED*
02-21-2008, 14:33
"sm_votealltalk" ""

odie3
02-21-2008, 14:37
Okay, I was WAY off but that makes sense.

CrimsonGT
02-26-2008, 09:46
I would say only reason I would want this plugin over using overrides is that a plugin could set a "cooldown time" in between how often the vote could be triggered.

StevenT
03-29-2008, 23:52
I would say only reason I would want this plugin over using overrides is that a plugin could set a "cooldown time" in between how often the vote could be triggered.

go to your_mod/cfg/sourcemod.cfg and look for

// Specifies how long of a delay, in seconds, should be used in between votes
// that are "public" or can be spammed. Whether or not this delay is obeyed
// is dependent on the menu/command.
// --
// Default: 30
sm_vote_delay 30

Johnny_Napalm
05-20-2009, 22:22
Is there any way to change the required number of votes for success?

DJ Tsunami
05-21-2009, 06:59
"sm_vote_alltalk" = "0.60" min. 0.050000 max. 1.000000
- percent required for successful alltalk vote.