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How do I modify it so that MAX_RUNESINGAME is set to be higher?
#define MAX_RUNESINGAME 30 // (This means max runes in the world, NOT on players)
to whatever you want and recompile.
well I set the sv_runes "25" and it fuxxed up my game...so what is the max I can set that to if I use the default MAX_RUNESINGAME setting?
How did it "fuxx" up your game?
it would give the error that it was trying to add more than 30 runes to the game and say that if I wanted to I could edit the MAX_RUNESINGAME cvar or whatever...
& well I could play the game but like no one would be able to hurt anyone and if you saw any runes they were floating at the top of the level...
it does this with lot of runes. cuz there isnt lot of drop points in specied map. so u shud am em urself otherwise 2 runes on same spot sometimes it gets stuck in sky.
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